shithub: choc

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c80600ef – Simon Howard <[email protected]> authored on 2009/06/12 13:34
Always grab input on Windows CE.

43748a36 – Simon Howard <[email protected]> authored on 2009/06/11 17:34
Include libc_wince.a in chocolate-server build.

779a2157 – Simon Howard <[email protected]> authored on 2009/06/11 15:41
Grab the input in setup when reading a new key binding, so that Windows

3a4db250 – Simon Howard <[email protected]> authored on 2009/06/11 14:19
Include libc_wince.h on Windows CE.

1a5c3bc6 – Simon Howard <[email protected]> authored on 2009/06/11 14:18
Declare getenv/putenv on Windows CE for recent SDL versions that do not

ac28eb40 – Simon Howard <[email protected]> authored on 2009/06/10 15:03
Add key bindings for pause, message refresh.

b6491fa4 – Simon Howard <[email protected]> authored on 2009/06/08 15:26
Remove debugging code.

a91a1c60 – Simon Howard <[email protected]> authored on 2009/06/08 14:15
Use SDL's getenv/putenv implementation, and populate at startup.

bdeaec12 – Simon Howard <[email protected]> authored on 2009/06/07 19:41
Use CreateFileW instead of OpenFile (doesn't exist on Windows CE)

d9be0682 – Simon Howard <[email protected]> authored on 2009/06/07 15:08
Fix header includes (thanks exp[x])

ea3b0114 – Simon Howard <[email protected]> authored on 2009/06/07 14:18
Don't add DirectX/Windib selector on Windows CE.

0e3e4653 – Simon Howard <[email protected]> authored on 2009/06/07 13:53
Use home dir to store configuration and savegames under Windows CE.

ef459ab9 – Simon Howard <[email protected]> authored on 2009/06/07 13:33
Fix setup tool display configuration dialog when fullscreen is not

5d99eee5 – Simon Howard <[email protected]> authored on 2009/06/07 13:10
Make auto-adjust code switch to windowed mode if no fullscreen modes are

895f4406 – Simon Howard <[email protected]> authored on 2009/06/07 12:41
Catch errors when initialising SDL. Use the small textscreen font by

cf6e976f – Simon Howard <[email protected]> authored on 2009/06/07 12:39
Add missing SDL_thread include.

ad9f8107 – Simon Howard <[email protected]> authored on 2009/06/07 12:35
Don't try to use the SDL DirectX driver under Windows CE.

1a54277a – Simon Howard <[email protected]> authored on 2009/06/07 11:21
Fix setup tool compile on Windows CE.

fdfff2b9 – Simon Howard <[email protected]> authored on 2009/06/07 11:15
Remove call to setbuf.

7b7076a2 – Simon Howard <[email protected]> authored on 2009/06/07 10:35
Add IWAD search dirs for Windows CE.

5a1443a3 – Simon Howard <[email protected]> authored on 2009/06/07 10:20
Exit with an error on failure to allocate zone memory.

45359954 – Simon Howard <[email protected]> authored on 2009/06/06 22:10
Use MessageBoxW instead of MessageBox (doesn't exist on Windows CE)

cd07b206 – Simon Howard <[email protected]> authored on 2009/06/06 21:59
Add README file for Windows CE library.

61d40373 – Simon Howard <[email protected]> authored on 2009/06/06 21:56
Detect Windows CE target and build/include libc_wince files as

abc69c7c – Russell Rice <[email protected]> authored on 2009/06/06 21:50
- Update textscreen codeblocks project to include txt_scrollpane.* and

3831ece1 – Simon Howard <[email protected]> authored on 2009/06/06 21:33
Include libc_wince.h when on Windows CE.

7f9b5d41 – Simon Howard <[email protected]> authored on 2009/06/06 21:32
Add CPU affinity function for Windows CE.

203e7e79 – Simon Howard <[email protected]> authored on 2009/06/06 21:27
Add libc_wince.h header, and EISDIR error value.

52c83199 – Simon Howard <[email protected]> authored on 2009/06/06 21:27
Use GetUserNameExW, not GetUserName (doesn't exist on WinCE)

2df46868 – Simon Howard <[email protected]> authored on 2009/06/06 21:26
Fix compile with FEATURE_MULTIPLAYER disabled.

8a262fb9 – Simon Howard <[email protected]> authored on 2009/06/06 21:24
Fix compile with FEATURE_SOUND disabled.

6d0bf918 – Simon Howard <[email protected]> authored on 2009/06/06 20:56
Add Windows CE implementations of some ANSI C functions that are

dc8c45c6 – Simon Howard <[email protected]> authored on 2009/06/06 17:13
Don't check for Steam/CD installer versions on Windows CE.

e3e71290 – Simon Howard <[email protected]> authored on 2009/06/05 12:58
Add key binding variables for automap and weapon keys.

b30d83c5 – Simon Howard <[email protected]> authored on 2009/06/03 19:37
Increase height of menu bindings dialog.

22a70fe6 – Simon Howard <[email protected]> authored on 2009/06/03 19:35
Use newer keyboard bindings dialog layout from raven-branch.

3c2e7735 – Simon Howard <[email protected]> authored on 2009/06/03 19:20
Add unique key groups for menu navigation and shortcuts.

500bcb69 – Simon Howard <[email protected]> authored on 2009/06/03 19:20
Use key for confirming menu messages, not typed char.

adcd838e – Simon Howard <[email protected]> authored on 2009/06/03 16:45
Add dialog to setup tool for editing menu shortcuts.

334af5fd – Simon Howard <[email protected]> authored on 2009/06/03 16:18
Add config file variables to increase/decrease screen size.

b3a03a40 – Simon Howard <[email protected]> authored on 2009/06/03 15:59
Fix shortcut keys for menu items.

5a19f1d8 – Simon Howard <[email protected]> authored on 2009/06/03 15:55
Add configuration file entries for menu key bindings.

0794d30b – Simon Howard <[email protected]> authored on 2009/06/03 15:37
Add key_ variables for the keys used to control the menu.

0be19fa1 – Simon Howard <[email protected]> authored on 2009/05/26 18:14
Fix tags for functions using TXT_UNCAST_ARG.

7b70d415 – Simon Howard <[email protected]> authored on 2009/05/26 17:13
Set appropriate vim 'tags' variable for ctags files.

bd20fc62 – Simon Howard <[email protected]> authored on 2009/05/21 15:18
Set display settings window position based on screen dimensions, rather

2a60e32a – Simon Howard <[email protected]> authored on 2009/05/19 13:07
Fix manpage documentation for DOOMWADPATH (thanks MikeRS)

1c78ab7f – Simon Howard <[email protected]> authored on 2009/05/18 14:30
Fix A_BossDeath behavior in v1.9 emulation mode (thanks entryway)

e80490d4 – Simon Howard <[email protected]> authored on 2009/05/17 09:54
Always use an SDL buffer size that is a power of two. Reduce buffer size

144849ee – Simon Howard <[email protected]> authored on 2009/05/12 14:03
Add option to "join game" dialog in setup tool to autojoin a LAN game.

21d67cd7 – Simon Howard <[email protected]> authored on 2009/05/12 14:01
Make txt_inputboxes emit a "changed" signal when their value is changed.

cc93c797 – Simon Howard <[email protected]> authored on 2009/05/07 17:59
Calculate SDL buffer size automatically based on sample rate.

5859134e – Simon Howard <[email protected]> authored on 2009/05/04 20:00
Better ASCII chart.

3b2481de – Simon Howard <[email protected]> authored on 2009/05/04 19:46
Minor smallfont fixups.

c944d2ab – Simon Howard <[email protected]> authored on 2009/05/01 17:05
Add copyright headers to textscreen examples.

30c46a6d – Simon Howard <[email protected]> authored on 2009/04/26 12:59
More smallfont fixups.

8f2df5e7 – Simon Howard <[email protected]> authored on 2009/04/23 15:58
Fix up some extended ASCII characters.

40d03a9c – Simon Howard <[email protected]> authored on 2009/04/23 14:19
Oops.

c2a270f8 – Simon Howard <[email protected]> authored on 2009/04/23 14:18
Add small textscreen font for low resolution displays, based on the

578fd9aa – Simon Howard <[email protected]> authored on 2009/03/15 10:44
Fix clipped sounds when using libsamplerate (thanks David Flater)

e2e10693 – Simon Howard <[email protected]> authored on 2009/03/14 11:28
Add check to allow sched_setaffinity code to work on older versions of

535c64b3 – Simon Howard <[email protected]> authored on 2009/03/12 14:55
Define INVALID_SET_FILE_POINTER if it is not defined, to fix compilation

f9c51c1b – Simon Howard <[email protected]> authored on 2009/03/08 18:51
Add "make doc" target to run Doxygen, and add a Doxyfile. Add @file tags

11f92605 – Simon Howard <[email protected]> authored on 2009/03/06 19:35
Add documentation for high-level txt_desktop.h functions.

2b5dae76 – Simon Howard <[email protected]> authored on 2009/03/06 19:24
Add documentation for high-level textscreen functions.

9b5d5749 – Simon Howard <[email protected]> authored on 2009/03/06 15:01
Fix signed/unsigned conversion warning.

cdd3680b – Simon Howard <[email protected]> authored on 2009/03/03 14:26
Look up SetProcessAffinityMask function at runtime, so that the program

39b7cb7b – Simon Howard <[email protected]> authored on 2009/01/30 18:53
Fix layout of widgets within scroll panes. Scroll scroll panes in

a6be65e6 – Simon Howard <[email protected]> authored on 2009/01/29 18:26
Shrink text box slightly.

61361932 – Simon Howard <[email protected]> authored on 2009/01/29 18:00
Allow clicking within scroll bars to set position.

5a122d59 – Simon Howard <[email protected]> authored on 2009/01/29 17:54
Add scrollable pane widget to textscreen library.

63c1c6e6 – Simon Howard <[email protected]> authored on 2009/01/17 09:05
Fix '-mmap' command line parameter.

200b46f2 – Simon Howard <[email protected]> authored on 2009/01/07 17:05
Create the ~/.chocolate-doom/savegames directory on startup if it does

ed880ffd – Simon Howard <[email protected]> authored on 2009/01/07 16:51
Replace -nommap with -mmap; do not use mmap()ed file access by default.

acd1a13a – Simon Howard <[email protected]> authored on 2008/12/10 15:25
Bump version to 1.2.1, update NEWS and ChangeLog.

baf0aa3a – Simon Howard <[email protected]> authored on 2008/12/10 15:20
Fix crash when playing Doom 1 levels.

c04e9658 – Simon Howard <[email protected]> authored on 2008/12/09 20:06
Bump version to 1.2.0, update NEWS and ChangeLog.

08522e4b – Simon Howard <[email protected]> authored on 2008/12/09 20:01
Undo previous change.

aed280e1 – Simon Howard <[email protected]> authored on 2008/12/09 19:42
Set icon before calling TXT_Init, for setup and ENDOOM screens.

b22df6a1 – Simon Howard <[email protected]> authored on 2008/12/09 19:00
Fix window icon/title under Windows XP Luna theme.

b00b6553 – Simon Howard <[email protected]> authored on 2008/12/09 18:32
Make intermission screen work on MAP33, to be consistent with Vanilla

ca3844dc – Simon Howard <[email protected]> authored on 2008/12/09 15:35
Add check for sched_setaffinity to configure and only use it if it is

a0062502 – Simon Howard <[email protected]> authored on 2008/12/09 14:56
Add SDL_CFLAGS, SDL_LDFLAGS to default compile flags, and check for SDL

3fd9acf6 – Simon Howard <[email protected]> authored on 2008/12/03 17:09
Use FILE_MAP_COPY instead of FILE_MAP_ALL_ACCESS for mapping files

653bf3a0 – Simon Howard <[email protected]> authored on 2008/12/01 16:08
Don't try to read SDL events until initialised.

21d9d4e2 – Simon Howard <[email protected]> authored on 2008/10/01 16:22
Add .lvimrc local vim project settings.

5bab2a78 – Simon Howard <[email protected]> authored on 2008/09/21 14:20
Don't play DEMO4 if gameversion is emulating chex.exe - it only plays

0d4e0453 – Simon Howard <[email protected]> authored on 2008/09/20 14:18
Set processor affinity under non-Windows platforms using the POSIX API.

303f94ed – Russell Rice <[email protected]> authored on 2008/09/15 20:17
- Force use of dwarf-2 debugging information

8980e849 – Simon Howard <[email protected]> authored on 2008/09/14 14:14
Add -nocheat command line parameter to disable applying cheats from

93bbda69 – Simon Howard <[email protected]> authored on 2008/09/07 13:47
Strip out NUL characters from dehacked files; this makes the dehacked

74c5ffb9 – Simon Howard <[email protected]> authored on 2008/08/28 19:31
Update TODO.

9c02ad0e – Simon Howard <[email protected]> authored on 2008/08/23 22:06
Update INSTALL to include some notes about Chex Quest.

be3e7b41 – Simon Howard <[email protected]> authored on 2008/08/23 21:58
Update missing chex.deh to reference its location in the idgames

8430f8c3 – Simon Howard <[email protected]> authored on 2008/08/20 14:27
Use / as a path separator, to allow cross-compiling of resource files

0f981a64 – Simon Howard <[email protected]> authored on 2008/08/19 15:51
Fix crash related to A_BFGSpray with NULL target when using dehacked

5d97a9a6 – Simon Howard <[email protected]> authored on 2008/08/09 13:09
Don't modify level lumps when loading levels.

4065884e – Simon Howard <[email protected]> authored on 2008/08/08 18:38
Use FILE_MAP_ALL_ACCESS rather than FILE_MAP_READ when mmapping files

c14396d9 – Simon Howard <[email protected]> authored on 2008/08/02 09:29
Search for chex.deh in WAD path.

b2b2f60e – Simon Howard <[email protected]> authored on 2008/07/31 18:01
Update netcode to allow chex quest gameversion.

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