ref: bb1058e35c0007828dfeab3d82cf375b0f15d6af
dir: /src/heretic/deh_thing.c/
// // Copyright(C) 2005-2014 Simon Howard // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // // Parses "Thing" sections in dehacked files // #include <stdio.h> #include <stdlib.h> #include "doomtype.h" #include "m_misc.h" #include "deh_defs.h" #include "deh_main.h" #include "deh_mapping.h" #include "deh_htic.h" #include "info.h" DEH_BEGIN_MAPPING(thing_mapping, mobjinfo_t) DEH_MAPPING("ID #", doomednum) DEH_MAPPING("Initial frame", spawnstate) DEH_MAPPING("Hit points", spawnhealth) DEH_MAPPING("First moving frame", seestate) DEH_MAPPING("Alert sound", seesound) DEH_MAPPING("Reaction time", reactiontime) DEH_MAPPING("Attack sound", attacksound) DEH_MAPPING("Injury frame", painstate) DEH_MAPPING("Pain chance", painchance) DEH_MAPPING("Pain sound", painsound) DEH_MAPPING("Close attack frame", meleestate) DEH_MAPPING("Far attack frame", missilestate) DEH_MAPPING("Burning frame", crashstate) DEH_MAPPING("Death frame", deathstate) DEH_MAPPING("Exploding frame", xdeathstate) DEH_MAPPING("Death sound", deathsound) DEH_MAPPING("Speed", speed) DEH_MAPPING("Width", radius) DEH_MAPPING("Height", height) DEH_MAPPING("Mass", mass) DEH_MAPPING("Missile damage", damage) DEH_MAPPING("Action sound", activesound) DEH_MAPPING("Bits 1", flags) DEH_MAPPING("Bits 2", flags2) DEH_END_MAPPING static void *DEH_ThingStart(deh_context_t *context, char *line) { int orig_thing_number = 0, thing_number = 0; mobjinfo_t *mobj; if (sscanf(line, "Thing %i", &orig_thing_number) != 1) { DEH_Warning(context, "Parse error on section start"); return NULL; } // Translate to the correct thing number based on the exe version this // patch was made for. Subtract one because HHE thing numbers are // indexed from 1. thing_number = DEH_MapHereticThingType(orig_thing_number - 1); if (thing_number < 0 || thing_number >= DEH_HERETIC_NUMMOBJTYPES) { DEH_Warning(context, "Invalid thing number: %i", orig_thing_number); return NULL; } mobj = &mobjinfo[thing_number]; return mobj; } static void DEH_ThingParseLine(deh_context_t *context, char *line, void *tag) { mobjinfo_t *mobj; char *variable_name, *value; int ivalue; if (tag == NULL) return; mobj = (mobjinfo_t *) tag; // Parse the assignment if (!DEH_ParseAssignment(line, &variable_name, &value)) { // Failed to parse DEH_Warning(context, "Failed to parse assignment"); return; } // all values are integers ivalue = atoi(value); // If the value to be set is a frame, the frame number must // undergo transformation from a Heretic 1.0 index to a // Heretic 1.3 index. if (M_StrCaseStr(variable_name, "frame") != NULL) { ivalue = DEH_MapHereticFrameNumber(ivalue); } // Set the field value DEH_SetMapping(context, &thing_mapping, mobj, variable_name, ivalue); } static void DEH_ThingSHA1Sum(sha1_context_t *context) { int i; for (i=0; i<NUMMOBJTYPES; ++i) { DEH_StructSHA1Sum(context, &thing_mapping, &mobjinfo[i]); } } deh_section_t deh_section_thing = { "Thing", NULL, DEH_ThingStart, DEH_ThingParseLine, NULL, DEH_ThingSHA1Sum, };