Remove the last traces of NORMALUNIX
Better IWAD detection and identification. Support '-iwad' to specify
Add missing header to fix build
Include autotools directory in dist
Demo sync problem with teleports and final doom
Make sounds louder. Use the correct maximum of 15 when doing sound
Port network code to use SDL_net
Remove "if (french)" stuff, FRENCH define, detect french wad automatically
Clear the screen on startup
Cycle round sound channels to stop reuse and conflicts of channel
Clear disk image when loading at startup
Only change palette on screen updates
Remove debug messages, send error messages to stderr
Use DOOM_VERSION to define the Doom version (don't conflict with
Use zone memory function. Add command line options
Turn on compiler optimisation and warning options
Use keysym value rather than unicode value (fixes problems with shift
Use zone memory functions instead of alloca/malloc/free
Begin/EndRead now in i_video.c
Set some flags to fix palette and improve performance
Add back previously removed printfs as '.'s for startup progress bar
Add missing null to end of sprite names list
Add missing errno.h, fix crash on startup when no IWAD present
Startup messages as in the DOS exes
Put version number back to 1.9
Use ANSI-standard limit constants. Remove LINUX define.
Remove unneccessary pragmas
Fix quit prompt not displayed properly
Use standard C functions for WAD code
Use standard C file functions for WAD code
Import bouncing lost soul fix from prboom
Remove step table (unused, adds dependency on pow function)
Standard distribution files
Update copyright to GNU GPL