shithub: choc

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4cb20a81 – Simon Howard <[email protected]> authored on 2008/10/29 16:57
Add packed structure attribute for structures read from disk.

b0cc15b6 – Simon Howard <[email protected]> authored on 2008/10/26 00:00
Update HH-TODO.

06790ce0 – Simon Howard <[email protected]> authored on 2008/10/24 14:03
Further fixes to stop lumps being modified.

80eacd13 – Simon Howard <[email protected]> authored on 2008/10/24 13:28
Fix Heretic/Hexen implementations of P_LoadBlockmap to not modify the

8022c5cc – Simon Howard <[email protected]> authored on 2008/10/24 13:12
Endianness fixes for ACS code.

a3abf64a – Simon Howard <[email protected]> authored on 2008/10/23 17:34
Fix Heretic/Hexen demo desyncs.

69116f7c – Simon Howard <[email protected]> authored on 2008/10/13 17:29
Set window title for chocolate-hexen.

09847863 – Simon Howard <[email protected]> authored on 2008/10/13 17:20
Update HH-TODO.

7eb3ddaf – Simon Howard <[email protected]> authored on 2008/10/13 17:19
Perform necessary shutdown tasks on exit of Hexen.

6f116526 – Simon Howard <[email protected]> authored on 2008/10/12 11:45
Don't hog the CPU.

1901777a – Simon Howard <[email protected]> authored on 2008/10/12 11:41
Fix autorun hack for Hexen.

a2fe8877 – Russell Rice <[email protected]> authored on 2008/10/11 03:17
- Use FILE_MAP_COPY instead of FILE_MAP_ALL_ACCESS for memory mapped

78e4c283 – Simon Howard <[email protected]> authored on 2008/10/10 19:54
Convert Heretic/Hexen menu code to use translated key value when

32565063 – Simon Howard <[email protected]> authored on 2008/10/10 19:44
Move shiftxform table to i_video.c; make 'data2' for key events

ea4e1fcf – Simon Howard <[email protected]> authored on 2008/10/10 19:41
Fix crash at Hexen title screen.

53fa8e08 – Simon Howard <[email protected]> authored on 2008/10/10 14:01
Set SavePath correctly and create the directory if necessary.

0aa90653 – Russell Rice <[email protected]> authored on 2008/10/09 18:37
Update codeblocks project for hexen, which builds successfully now.

d0531706 – Simon Howard <[email protected]> authored on 2008/10/09 15:40
Fix crashes when loading the same level twice.

88dd6235 – Simon Howard <[email protected]> authored on 2008/10/09 15:23
Add mouse grab callback for Hexen.

bb9ceef0 – Simon Howard <[email protected]> authored on 2008/10/09 14:46
Replace Z_ChangeTag/Z_Free usage with W_ReleaseLump*

9736ada9 – Simon Howard <[email protected]> authored on 2008/10/08 18:44
Fix sound effects!

7f69666e – Simon Howard <[email protected]> authored on 2008/10/08 18:24
Save config file at exit and initialise sound (fixes music)

1670801d – Simon Howard <[email protected]> authored on 2008/10/08 15:34
Replace hexen "shareware" variable with gamemode/gamemission. Use

65404cbe – Simon Howard <[email protected]> authored on 2008/10/08 15:13
Move chocolate-hexen to default build.

f75d8a50 – Simon Howard <[email protected]> authored on 2008/10/08 15:12
Minor tweaks to get chocolate-hexen to build.

a045c309 – Simon Howard <[email protected]> authored on 2008/10/08 15:01
Remove unused tsm_ID reference.

066b90fc – Simon Howard <[email protected]> authored on 2008/10/08 14:58
Use internal DisplayTicker variable for hexen/sb_bar.c.

d4d0f994 – Simon Howard <[email protected]> authored on 2008/10/08 14:47
Switch configuration file code to common configuration file code, and

dc7d7279 – Simon Howard <[email protected]> authored on 2008/10/05 14:29
Perform bounds checking on separation and volume values passed to the

da447edc – Russell Rice <[email protected]> authored on 2008/10/05 00:18
- Rename main.workspace to chocolate.workspace (since we have doom.cbp,

1c93a6a6 – Russell Rice <[email protected]> authored on 2008/10/05 00:05
Include missing files in hexen project

da7f8071 – Russell Rice <[email protected]> authored on 2008/10/04 23:39
Update codeblocks projects

62aa3c85 – Simon Howard <[email protected]> authored on 2008/10/04 10:45
Draw loading disk into a temporary buffer rather than the screen, to fix

43552743 – Simon Howard <[email protected]> authored on 2008/10/03 13:50
Disable calls into low-level netgame code, until netgames are fixed.

5839f530 – Simon Howard <[email protected]> authored on 2008/10/03 13:49
Remove calls to Logitech Cyberman code.

46aeb066 – Simon Howard <[email protected]> authored on 2008/10/03 13:49
Remove #defines for hexen/r_draw.c; we are only using the C versions of

0e5fce06 – Simon Howard <[email protected]> authored on 2008/10/03 13:48
Add missing UpdateState variable.

0f4fc306 – Simon Howard <[email protected]> authored on 2008/10/03 13:12
Fix bug in previous commit.

8878f9e7 – Simon Howard <[email protected]> authored on 2008/10/03 13:06
Fix crash with P_FindNextHighestFloor.

fdd2fe63 – Simon Howard <[email protected]> authored on 2008/10/03 12:57
Rename Hexen main function to common D_DoomMain function.

939e0411 – Simon Howard <[email protected]> authored on 2008/10/02 20:46
Fix Steam search path for Heretic.

51efdd70 – Simon Howard <[email protected]> authored on 2008/10/02 14:46
Split out high-level sound code from hexen/i_ibm.c and refactor to use

525e8d80 – Simon Howard <[email protected]> authored on 2008/10/01 16:35
Merge from trunk.

21d9d4e2 – Simon Howard <[email protected]> authored on 2008/10/01 16:22
Add .lvimrc local vim project settings.

b574dd5b – Simon Howard <[email protected]> authored on 2008/10/01 15:56
Update HH-TODO.

3f035363 – Simon Howard <[email protected]> authored on 2008/10/01 15:38
Remove duplicate SlopeDiv function.

89d95067 – Simon Howard <[email protected]> authored on 2008/10/01 15:20
Remove some redundant DOS and NeXT-related code.

313e5680 – Simon Howard <[email protected]> authored on 2008/10/01 15:14
Remove some duplicate definitions from h2def.h.

16e36195 – Simon Howard <[email protected]> authored on 2008/10/01 15:10
Remove Hexen duplicate KEY_ definitions.

d35a4b7c – Simon Howard <[email protected]> authored on 2008/10/01 15:03
Merge tinttable variable to common.

738e91cd – Simon Howard <[email protected]> authored on 2008/10/01 14:31
Finish merge of hexen/v_video.c to common (oops)

4385c78e – Simon Howard <[email protected]> authored on 2008/10/01 14:30
Merge hexen/v_video.c to common.

c137615a – Simon Howard <[email protected]> authored on 2008/10/01 14:19
Rename "FuzzColumn"/"FuzzPatch" for Heretic/Hexen code to

f8b21652 – Simon Howard <[email protected]> authored on 2008/10/01 14:00
Use common versions of ticcmd_t and event_t for Hexen code. Remove old

bf5e8485 – Simon Howard <[email protected]> authored on 2008/10/01 13:31
Merge Hexen fixed_t and angle definitions to common code, plus byte

fde2f788 – Simon Howard <[email protected]> authored on 2008/09/30 19:01
Add steam paths for finding Heretic/Hexen IWAD files.

40fddbd7 – Simon Howard <[email protected]> authored on 2008/09/30 18:59
Add chocolate-heretic to default build.

8cae6e48 – Simon Howard <[email protected]> authored on 2008/09/30 18:50
Move d_iwad.c into common code and update Heretic to use it on startup

84552e7d – Russell Rice <[email protected]> authored on 2008/09/29 02:50
- Set project dependencies for heretic and hexen to build libtextscreen

dd48cee4 – Russell Rice <[email protected]> authored on 2008/09/28 23:39
- Fix chocolate-server build

c1440000 – Russell Rice <[email protected]> authored on 2008/09/28 23:23
- Create separate codeblocks project files for doom, heretic and hexen,

18a8d8a3 – Simon Howard <[email protected]> authored on 2008/09/28 13:16
Expand number of joystick buttons supported by Heretic to the number

0c740718 – Simon Howard <[email protected]> authored on 2008/09/28 13:02
Make the joybspeed autorun hack work in Heretic.

32cdd54b – Simon Howard <[email protected]> authored on 2008/09/28 12:38
Move novert support into common i_video.c code.

bde39eee – Simon Howard <[email protected]> authored on 2008/09/28 11:53
Tidy up heretic start up messages.

50ea490a – Simon Howard <[email protected]> authored on 2008/09/27 23:26
Add support for extra mouse and keyboard controls to Heretic code.

578617b7 – Simon Howard <[email protected]> authored on 2008/09/27 23:13
Update HH-TODO

891d364d – Simon Howard <[email protected]> authored on 2008/09/27 23:10
Add missing PROGRAM_PREFIX #define.

b68b16e9 – Simon Howard <[email protected]> authored on 2008/09/27 21:01
Make Heretic main loop not hog the CPU.

d8151b7a – Simon Howard <[email protected]> authored on 2008/09/27 14:26
Fix sound crash on Heretic startup.

013dc015 – Simon Howard <[email protected]> authored on 2008/09/26 22:15
Split out startup banner code into common code; display copyright notice

c33d1935 – Simon Howard <[email protected]> authored on 2008/09/26 21:54
Save Heretic configuration files on exit.

c253a152 – Simon Howard <[email protected]> authored on 2008/09/26 21:19
Swap retail/registered version title bar descriptions.

861677f8 – Simon Howard <[email protected]> authored on 2008/09/26 21:01
Set the title bar in Heretic.

fc4f278b – Simon Howard <[email protected]> authored on 2008/09/26 20:32
Fix crash caused by mistake in previous change.

8eba3531 – Simon Howard <[email protected]> authored on 2008/09/26 18:46
Fix compile error.

af2add1c – Simon Howard <[email protected]> authored on 2008/09/26 12:27
Use sizeof for size of types, rather than hard-coding the size.

717ca7f6 – Simon Howard <[email protected]> authored on 2008/09/26 12:25
Fix up Heretic code for mmaped WAD I/O. Call W_ReleaseLump* instead of

2fb50568 – Simon Howard <[email protected]> authored on 2008/09/25 17:14
Shutdown sound at exit, so that the music does not continue to play at

b05a3f94 – Simon Howard <[email protected]> authored on 2008/09/25 16:00
Remove ExtendedWAD variable; use gamemode == retail.

9ba60f24 – Simon Howard <[email protected]> authored on 2008/09/25 15:46
Update HH-TODO.

adc6a405 – Simon Howard <[email protected]> authored on 2008/09/25 15:31
Make ENDOOM screen work on Heretic.

80ef754a – Simon Howard <[email protected]> authored on 2008/09/25 14:55
Move GetSfxLumpName to shut up warnings

a8e1c601 – Simon Howard <[email protected]> authored on 2008/09/25 14:17
Add mouse grab callback for Heretic.

6ebcafd7 – Simon Howard <[email protected]> authored on 2008/09/25 14:14
Add option to low-level sound API to disable the DS prefix for sound

facc2f70 – Simon Howard <[email protected]> authored on 2008/09/24 16:16
Add #ifdefs necessary to disable multiplayer.

acf1f779 – Simon Howard <[email protected]> authored on 2008/09/24 16:15
Add I_EnableLoadingDisk function to enable Doom's "loading disk" - it is

e555eb45 – Simon Howard <[email protected]> authored on 2008/09/24 16:06
Move sound startup code to d_main.c. Add call to D_SetConfigDir.

f0b7b5b8 – Simon Howard <[email protected]> authored on 2008/09/24 16:01
Fix angle calculation in sound code.

1bbff030 – Simon Howard <[email protected]> authored on 2008/09/24 15:21
Set default values for some configuration variables.

65b4f070 – Simon Howard <[email protected]> authored on 2008/09/24 15:12
Add I_InitNetwork function into d_net.c temporarily.

c04e3c8b – Simon Howard <[email protected]> authored on 2008/09/24 15:04
Add missing sound variables, I_Update -> I_FinishUpdate.

c068da2d – Simon Howard <[email protected]> authored on 2008/09/24 15:01
Remove old configuration file code and Cyberman code.

1301169a – Simon Howard <[email protected]> authored on 2008/09/24 14:59
Comment out i_net calls for the time being, as networking is broken.

cdcba6a9 – Simon Howard <[email protected]> authored on 2008/09/24 14:58
Remove external reference to DisplayTicker; make this call

9c707d58 – Simon Howard <[email protected]> authored on 2008/09/24 14:19
Replace all occurrences of long with int in the Heretic code.

cb74057b – Simon Howard <[email protected]> authored on 2008/09/24 14:15
Rework Heretic cheat code to use common m_cheat.c code.

749e078e – Simon Howard <[email protected]> authored on 2008/09/24 14:10
Remove W_InitMultipleFiles call, replace with W_AddFile calls.

617e75e9 – Simon Howard <[email protected]> authored on 2008/09/24 14:09
Remove redundant destscreen,destview variables

fb176d61 – Simon Howard <[email protected]> authored on 2008/09/23 19:12
Merge updates from trunk.

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