ref: 4a8abc3d4fbed27f107732024cb43dcde2413328
dir: /setup/joystick.c/
// Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // // Copyright(C) 2007 Simon Howard // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // #include <stdlib.h> #include "textscreen.h" #include "txt_joybinput.h" #include "joystick.h" typedef enum { CALIBRATE_CENTER, CALIBRATE_LEFT, CALIBRATE_UP, } calibration_stage_t; // Joystick enable/disable int usejoystick = 0; // Button mappings int joybfire = 0; int joybstrafe = 1; int joybuse = 2; int joybspeed = 3; // Joystick to use, as an SDL joystick index: int joystick_index = -1; // Which joystick axis to use for horizontal movement, and whether to // invert the direction: int joystick_x_axis = 0; int joystick_x_invert = 0; // Which joystick axis to use for vertical movement, and whether to // invert the direction: int joystick_y_axis = 1; int joystick_y_invert = 0; static txt_button_t *joystick_button; // // Calibration // static txt_window_t *calibration_window; static txt_label_t *calibration_label; static calibration_stage_t calibrate_stage; static SDL_Joystick **all_joysticks = NULL; // Try to open all joysticks visible to SDL. static int OpenAllJoysticks(void) { int i; int num_joysticks; int result; // SDL_JoystickOpen() all joysticks. num_joysticks = SDL_NumJoysticks(); all_joysticks = malloc(sizeof(SDL_Joystick *) * num_joysticks); result = 0; for (i=0; i<num_joysticks; ++i) { all_joysticks[i] = SDL_JoystickOpen(i); // If any joystick is successfully opened, return true. if (all_joysticks[i] != NULL) { result = 1; } } if (!result) { free(all_joysticks); all_joysticks = NULL; } return result; } // Close all the joysticks opened with OpenAllJoysticks() static void CloseAllJoysticks(void) { int i; int num_joysticks; num_joysticks = SDL_NumJoysticks(); for (i=0; i<num_joysticks; ++i) { if (all_joysticks[i] != NULL) { SDL_JoystickClose(all_joysticks[i]); } } free(all_joysticks); all_joysticks = NULL; } static void SetCalibrationLabel(void) { char *message = "???"; switch (calibrate_stage) { case CALIBRATE_CENTER: message = "Move the joystick to the\n" "center, and press fire."; break; case CALIBRATE_UP: message = "Move the joystick up,\n" "and press fire."; break; case CALIBRATE_LEFT: message = "Move the joystick to the\n" "left, and press fire."; break; } TXT_SetLabel(calibration_label, message); } static int CalibrationEventCallback(SDL_Event *event, void *user_data) { return 0; } static void NoJoystick(void) { txt_window_t *window; window = TXT_NewWindow(NULL); TXT_AddWidget(window, TXT_NewLabel("No joysticks could be opened.\n\n" "Try configuring your joystick from within\n" "your OS first.")); TXT_SetWindowAction(window, TXT_HORIZ_LEFT, NULL); TXT_SetWindowAction(window, TXT_HORIZ_CENTER, TXT_NewWindowEscapeAction(window)); TXT_SetWindowAction(window, TXT_HORIZ_RIGHT, NULL); } static void CalibrateWindowClosed(TXT_UNCAST_ARG(widget), TXT_UNCAST_ARG(unused)) { CloseAllJoysticks(); TXT_SDL_SetEventCallback(NULL, NULL); } static void CalibrateJoystick(TXT_UNCAST_ARG(widget), TXT_UNCAST_ARG(unused)) { calibrate_stage = CALIBRATE_CENTER; // Try to open all available joysticks. If none are opened successfully, // bomb out with an error. if (!OpenAllJoysticks()) { NoJoystick(); return; } calibration_window = TXT_NewWindow("Joystick calibration"); TXT_AddWidgets(calibration_window, TXT_NewLabel("Please follow the following instructions\n" "in order to calibrate your joystick."), TXT_NewStrut(0, 1), calibration_label = TXT_NewLabel("zzz"), TXT_NewStrut(0, 1), NULL); TXT_SetWidgetAlign(calibration_label, TXT_HORIZ_CENTER); SetCalibrationLabel(); TXT_SDL_SetEventCallback(CalibrationEventCallback, NULL); TXT_SignalConnect(calibration_window, "closed", CalibrateWindowClosed, NULL); } // // GUI // static void SetJoystickButtonLabel(void) { char *name; name = "None set"; if (joystick_index >= 0 && joystick_index < SDL_NumJoysticks()) { name = (char *) SDL_JoystickName(joystick_index); } TXT_SetButtonLabel(joystick_button, name); } void ConfigJoystick(void) { txt_window_t *window; txt_table_t *button_table; txt_table_t *joystick_table; SDL_Init(SDL_INIT_JOYSTICK); window = TXT_NewWindow("Joystick configuration"); TXT_AddWidgets(window, TXT_NewCheckBox("Enable joystick", &usejoystick), joystick_table = TXT_NewTable(2), TXT_NewSeparator("Joystick buttons"), button_table = TXT_NewTable(2), NULL); TXT_SetColumnWidths(joystick_table, 20, 15); TXT_AddWidgets(joystick_table, TXT_NewLabel("Current joystick"), joystick_button = TXT_NewButton("zzzz"), NULL); TXT_SetColumnWidths(button_table, 20, 15); TXT_AddWidgets(button_table, TXT_NewLabel("Fire"), TXT_NewJoystickInput(&joybfire), TXT_NewLabel("Use"), TXT_NewJoystickInput(&joybuse), TXT_NewLabel("Strafe"), TXT_NewJoystickInput(&joybstrafe), NULL); // High values of joybspeed are used to activate the "always run mode" // trick in Vanilla Doom. If this has been enabled, not only is the // joybspeed value meaningless, but the control itself is useless. if (joybspeed < 20) { TXT_AddWidgets(button_table, TXT_NewLabel("Speed"), TXT_NewJoystickInput(&joybspeed), NULL); } TXT_SignalConnect(joystick_button, "pressed", CalibrateJoystick, NULL); SetJoystickButtonLabel(); }