shithub: choc

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4012f236 – James Haley <[email protected]> authored on 2012/02/09 21:59
Added INTRO-FIXME tags to borked-up intro code.

a8df85b3 – James Haley <[email protected]> authored on 2012/02/09 21:50
Make optimization settings consistent (static libraries do not support

2ec25b9a – James Haley <[email protected]> authored on 2012/02/09 21:11
Remove all temporary code that was put in place until MAXPLAYERS became

8bc817ad – James Haley <[email protected]> authored on 2012/02/08 20:59
Comment change in r_main.c

5e30a15f – James Haley <[email protected]> authored on 2012/02/08 20:54
Two Strife bugs knocked out:

9db0c9c6 – Simon Howard <[email protected]> authored on 2012/02/02 16:31
Bind missing sound variables so the settings are not lost when running

90e51265 – Russell Rice <[email protected]> authored on 2011/12/17 22:43
- Update codeblocks projects

349b3cf5 – Simon Howard <[email protected]> authored on 2011/11/26 17:16
Add "statistics captured" message on exit when the using -statdump

434f9523 – Simon Howard <[email protected]> authored on 2011/10/29 20:26
Fix previous change - Strife games are not always -altdeath; the default

80fbe1a1 – Simon Howard <[email protected]> authored on 2011/10/29 19:55
Update Strife multiplayer behavior to always use altdeath mode in

5d5c203a – Simon Howard <[email protected]> authored on 2011/10/29 19:39
Update TODO, HH-TODO - remove completed items.

4bf764a5 – Simon Howard <[email protected]> authored on 2011/10/29 18:58
Enable gcc warning to detect redundant declarations, and clean up

cfbdd3d7 – Simon Howard <[email protected]> authored on 2011/10/23 19:23
Remove hack that forces the window to always be centered within the

ac37ee17 – Simon Howard <[email protected]> authored on 2011/10/23 18:20
Fix player name input box in multiplayer configuration.

379d372c – Simon Howard <[email protected]> authored on 2011/10/23 16:07
Merge from trunk.

cc87c97e – Simon Howard <[email protected]> authored on 2011/10/23 15:53
Fix numeric keypad when entering values in text boxes (thanks Twelve).

8ee96dad – Simon Howard <[email protected]> authored on 2011/10/23 15:42
Fix crash when closing a window.

cc7a4304 – Simon Howard <[email protected]> authored on 2011/10/23 15:28
Don't save value when destructor is called.

dd52766c – Simon Howard <[email protected]> authored on 2011/10/23 15:25
Rework textscreen focus handling so that input boxes will stop editing

1ec21c92 – Simon Howard <[email protected]> authored on 2011/10/23 09:29
Fix compiler warnings (thanks Edward-San).

d64626ff – Simon Howard <[email protected]> authored on 2011/10/22 14:33
Merge from trunk.

71d316af – Simon Howard <[email protected]> authored on 2011/10/22 14:24
Fix teleport behavior when emulating the alternate Final Doom

cfd1a3f8 – Simon Howard <[email protected]> authored on 2011/10/22 13:23
Change KEY_BACKSPACE to 0x7f to fix problems with the backspace key not

4a356b56 – Simon Howard <[email protected]> authored on 2011/10/22 13:09
Fix Heretic and Hexen multiplayer chat.

69be33fe – Simon Howard <[email protected]> authored on 2011/10/22 11:41
Update setup tool to show 8 key bindings for appropriate games.

32d566f7 – Simon Howard <[email protected]> authored on 2011/10/22 09:38
Fix crash when pressing escape in help screens.

daa2dde1 – Simon Howard <[email protected]> authored on 2011/10/21 20:25
Fix percentage output to match that of statdump.exe.

1b4ad122 – Simon Howard <[email protected]> authored on 2011/10/21 17:37
Add command line parameter to disable the GUI pop-up window that appears

48e85898 – Simon Howard <[email protected]> authored on 2011/10/21 16:03
Add -statdump command line parameter, to generate the same output as

15f1bce9 – Simon Howard <[email protected]> authored on 2011/10/20 19:19
Confirm quit game when the window close button is clicked a second time.

112bc3fc – Simon Howard <[email protected]> authored on 2011/10/20 19:06
Change labels in setup tool for Strife popup windows to have more

383693ba – Simon Howard <[email protected]> authored on 2011/10/20 19:05
Fix bug with Hexen savedir set to "(null)" by setup tool (thanks

31a58552 – Simon Howard <[email protected]> authored on 2011/10/20 18:00
Use TXT_MessageBox where appropriate.

abfc7bfe – Simon Howard <[email protected]> authored on 2011/10/20 17:13
Fix Konami code.

d6693cc9 – Simon Howard <[email protected]> authored on 2011/10/19 19:26
Fix lockups in Hexen and Strife when playing with more than four

c3139211 – Simon Howard <[email protected]> authored on 2011/10/19 14:52
Oops.

845a5d31 – Simon Howard <[email protected]> authored on 2011/10/19 14:48
Send MAXPLAYERS value for game on connect to server. Make server adapt

a4567e04 – Simon Howard <[email protected]> authored on 2011/10/19 14:10
Change MAXPLAYERS to NET_MAXPLAYERS and add back individual MAXPLAYERS

e5806af0 – Simon Howard <[email protected]> authored on 2011/10/17 19:58
Fix crash on respawn in Heretic (same as previously-fixed Hexen respawn

a84d0161 – Simon Howard <[email protected]> authored on 2011/10/17 17:45
Rearrange Hexen startup to fix crash when starting a deathmatch game.

1af09ba2 – Simon Howard <[email protected]> authored on 2011/10/17 15:40
Tweak Strife buttons2 field to be differential against previous value,

8b83bc21 – Simon Howard <[email protected]> authored on 2011/10/17 15:27
Fix Hexen multiplayer spy key rebinding.

1a659baf – Simon Howard <[email protected]> authored on 2011/10/17 15:16
Fix tic diffs to handle Strife fields correctly.

7a8b8e57 – Simon Howard <[email protected]> authored on 2011/10/17 14:51
Always show the Strife intro splash screen in windowed mode, and finish

854cb807 – Simon Howard <[email protected]> authored on 2011/10/17 14:13
Rework net_connect_data_t structure to include WAD and Dehacked

8f980fe2 – Simon Howard <[email protected]> authored on 2011/10/16 12:59
Zero out bottom two bits of palette data, to more accurately emulate the

d0ada124 – James Haley <[email protected]> authored on 2011/10/15 14:19
Add new NET_* modules to Strife project.

74e95f3f – Simon Howard <[email protected]> authored on 2011/10/15 13:39
Add weapon cycling keys for Hexen.

dee1ed97 – Simon Howard <[email protected]> authored on 2011/10/15 13:17
Add weapon cycling keys for Heretic.

ef848275 – Simon Howard <[email protected]> authored on 2011/10/15 09:55
Revert previous change to angle constants and apply a more specific fix.

55a39cca – Simon Howard <[email protected]> authored on 2011/10/15 09:49
Fix desyncs when playing back multiplayer demos.

c2212ba5 – Simon Howard <[email protected]> authored on 2011/10/14 22:15
Remove duplicate definitions.

44401835 – Simon Howard <[email protected]> authored on 2011/10/14 20:28
Define angle definitions as unsigned constants - fixes bug with

a1b99817 – Simon Howard <[email protected]> authored on 2011/10/14 15:01
Fix player exit message in Hexen, and add note to player exit code in

77513236 – Simon Howard <[email protected]> authored on 2011/10/14 14:24
Fix overflow of playeringame[] caused by smaller MAXPLAYERS.

2344223e – Simon Howard <[email protected]> authored on 2011/10/14 14:14
Convert Hexen to use common main loop code. Working multiplayer!

031c8ff2 – Simon Howard <[email protected]> authored on 2011/10/14 13:32
Fix query output for non-Doom games.

017afaf6 – Simon Howard <[email protected]> authored on 2011/10/13 19:08
Add temporary hack to fix Strife multiplayer startup when the intro

b283ed0b – Simon Howard <[email protected]> authored on 2011/10/13 18:44
Fix lockup just after startup of single-player multiplayer games. Don't

ba0390ac – Simon Howard <[email protected]> authored on 2011/10/13 18:23
Minor fixes to main loop code.

c58ed9c7 – Simon Howard <[email protected]> authored on 2011/10/13 16:19
Fix crash when calling TXT_Shutdown twice.

de3a8f76 – Simon Howard <[email protected]> authored on 2011/10/13 16:07
Convert Heretic code to use common main loop code. Working multiplayer!

cb142afe – Simon Howard <[email protected]> authored on 2011/10/13 15:46
Update Strife main loop code to use d_loop.c common main loop code.

a1c82369 – Simon Howard <[email protected]> authored on 2011/10/13 15:43
Remove d_net.h, include d_loop.h instead. Remove duplicate definitions

383bd7c3 – James Haley <[email protected]> authored on 2011/10/13 05:49
Resolved a TODO which was just the result of a common hex-rays

687ab6c9 – Simon Howard <[email protected]> authored on 2011/10/12 21:15
Split out common main loop code into separate file, d_loop.c.

460c3748 – Simon Howard <[email protected]> authored on 2011/10/11 16:21
Refactor and rearrange d_net.c so that the loop code is agnostic and

6444493d – Simon Howard <[email protected]> authored on 2011/10/10 16:32
Re-enable FEATURE_MULTIPLAYER, but #undef it in the Strife code so the

27413cac – James Haley <[email protected]> authored on 2011/10/07 10:30
Comment changes only.

5fcd4dc3 – James Haley <[email protected]> authored on 2011/10/06 07:33
Fix for missing finale fade-to-black bug that was driving me nuts - one

6ee44d36 – Simon Howard <[email protected]> authored on 2011/09/26 17:34
Add graphical_startup option for Strife (to match Heretic/Hexen).

fcb27f12 – Simon Howard <[email protected]> authored on 2011/09/25 19:46
Fix special1/special2 values in Hexen code so that they can properly

0ea57398 – Simon Howard <[email protected]> authored on 2011/09/25 16:59
Fix special1/special2 values so that they can properly hold pointer

75f59299 – Simon Howard <[email protected]> authored on 2011/09/25 15:58
Handle WAD merging correctly when the sprites list contains lumps with

4fcf9313 – Simon Howard <[email protected]> authored on 2011/09/25 15:54
Fix warning message when loading a HHE patch with the wrong version.

5efd8b3a – James Haley <[email protected]> authored on 2011/09/24 22:32
Temporary hack to avoid needing an Excedrin.

45b03b36 – Simon Howard <[email protected]> authored on 2011/09/24 20:36
Fix Strife weapon-cycling rules.

f44bd7da – Simon Howard <[email protected]> authored on 2011/09/24 19:49
Start -testcontrols for Strife on level 3 (rebel base).

6e9b549b – Simon Howard <[email protected]> authored on 2011/09/24 14:31
Don't allow menu actions when running with -testcontrols. Quit

f742664b – Simon Howard <[email protected]> authored on 2011/09/24 14:10
Don't show graphical startup for Heretic, Hexen or Strife when running

9af0a3c8 – Simon Howard <[email protected]> authored on 2011/09/24 13:55
Add -testcontrols to Hexen.

df88eb04 – Simon Howard <[email protected]> authored on 2011/09/24 13:44
Rework Strife -testcontrols code to use common code.

17d75c29 – Simon Howard <[email protected]> authored on 2011/09/24 13:40
Add -testcontrols to Heretic.

73f27119 – Simon Howard <[email protected]> authored on 2011/09/24 12:30
Rework mouse speed box drawing code and move to common code, so that it

90bb584b – Simon Howard <[email protected]> authored on 2011/09/24 11:38
Remove duplicate code for parsing -file parameter.

66388c26 – Simon Howard <[email protected]> authored on 2011/09/24 11:26
Oops.

3745cbe0 – Simon Howard <[email protected]> authored on 2011/09/20 18:09
Display an error dialog if trying to connect to a server where a game is

98ecb00e – Simon Howard <[email protected]> authored on 2011/09/20 18:06
Don't allow dropdown widget pop-up window to be placed outside the

76a7eebc – Simon Howard <[email protected]> authored on 2011/09/20 17:53
Add dedicated pack_chex and pack_hacx values for the Chex Quest and Hacx

b8d2d8bb – Simon Howard <[email protected]> authored on 2011/09/20 16:48
Display a warning message when trying to join a server playing a game

4fba2ab2 – Simon Howard <[email protected]> authored on 2011/09/20 16:47
Add TXT_MessageBox convenience function.

e5336a1b – Simon Howard <[email protected]> authored on 2011/09/20 15:57
Auto-select IWAD based on query response from server.

7b1aff6c – James Haley <[email protected]> authored on 2011/09/18 20:15
The current Chocolate Strife code emulates v1.2, not 1.31. 1.31 support

ef586e36 – Simon Howard <[email protected]> authored on 2011/09/18 19:15
Fix a minor annoyance with Strife startup - we are *not* emulating the

1ce76006 – Simon Howard <[email protected]> authored on 2011/09/18 11:18
Rerrange ordering of columns in server search dialog.

96f7da6a – Simon Howard <[email protected]> authored on 2011/09/18 10:16
Hook query code into setup tool, and add search results window.

4dc7b33e – Simon Howard <[email protected]> authored on 2011/09/17 12:39
Add multiplayer query code to setup tool, and rework join game

1f170ff1 – Simon Howard <[email protected]> authored on 2011/09/17 12:08
Merge from trunk.

e7e8858a – Simon Howard <[email protected]> authored on 2011/09/17 11:55
Change query loop to sleep for 1ms rather than 50ms intervals, so that

7fc842b9 – Simon Howard <[email protected]> authored on 2011/09/17 11:43
Refactor query code so that it is possible to query by polling, rather

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