ref: 112bc3fcab6654c20bc980a04d377b5b03044067
dir: /src/strife/d_main.h/
// Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // // DESCRIPTION: // System specific interface stuff. // //----------------------------------------------------------------------------- #ifndef __D_MAIN__ #define __D_MAIN__ #include "doomdef.h" // Read events from all input devices void D_ProcessEvents (void); // // BASE LEVEL // void D_PageTicker (void); void D_PageDrawer (void); void D_AdvanceDemo (void); void D_DoAdvanceDemo (void); void D_StartTitle (void); void D_QuitGame (void); // [STRIFE] void D_IntroTick(void); // [STRIFE] // // GLOBAL VARIABLES // extern gameaction_t gameaction; extern boolean isregistered; // villsa [STRIFE] extern boolean isdemoversion; // haleyjd [STRIFE] extern boolean stonecold; // villsa [STRIFE] extern boolean workparm; // villsa [STRIFE] #endif