shithub: choc

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0a94c0f9 – Simon Howard <[email protected]> authored on 2013/08/17 16:53
Fix IWAD registry locations when using 64-bit Windows. Change imported

46547d4b – Simon Howard <[email protected]> authored on 2013/08/11 14:03
Tweak intros to manpages. Fix category for -hhever argument.

63acb55b – Simon Howard <[email protected]> authored on 2013/08/11 13:32
Remove Windows CE support.

b1d51276 – Simon Howard <[email protected]> authored on 2013/08/10 19:32
Split manpage.template into separate files for different games.

e33e4427 – Simon Howard <[email protected]> authored on 2013/08/10 19:27
Fix Strife documentation comments. Remove -episode which does not exist

b536405f – Simon Howard <[email protected]> authored on 2013/08/10 17:45
Tweak Strife documentation comments.

17c10da2 – Simon Howard <[email protected]> authored on 2013/08/10 17:30
Add documentation comments for Heretic and Hexen command line arguments.

81e92c1b – Russell Rice <[email protected]> authored on 2013/07/03 17:35
- Update codeblocks projects

95cc9103 – Simon Howard <[email protected]> authored on 2013/04/06 11:48
Run I_ShutdownJoystick on exit (thanks Brad Harding).

de482094 – James Haley <[email protected]> authored on 2013/04/05 21:41
Updated project file to add gusconf module

245f0054 – Simon Howard <[email protected]> authored on 2013/04/05 21:37
Increase netgame timeout to 30 seconds.

126e7b23 – Simon Howard <[email protected]> authored on 2013/04/05 21:36
Handle client disconnects when waiting for the game to start. Abort game

2a6a4f36 – Simon Howard <[email protected]> authored on 2013/04/05 20:48
Don't hog the CPU when waiting for the game to start.

cffe694c – Simon Howard <[email protected]> authored on 2013/04/05 17:23
Use two-stage netgame startup for Strife, and restore the previous

f1bde3d5 – Simon Howard <[email protected]> authored on 2013/04/05 17:01
Use two-stage startup for Hexen, and add netgame startup callback for

d3cd96a9 – Simon Howard <[email protected]> authored on 2013/04/05 16:24
Use two-stage netgame startup for Heretic.

d71cfa9e – Simon Howard <[email protected]> authored on 2013/04/05 16:15
Split Doom netgame startup into two stages.

6617f41d – Simon Howard <[email protected]> authored on 2013/04/05 15:42
Split D_InitNetGame() into two separate functions for startup.

28402136 – Simon Howard <[email protected]> authored on 2013/04/03 19:47
Don't start the game until all players are ready. Send waiting data to

48b1728d – Simon Howard <[email protected]> authored on 2013/04/02 16:44
Split game start sequence into two-stage process. This is the first

609e5d29 – Simon Howard <[email protected]> authored on 2013/04/01 12:14
Add configuration boxes for GUS and Timidity configuration.

47af28e1 – Simon Howard <[email protected]> authored on 2013/04/01 10:59
Merge from trunk.

bd0f3869 – Simon Howard <[email protected]> authored on 2013/03/31 16:38
Fix Doxygen comments.

f346e339 – Simon Howard <[email protected]> authored on 2013/03/31 15:38
Add back call to TXT_Delay to fix OS X freeze.

daa0897e – Simon Howard <[email protected]> authored on 2013/03/31 15:32
Allow backspace or delete to clear the contents of an input box.

9963de83 – Simon Howard <[email protected]> authored on 2013/03/31 15:32
Don't hog the CPU while waiting for the file selector.

a16cb18b – Simon Howard <[email protected]> authored on 2013/03/31 15:16
Change WAD selectors in setup tool to file selection widgets.

fdd021c5 – Simon Howard <[email protected]> authored on 2013/03/31 15:09
Fix file selector issues with Windows build.

3ac14402 – Simon Howard <[email protected]> authored on 2013/03/31 14:46
Add file selector widget to textscreen library.

917aa5b1 – Simon Howard <[email protected]> authored on 2013/03/26 22:25
Remove duplicate definition of M_OEMToUTF8() (thanks exp(x)).

f0f56055 – Simon Howard <[email protected]> authored on 2013/03/23 21:38
Initial docgen changes to generate manpages for Heretic, Hexen, Strife.

f5a56e4f – Simon Howard <[email protected]> authored on 2013/03/04 14:55
Display a message if gus_patch_path hasn't been configured.

f3b53778 – Simon Howard <[email protected]> authored on 2013/03/03 15:29
Add GUS pseudo-emulation.

b2a59b3e – Simon Howard <[email protected]> authored on 2013/03/02 21:13
Fix improper freeing of temp_timidity_cfg.

0cd98475 – Simon Howard <[email protected]> authored on 2013/03/02 21:01
Add configuration file variable to specify path to a Timidity config

93a2cca2 – James Haley <[email protected]> authored on 2013/03/02 16:37
Big bug fix: player->damage is not capped on the low end to 0 in

e2db7d36 – James Haley <[email protected]> authored on 2013/03/02 12:22
Noticed another non-authentic error in a built-in dialog message for the

4e8d5dc9 – James Haley <[email protected]> authored on 2013/03/02 01:35
Complete support for v1.31 behaviors in addition to v1.2, including the

6a2255c7 – James Haley <[email protected]> authored on 2013/02/24 20:38
Portability tweak when adding quest flags from collected items, due to

1011b3bd – James Haley <[email protected]> authored on 2013/02/10 13:34
* Made formatting consistent in T_MovePlane so code could be read

e20874a9 – James Haley <[email protected]> authored on 2013/02/09 13:18
* Update MSVC project file

2bc56af7 – Simon Howard <[email protected]> authored on 2013/01/03 11:05
Refactor skill selector to change automatically when switching character

9b6485b5 – Simon Howard <[email protected]> authored on 2012/12/24 13:33
Fix compiler warnings by removing variables that are set but not used.

73fd9adc – Simon Howard <[email protected]> authored on 2012/12/23 20:09
Reduce window height of .dmg Finder window - this reverts r2371.

f1934e99 – Simon Howard <[email protected]> authored on 2012/12/23 19:03
Merge from trunk.

adbfa321 – Simon Howard <[email protected]> authored on 2012/12/23 16:25
Fix compiler warnings caused by unused variables.

ea5b5f17 – Simon Howard <[email protected]> authored on 2012/12/23 13:25
Add standalone build target for mus2mid binary.

9a8cf122 – Simon Howard <[email protected]> authored on 2012/12/23 13:15
Fix Doom episode 4 par time selection.

7b9cfe4a – Simon Howard <[email protected]> authored on 2012/12/22 20:43
Fix up weird looking '9' character in large font.

da1e9064 – Simon Howard <[email protected]> authored on 2012/12/22 18:30
Add some extra zero-fill to the end of .DS_store.

a42a4824 – Simon Howard <[email protected]> authored on 2012/12/13 20:18
Merge from trunk.

f5e5190c – Simon Howard <[email protected]> authored on 2012/12/13 20:05
Rename function, as ShowCursor is a Windows function and this conflicts

9f1a64f8 – Simon Howard <[email protected]> authored on 2012/11/18 16:56
Add high-resolution font for textscreen.

a854a3a5 – Simon Howard <[email protected]> authored on 2012/11/12 15:46
Fix registry handles not being closed (thanks Quasar).

cab51187 – Simon Howard <[email protected]> authored on 2012/10/28 21:08
Add note about BFG Edition IWADs to NOT-BUGS.

993315af – Simon Howard <[email protected]> authored on 2012/10/28 19:45
Merge from trunk.

ad11652d – Simon Howard <[email protected]> authored on 2012/10/28 16:50
Refactor AES code to resolve compiler aliasing warnings.

501b1378 – Simon Howard <[email protected]> authored on 2012/10/28 06:41
Add functions for network signature requests. These request the signed

f7ecbd14 – Simon Howard <[email protected]> authored on 2012/10/28 06:40
Define PRNG seed as a type.

a3b3e15f – Simon Howard <[email protected]> authored on 2012/10/27 02:10
Add pseudorandom number generator for secure demos.

80571d7c – Simon Howard <[email protected]> authored on 2012/10/26 17:52
Add small workaround to deal with the fact that the BFG Edition's

e6d59fa3 – Simon Howard <[email protected]> authored on 2012/10/25 16:43
Add missing sha1.h header.

42567795 – Simon Howard <[email protected]> authored on 2012/10/25 16:40
Switch from MD5 to SHA-1 for network digests.

933839b0 – Simon Howard <[email protected]> authored on 2012/10/23 16:39
Add Steam path for Doom 3: BFG Edition IWAD path (thanks Gez for the

a1b2ce54 – Simon Howard <[email protected]> authored on 2012/09/07 16:57
Fix crash when updating sounds with a NULL listener.

8f00200a – James Haley <[email protected]> authored on 2012/07/15 05:35
Fix problem with uninitialized values in the settings structure which

74293323 – Simon Howard <[email protected]> authored on 2012/07/11 17:23
Er... that's 64, not 32.

fdf156f8 – Simon Howard <[email protected]> authored on 2012/07/11 17:20
Add bound check for scrolling walls limit and exit with an error if it

ddb9af11 – Simon Howard <[email protected]> authored on 2012/06/09 12:50
Update NEWS and ChangeLog, bump version number.

1e7908fe – James Haley <[email protected]> authored on 2012/04/01 23:21
Fix to undefined sprintf behavior in the dialog engine (thanks to

003c82ce – Simon Howard <[email protected]> authored on 2012/03/04 07:06
Remove some calls to TXT_FGColor by using the new TXT_SaveColors system

9ffd1cc4 – Simon Howard <[email protected]> authored on 2012/03/01 15:26
Rework the way that window background colors are set, and change the

81f8ac6c – Simon Howard <[email protected]> authored on 2012/02/28 18:26
Oops.

50443ac9 – Simon Howard <[email protected]> authored on 2012/02/14 15:33
Don't print bogus message about config dir when there's nothing to say.

28445ff7 – Simon Howard <[email protected]> authored on 2012/02/14 15:32
Fix save game directory behavior under Windows.

1a203c8e – James Haley <[email protected]> authored on 2012/02/11 23:38
* Correct an error in one of the beta-like Beggar internal dialogue

e7ae3857 – James Haley <[email protected]> authored on 2012/02/10 13:57
Addiional words on the INTRO-FIXME comments.

7f151567 – James Haley <[email protected]> authored on 2012/02/09 22:08
While I'm screwing with intro related stuff, I may as well replace the

4012f236 – James Haley <[email protected]> authored on 2012/02/09 21:59
Added INTRO-FIXME tags to borked-up intro code.

a8df85b3 – James Haley <[email protected]> authored on 2012/02/09 21:50
Make optimization settings consistent (static libraries do not support

2ec25b9a – James Haley <[email protected]> authored on 2012/02/09 21:11
Remove all temporary code that was put in place until MAXPLAYERS became

8bc817ad – James Haley <[email protected]> authored on 2012/02/08 20:59
Comment change in r_main.c

5e30a15f – James Haley <[email protected]> authored on 2012/02/08 20:54
Two Strife bugs knocked out:

920ffea9 – Simon Howard <[email protected]> authored on 2012/02/04 18:05
On Windows, convert the USER and USERNAME environment variables from OEM

c6b8f116 – Simon Howard <[email protected]> authored on 2012/02/03 17:05
Fix crash when typing lots of Unicode characters into a number input

25374dee – Simon Howard <[email protected]> authored on 2012/02/03 16:46
Fix chat macros when vanilla_keyboard_mapping is turned off.

20f405ec – Simon Howard <[email protected]> authored on 2012/02/03 16:38
Fix CP437-Unicode mapping of cedilla character.

85b5a748 – Simon Howard <[email protected]> authored on 2012/02/03 16:10
Upgrade the input box and label widgets to use UTF-8 strings.

d745a640 – Simon Howard <[email protected]> authored on 2012/02/03 16:09
Support Unicode input by mapping typed Unicode characters >= 128 up into

c818fb02 – Simon Howard <[email protected]> authored on 2012/02/03 15:21
Split off UTF-8 code into separate file and add extra functions.

d4df22aa – Simon Howard <[email protected]> authored on 2012/02/02 18:35
Beginnings of limited textscreen UTF-8 support.

d0c89e46 – Simon Howard <[email protected]> authored on 2012/02/02 16:59
Re-resolve the address of the master server every eight hours, to adapt

9db0c9c6 – Simon Howard <[email protected]> authored on 2012/02/02 16:31
Bind missing sound variables so the settings are not lost when running

1138de4f – Simon Howard <[email protected]> authored on 2012/02/02 16:10
Fix scroll bar behavior (thanks Alexandre Xavier).

41c2cd24 – Simon Howard <[email protected]> authored on 2012/02/02 15:34
Only use the SDL mouse lag workaround on Windows - not all systems allow

33120be8 – Simon Howard <[email protected]> authored on 2012/01/04 21:33
Add hack command-line option for on-screen OPL status output - useful

90e51265 – Russell Rice <[email protected]> authored on 2011/12/17 22:43
- Update codeblocks projects

349b3cf5 – Simon Howard <[email protected]> authored on 2011/11/26 17:16
Add "statistics captured" message on exit when the using -statdump

01e91aab – Simon Howard <[email protected]> authored on 2011/11/26 17:09
Fix weapon cycling keys when using IDKFA in Shareware Doom (thanks

14b47896 – Simon Howard <[email protected]> authored on 2011/11/03 18:18
Remove use of $< in Makefiles, for compatibility with OpenBSD's make.

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