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ref: bc762e9c9294990c0d2480295637c792363dcc8c
dir: /lib/lua/nseport/unicode.lua/

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---
-- Library methods for handling unicode strings.
--
-- @author Daniel Miller
-- @copyright Same as Nmap--See https://nmap.org/book/man-legal.html


local string = require "string"
local table = require "table"
local stdnse = require "stdnse"
--local unittest = require "unittest"
local tableaux = require "tableaux"
local utf8 = require "utf8"
_ENV = stdnse.module("unicode", stdnse.seeall)

-- Localize a few functions for a tiny speed boost, since these will be looped
-- over every char of a string
local byte = string.byte
local char = string.char
local pack = string.pack
local unpack = string.unpack
local concat = table.concat
local pcall = pcall


---Decode a buffer containing Unicode data.
--@param buf The string/buffer to be decoded
--@param decoder A Unicode decoder function (such as utf8_dec)
--@param bigendian For encodings that care about byte-order (such as UTF-16),
--                 set this to true to force big-endian byte order. Default:
--                 false (little-endian)
--@return A list-table containing the code points as numbers
function decode(buf, decoder, bigendian)
  if decoder == utf8_dec then
    return {utf8.codepoint(buf, 1, -1)}
  end
  local cp = {}
  local pos = 1
  while pos <= #buf do
    pos, cp[#cp+1] = decoder(buf, pos, bigendian)
  end
  return cp
end

---Encode a list of Unicode code points
--@param list A list-table of code points as numbers
--@param encoder A Unicode encoder function (such as utf8_enc)
--@param bigendian For encodings that care about byte-order (such as UTF-16),
--                 set this to true to force big-endian byte order. Default:
--                 false (little-endian)
--@return An encoded string
function encode(list, encoder, bigendian)
  if encoder == utf8_enc then
    return utf8.char(table.unpack(list))
  end
  local buf = {}
  for i, cp in ipairs(list) do
    buf[i] = encoder(cp, bigendian)
  end
  return table.concat(buf, "")
end

---Transcode a string from one format to another
--
--The string will be decoded and re-encoded in one pass. This saves some
--overhead vs simply passing the output of <code>unicode.encode</code> to
--<code>unicode.decode</code>.
--@param buf The string/buffer to be transcoded
--@param decoder A Unicode decoder function (such as utf16_dec)
--@param encoder A Unicode encoder function (such as utf8_enc)
--@param bigendian_dec Set this to true to force big-endian decoding.
--@param bigendian_enc Set this to true to force big-endian encoding.
--@return An encoded string
function transcode(buf, decoder, encoder, bigendian_dec, bigendian_enc)
  local out = {}
  local cp
  local pos = 1
  -- Take advantage of Lua's built-in utf8 functions
  if decoder == utf8_dec then
    for _, cp in utf8.codes(buf) do
      out[#out+1] = encoder(cp, bigendian_enc)
    end
  elseif encoder == utf8_enc then
    while pos <= #buf do
      pos, cp = decoder(buf, pos, bigendian_dec)
      out[#out+1] = utf8.char(cp)
    end
  else
    while pos <= #buf do
      pos, cp = decoder(buf, pos, bigendian_dec)
      out[#out+1] = encoder(cp, bigendian_enc)
    end
  end
  return table.concat(out)
end

--- Determine (poorly) the character encoding of a string
--
-- First, the string is checked for a Byte-order Mark (BOM). This can be
-- examined to determine UTF-16 with endianness or UTF-8. If no BOM is found,
-- the string is examined.
--
-- If null bytes are encountered, UTF-16 is assumed. Endianness is determined
-- by byte position, assuming the null is the high-order byte. Otherwise, if
-- byte values over 127 are found, UTF-8 decoding is attempted. If this fails,
-- the result is 'other', otherwise it is 'utf-8'. If no high bytes are found,
-- the result is 'ascii'.
--
--@param buf The string/buffer to be identified
--@param len The number of bytes to inspect in order to identify the string.
--           Default: 100
--@return A string describing the encoding: 'ascii', 'utf-8', 'utf-16be',
--        'utf-16le', or 'other' meaning some unidentified 8-bit encoding
function chardet(buf, len)
  local limit = len or 100
  if limit > #buf then
    limit = #buf
  end
  -- Check BOM
  if limit >= 2 then
    local bom1, bom2 = byte(buf, 1, 2)
    if bom1 == 0xff and bom2 == 0xfe then
      return 'utf-16le'
    elseif bom1 == 0xfe and bom2 == 0xff then
      return 'utf-16be'
    elseif limit >= 3 then
      local bom3 = byte(buf, 3)
      if bom1 == 0xef and bom2 == 0xbb and bom3 == 0xbf then
        return 'utf-8'
      end
    end
  end
  -- Try bytes
  local pos = 1
  local high = false
  local is_utf8 = true
  while pos < limit do
    local c = byte(buf, pos)
    if c == 0 then
      if pos % 2 == 0 then
        return 'utf-16le'
      else
        return 'utf-16be'
      end
      is_utf8 = false
      pos = pos + 1
    elseif c > 127 then
      if not high then
        high = true
      end
      if is_utf8 then
        local p, cp = utf8_dec(buf, pos)
        if not p then
          is_utf8 = false
        else
          pos = p
        end
      end
      if not is_utf8 then
        pos = pos + 1
      end
    else
      pos = pos + 1
    end
  end
  if high then
    if is_utf8 then
      return 'utf-8'
    else
      return 'other'
    end
  else
    return 'ascii'
  end
end

---Encode a Unicode code point to UTF-16. See RFC 2781.
--
-- Windows OS prior to Windows 2000 only supports UCS-2, so beware using this
-- function to encode code points above 0xFFFF.
--@param cp The Unicode code point as a number
--@param bigendian Set this to true to encode big-endian UTF-16. Default is
--                 false (little-endian)
--@return A string containing the code point in UTF-16 encoding.
function utf16_enc(cp, bigendian)
  local fmt = "<I2"
  if bigendian then
    fmt = ">I2"
  end

  if cp % 1.0 ~= 0.0 or cp < 0 then
    -- Only defined for nonnegative integers.
    return nil
  elseif cp <= 0xFFFF then
    return pack(fmt, cp)
  elseif cp <= 0x10FFFF then
    cp = cp - 0x10000
    return pack(fmt .. fmt, 0xD800 + (cp >> 10), 0xDC00 + (cp & 0x3FF))
  else
    return nil
  end
end

---Decodes a UTF-16 character.
--
-- Does not check that the returned code point is a real character.
-- Specifically, it can be fooled by out-of-order lead- and trail-surrogate
-- characters.
--@param buf A string containing the character
--@param pos The index in the string where the character begins
--@param bigendian Set this to true to encode big-endian UTF-16. Default is
--                 false (little-endian)
--@return pos The index in the string where the character ended
--@return cp The code point of the character as a number
function utf16_dec(buf, pos, bigendian)
  local fmt = "<I2"
  if bigendian then
    fmt = ">I2"
  end

  local cp
  cp, pos = unpack(fmt, buf, pos)
  if cp >= 0xD800 and cp <= 0xDFFF then
    local high = (cp - 0xD800) << 10
    cp, pos = unpack(fmt, buf, pos)
    cp = 0x10000 + high + cp - 0xDC00
  end
  return pos, cp
end

---Encode a Unicode code point to UTF-8. See RFC 3629.
--
-- Does not check that cp is a real character; that is, doesn't exclude the
-- surrogate range U+D800 - U+DFFF and a handful of others.
-- @class function
--@param cp The Unicode code point as a number
--@return A string containing the code point in UTF-8 encoding.
utf8_enc = utf8.char

---Decodes a UTF-8 character.
--
-- Does not check that the returned code point is a real character.
--@param buf A string containing the character
--@param pos The index in the string where the character begins
--@return pos The index in the string where the character ended or nil on error
--@return cp The code point of the character as a number, or an error string
function utf8_dec(buf, pos)
  pos = pos or 1
  local status, cp = pcall(utf8.codepoint, buf, pos)
  if status then
    return utf8.offset(buf, 2, pos), cp
  else
    return nil, cp
  end
end

-- Code Page 437, native US-English Windows OEM code page
local cp437_decode = {
  [0x80] = 0x00c7,
  [0x81] = 0x00fc,
  [0x82] = 0x00e9,
  [0x83] = 0x00e2,
  [0x84] = 0x00e4,
  [0x85] = 0x00e0,
  [0x86] = 0x00e5,
  [0x87] = 0x00e7,
  [0x88] = 0x00ea,
  [0x89] = 0x00eb,
  [0x8a] = 0x00e8,
  [0x8b] = 0x00ef,
  [0x8c] = 0x00ee,
  [0x8d] = 0x00ec,
  [0x8e] = 0x00c4,
  [0x8f] = 0x00c5,
  [0x90] = 0x00c9,
  [0x91] = 0x00e6,
  [0x92] = 0x00c6,
  [0x93] = 0x00f4,
  [0x94] = 0x00f6,
  [0x95] = 0x00f2,
  [0x96] = 0x00fb,
  [0x97] = 0x00f9,
  [0x98] = 0x00ff,
  [0x99] = 0x00d6,
  [0x9a] = 0x00dc,
  [0x9b] = 0x00a2,
  [0x9c] = 0x00a3,
  [0x9d] = 0x00a5,
  [0x9e] = 0x20a7,
  [0x9f] = 0x0192,
  [0xa0] = 0x00e1,
  [0xa1] = 0x00ed,
  [0xa2] = 0x00f3,
  [0xa3] = 0x00fa,
  [0xa4] = 0x00f1,
  [0xa5] = 0x00d1,
  [0xa6] = 0x00aa,
  [0xa7] = 0x00ba,
  [0xa8] = 0x00bf,
  [0xa9] = 0x2310,
  [0xaa] = 0x00ac,
  [0xab] = 0x00bd,
  [0xac] = 0x00bc,
  [0xad] = 0x00a1,
  [0xae] = 0x00ab,
  [0xaf] = 0x00bb,
  [0xb0] = 0x2591,
  [0xb1] = 0x2592,
  [0xb2] = 0x2593,
  [0xb3] = 0x2502,
  [0xb4] = 0x2524,
  [0xb5] = 0x2561,
  [0xb6] = 0x2562,
  [0xb7] = 0x2556,
  [0xb8] = 0x2555,
  [0xb9] = 0x2563,
  [0xba] = 0x2551,
  [0xbb] = 0x2557,
  [0xbc] = 0x255d,
  [0xbd] = 0x255c,
  [0xbe] = 0x255b,
  [0xbf] = 0x2510,
  [0xc0] = 0x2514,
  [0xc1] = 0x2534,
  [0xc2] = 0x252c,
  [0xc3] = 0x251c,
  [0xc4] = 0x2500,
  [0xc5] = 0x253c,
  [0xc6] = 0x255e,
  [0xc7] = 0x255f,
  [0xc8] = 0x255a,
  [0xc9] = 0x2554,
  [0xca] = 0x2569,
  [0xcb] = 0x2566,
  [0xcc] = 0x2560,
  [0xcd] = 0x2550,
  [0xce] = 0x256c,
  [0xcf] = 0x2567,
  [0xd0] = 0x2568,
  [0xd1] = 0x2564,
  [0xd2] = 0x2565,
  [0xd3] = 0x2559,
  [0xd4] = 0x2558,
  [0xd5] = 0x2552,
  [0xd6] = 0x2553,
  [0xd7] = 0x256b,
  [0xd8] = 0x256a,
  [0xd9] = 0x2518,
  [0xda] = 0x250c,
  [0xdb] = 0x2588,
  [0xdc] = 0x2584,
  [0xdd] = 0x258c,
  [0xde] = 0x2590,
  [0xdf] = 0x2580,
  [0xe0] = 0x03b1,
  [0xe1] = 0x00df,
  [0xe2] = 0x0393,
  [0xe3] = 0x03c0,
  [0xe4] = 0x03a3,
  [0xe5] = 0x03c3,
  [0xe6] = 0x00b5,
  [0xe7] = 0x03c4,
  [0xe8] = 0x03a6,
  [0xe9] = 0x0398,
  [0xea] = 0x03a9,
  [0xeb] = 0x03b4,
  [0xec] = 0x221e,
  [0xed] = 0x03c6,
  [0xee] = 0x03b5,
  [0xef] = 0x2229,
  [0xf0] = 0x2261,
  [0xf1] = 0x00b1,
  [0xf2] = 0x2265,
  [0xf3] = 0x2264,
  [0xf4] = 0x2320,
  [0xf5] = 0x2321,
  [0xf6] = 0x00f7,
  [0xf7] = 0x2248,
  [0xf8] = 0x00b0,
  [0xf9] = 0x2219,
  [0xfa] = 0x00b7,
  [0xfb] = 0x221a,
  [0xfc] = 0x207f,
  [0xfd] = 0x00b2,
  [0xfe] = 0x25a0,
  [0xff] = 0x00a0,
}
local cp437_encode = tableaux.invert(cp437_decode)

---Encode a Unicode code point to CP437
--
-- Returns nil if the code point cannot be found in CP437
--@param cp The Unicode code point as a number
--@return A string containing the related CP437 character
function cp437_enc(cp)
  if cp < 0x80 then
    return char(cp)
  else
    local bv = cp437_encode[cp]
    if bv == nil then
      return nil
    else
      return char(bv)
    end
  end
end

---Decodes a CP437 character
--@param buf A string containing the character
--@param pos The index in the string where the character begins
--@return pos The index in the string where the character ended
--@return cp The code point of the character as a number
function cp437_dec(buf, pos)
  pos = pos or 1
  local bv = byte(buf, pos)
  if bv < 0x80 then
    return pos + 1, bv
  else
    return pos + 1, cp437_decode[bv]
  end
end

---Helper function for the common case of UTF-16 to UTF-8 transcoding, such as
--from a Windows/SMB unicode string to a printable ASCII (subset of UTF-8)
--string.
--@param from A string in UTF-16, little-endian
--@return The string in UTF-8
function utf16to8(from)
  return transcode(from, utf16_dec, utf8_enc, false, nil)
end

---Helper function for the common case of UTF-8 to UTF-16 transcoding, such as
--from a printable ASCII (subset of UTF-8) string to a Windows/SMB unicode
--string.
--@param from A string in UTF-8
--@return The string in UTF-16, little-endian
function utf8to16(from)
  return transcode(from, utf8_dec, utf16_enc, nil, false)
end

return _ENV