ref: bc762e9c9294990c0d2480295637c792363dcc8c
dir: /lib/lua/nseport/unicode.lua/
--- -- Library methods for handling unicode strings. -- -- @author Daniel Miller -- @copyright Same as Nmap--See https://nmap.org/book/man-legal.html local string = require "string" local table = require "table" local stdnse = require "stdnse" --local unittest = require "unittest" local tableaux = require "tableaux" local utf8 = require "utf8" _ENV = stdnse.module("unicode", stdnse.seeall) -- Localize a few functions for a tiny speed boost, since these will be looped -- over every char of a string local byte = string.byte local char = string.char local pack = string.pack local unpack = string.unpack local concat = table.concat local pcall = pcall ---Decode a buffer containing Unicode data. --@param buf The string/buffer to be decoded --@param decoder A Unicode decoder function (such as utf8_dec) --@param bigendian For encodings that care about byte-order (such as UTF-16), -- set this to true to force big-endian byte order. Default: -- false (little-endian) --@return A list-table containing the code points as numbers function decode(buf, decoder, bigendian) if decoder == utf8_dec then return {utf8.codepoint(buf, 1, -1)} end local cp = {} local pos = 1 while pos <= #buf do pos, cp[#cp+1] = decoder(buf, pos, bigendian) end return cp end ---Encode a list of Unicode code points --@param list A list-table of code points as numbers --@param encoder A Unicode encoder function (such as utf8_enc) --@param bigendian For encodings that care about byte-order (such as UTF-16), -- set this to true to force big-endian byte order. Default: -- false (little-endian) --@return An encoded string function encode(list, encoder, bigendian) if encoder == utf8_enc then return utf8.char(table.unpack(list)) end local buf = {} for i, cp in ipairs(list) do buf[i] = encoder(cp, bigendian) end return table.concat(buf, "") end ---Transcode a string from one format to another -- --The string will be decoded and re-encoded in one pass. This saves some --overhead vs simply passing the output of <code>unicode.encode</code> to --<code>unicode.decode</code>. --@param buf The string/buffer to be transcoded --@param decoder A Unicode decoder function (such as utf16_dec) --@param encoder A Unicode encoder function (such as utf8_enc) --@param bigendian_dec Set this to true to force big-endian decoding. --@param bigendian_enc Set this to true to force big-endian encoding. --@return An encoded string function transcode(buf, decoder, encoder, bigendian_dec, bigendian_enc) local out = {} local cp local pos = 1 -- Take advantage of Lua's built-in utf8 functions if decoder == utf8_dec then for _, cp in utf8.codes(buf) do out[#out+1] = encoder(cp, bigendian_enc) end elseif encoder == utf8_enc then while pos <= #buf do pos, cp = decoder(buf, pos, bigendian_dec) out[#out+1] = utf8.char(cp) end else while pos <= #buf do pos, cp = decoder(buf, pos, bigendian_dec) out[#out+1] = encoder(cp, bigendian_enc) end end return table.concat(out) end --- Determine (poorly) the character encoding of a string -- -- First, the string is checked for a Byte-order Mark (BOM). This can be -- examined to determine UTF-16 with endianness or UTF-8. If no BOM is found, -- the string is examined. -- -- If null bytes are encountered, UTF-16 is assumed. Endianness is determined -- by byte position, assuming the null is the high-order byte. Otherwise, if -- byte values over 127 are found, UTF-8 decoding is attempted. If this fails, -- the result is 'other', otherwise it is 'utf-8'. If no high bytes are found, -- the result is 'ascii'. -- --@param buf The string/buffer to be identified --@param len The number of bytes to inspect in order to identify the string. -- Default: 100 --@return A string describing the encoding: 'ascii', 'utf-8', 'utf-16be', -- 'utf-16le', or 'other' meaning some unidentified 8-bit encoding function chardet(buf, len) local limit = len or 100 if limit > #buf then limit = #buf end -- Check BOM if limit >= 2 then local bom1, bom2 = byte(buf, 1, 2) if bom1 == 0xff and bom2 == 0xfe then return 'utf-16le' elseif bom1 == 0xfe and bom2 == 0xff then return 'utf-16be' elseif limit >= 3 then local bom3 = byte(buf, 3) if bom1 == 0xef and bom2 == 0xbb and bom3 == 0xbf then return 'utf-8' end end end -- Try bytes local pos = 1 local high = false local is_utf8 = true while pos < limit do local c = byte(buf, pos) if c == 0 then if pos % 2 == 0 then return 'utf-16le' else return 'utf-16be' end is_utf8 = false pos = pos + 1 elseif c > 127 then if not high then high = true end if is_utf8 then local p, cp = utf8_dec(buf, pos) if not p then is_utf8 = false else pos = p end end if not is_utf8 then pos = pos + 1 end else pos = pos + 1 end end if high then if is_utf8 then return 'utf-8' else return 'other' end else return 'ascii' end end ---Encode a Unicode code point to UTF-16. See RFC 2781. -- -- Windows OS prior to Windows 2000 only supports UCS-2, so beware using this -- function to encode code points above 0xFFFF. --@param cp The Unicode code point as a number --@param bigendian Set this to true to encode big-endian UTF-16. Default is -- false (little-endian) --@return A string containing the code point in UTF-16 encoding. function utf16_enc(cp, bigendian) local fmt = "<I2" if bigendian then fmt = ">I2" end if cp % 1.0 ~= 0.0 or cp < 0 then -- Only defined for nonnegative integers. return nil elseif cp <= 0xFFFF then return pack(fmt, cp) elseif cp <= 0x10FFFF then cp = cp - 0x10000 return pack(fmt .. fmt, 0xD800 + (cp >> 10), 0xDC00 + (cp & 0x3FF)) else return nil end end ---Decodes a UTF-16 character. -- -- Does not check that the returned code point is a real character. -- Specifically, it can be fooled by out-of-order lead- and trail-surrogate -- characters. --@param buf A string containing the character --@param pos The index in the string where the character begins --@param bigendian Set this to true to encode big-endian UTF-16. Default is -- false (little-endian) --@return pos The index in the string where the character ended --@return cp The code point of the character as a number function utf16_dec(buf, pos, bigendian) local fmt = "<I2" if bigendian then fmt = ">I2" end local cp cp, pos = unpack(fmt, buf, pos) if cp >= 0xD800 and cp <= 0xDFFF then local high = (cp - 0xD800) << 10 cp, pos = unpack(fmt, buf, pos) cp = 0x10000 + high + cp - 0xDC00 end return pos, cp end ---Encode a Unicode code point to UTF-8. See RFC 3629. -- -- Does not check that cp is a real character; that is, doesn't exclude the -- surrogate range U+D800 - U+DFFF and a handful of others. -- @class function --@param cp The Unicode code point as a number --@return A string containing the code point in UTF-8 encoding. utf8_enc = utf8.char ---Decodes a UTF-8 character. -- -- Does not check that the returned code point is a real character. --@param buf A string containing the character --@param pos The index in the string where the character begins --@return pos The index in the string where the character ended or nil on error --@return cp The code point of the character as a number, or an error string function utf8_dec(buf, pos) pos = pos or 1 local status, cp = pcall(utf8.codepoint, buf, pos) if status then return utf8.offset(buf, 2, pos), cp else return nil, cp end end -- Code Page 437, native US-English Windows OEM code page local cp437_decode = { [0x80] = 0x00c7, [0x81] = 0x00fc, [0x82] = 0x00e9, [0x83] = 0x00e2, [0x84] = 0x00e4, [0x85] = 0x00e0, [0x86] = 0x00e5, [0x87] = 0x00e7, [0x88] = 0x00ea, [0x89] = 0x00eb, [0x8a] = 0x00e8, [0x8b] = 0x00ef, [0x8c] = 0x00ee, [0x8d] = 0x00ec, [0x8e] = 0x00c4, [0x8f] = 0x00c5, [0x90] = 0x00c9, [0x91] = 0x00e6, [0x92] = 0x00c6, [0x93] = 0x00f4, [0x94] = 0x00f6, [0x95] = 0x00f2, [0x96] = 0x00fb, [0x97] = 0x00f9, [0x98] = 0x00ff, [0x99] = 0x00d6, [0x9a] = 0x00dc, [0x9b] = 0x00a2, [0x9c] = 0x00a3, [0x9d] = 0x00a5, [0x9e] = 0x20a7, [0x9f] = 0x0192, [0xa0] = 0x00e1, [0xa1] = 0x00ed, [0xa2] = 0x00f3, [0xa3] = 0x00fa, [0xa4] = 0x00f1, [0xa5] = 0x00d1, [0xa6] = 0x00aa, [0xa7] = 0x00ba, [0xa8] = 0x00bf, [0xa9] = 0x2310, [0xaa] = 0x00ac, [0xab] = 0x00bd, [0xac] = 0x00bc, [0xad] = 0x00a1, [0xae] = 0x00ab, [0xaf] = 0x00bb, [0xb0] = 0x2591, [0xb1] = 0x2592, [0xb2] = 0x2593, [0xb3] = 0x2502, [0xb4] = 0x2524, [0xb5] = 0x2561, [0xb6] = 0x2562, [0xb7] = 0x2556, [0xb8] = 0x2555, [0xb9] = 0x2563, [0xba] = 0x2551, [0xbb] = 0x2557, [0xbc] = 0x255d, [0xbd] = 0x255c, [0xbe] = 0x255b, [0xbf] = 0x2510, [0xc0] = 0x2514, [0xc1] = 0x2534, [0xc2] = 0x252c, [0xc3] = 0x251c, [0xc4] = 0x2500, [0xc5] = 0x253c, [0xc6] = 0x255e, [0xc7] = 0x255f, [0xc8] = 0x255a, [0xc9] = 0x2554, [0xca] = 0x2569, [0xcb] = 0x2566, [0xcc] = 0x2560, [0xcd] = 0x2550, [0xce] = 0x256c, [0xcf] = 0x2567, [0xd0] = 0x2568, [0xd1] = 0x2564, [0xd2] = 0x2565, [0xd3] = 0x2559, [0xd4] = 0x2558, [0xd5] = 0x2552, [0xd6] = 0x2553, [0xd7] = 0x256b, [0xd8] = 0x256a, [0xd9] = 0x2518, [0xda] = 0x250c, [0xdb] = 0x2588, [0xdc] = 0x2584, [0xdd] = 0x258c, [0xde] = 0x2590, [0xdf] = 0x2580, [0xe0] = 0x03b1, [0xe1] = 0x00df, [0xe2] = 0x0393, [0xe3] = 0x03c0, [0xe4] = 0x03a3, [0xe5] = 0x03c3, [0xe6] = 0x00b5, [0xe7] = 0x03c4, [0xe8] = 0x03a6, [0xe9] = 0x0398, [0xea] = 0x03a9, [0xeb] = 0x03b4, [0xec] = 0x221e, [0xed] = 0x03c6, [0xee] = 0x03b5, [0xef] = 0x2229, [0xf0] = 0x2261, [0xf1] = 0x00b1, [0xf2] = 0x2265, [0xf3] = 0x2264, [0xf4] = 0x2320, [0xf5] = 0x2321, [0xf6] = 0x00f7, [0xf7] = 0x2248, [0xf8] = 0x00b0, [0xf9] = 0x2219, [0xfa] = 0x00b7, [0xfb] = 0x221a, [0xfc] = 0x207f, [0xfd] = 0x00b2, [0xfe] = 0x25a0, [0xff] = 0x00a0, } local cp437_encode = tableaux.invert(cp437_decode) ---Encode a Unicode code point to CP437 -- -- Returns nil if the code point cannot be found in CP437 --@param cp The Unicode code point as a number --@return A string containing the related CP437 character function cp437_enc(cp) if cp < 0x80 then return char(cp) else local bv = cp437_encode[cp] if bv == nil then return nil else return char(bv) end end end ---Decodes a CP437 character --@param buf A string containing the character --@param pos The index in the string where the character begins --@return pos The index in the string where the character ended --@return cp The code point of the character as a number function cp437_dec(buf, pos) pos = pos or 1 local bv = byte(buf, pos) if bv < 0x80 then return pos + 1, bv else return pos + 1, cp437_decode[bv] end end ---Helper function for the common case of UTF-16 to UTF-8 transcoding, such as --from a Windows/SMB unicode string to a printable ASCII (subset of UTF-8) --string. --@param from A string in UTF-16, little-endian --@return The string in UTF-8 function utf16to8(from) return transcode(from, utf16_dec, utf8_enc, false, nil) end ---Helper function for the common case of UTF-8 to UTF-16 transcoding, such as --from a printable ASCII (subset of UTF-8) string to a Windows/SMB unicode --string. --@param from A string in UTF-8 --@return The string in UTF-16, little-endian function utf8to16(from) return transcode(from, utf8_dec, utf16_enc, nil, false) end return _ENV