ref: 7a7dfee4fab3e9a725422edff93251ef0a717492
dir: /man/2/draw-pointer/
.TH DRAW-POINTER 2 .SH NAME Pointer \- state of a pointer device such as a mouse .SH SYNOPSIS .EX include "draw.m"; draw := load Draw Draw->PATH; Pointer: adt { buttons: int; xy: Point; }; .EE .SH DESCRIPTION .TP 10 .B buttons Each button on the device corresponds to a bit in .BR buttons ; zero bits indicate released (or non-existent), and one bits indicate pressed. The bits, from least to most significant positions, represent the buttons from left to right. .TP .B xy The pointer's screen coordinates. .PP .IR Mux (1) uses the .B cptr member of the .B Draw->Context adt to pass pointer events through to applications. .SH SEE ALSO .IR devpointer (2), .B mouse in .IR tk (2)