ref: 52f911a12d1c552b9fad3a2fb33b9e04ff2d92ee
dir: /src/autofit/afhints.c/
#include "afhints.h" #ifdef AF_DEBUG #include <stdio.h> void af_outline_hints_dump_edges( AF_OutlineHints hints ) { AF_Edge edges; AF_Edge edge_limit; AF_Segment segments; FT_Int dimension; edges = hints->horz_edges; edge_limit = edges + hints->num_hedges; segments = hints->horz_segments; for ( dimension = 1; dimension >= 0; dimension-- ) { AF_Edge edge; printf ( "Table of %s edges:\n", !dimension ? "vertical" : "horizontal" ); printf ( " [ index | pos | dir | link |" " serif | blue | opos | pos ]\n" ); for ( edge = edges; edge < edge_limit; edge++ ) { printf ( " [ %5d | %4d | %5s | %4d | %5d | %c | %5.2f | %5.2f ]\n", edge - edges, (int)edge->fpos, edge->dir == AF_DIR_UP ? "up" : ( edge->dir == AF_DIR_DOWN ? "down" : ( edge->dir == AF_DIR_LEFT ? "left" : ( edge->dir == AF_DIR_RIGHT ? "right" : "none" ) ) ), edge->link ? ( edge->link - edges ) : -1, edge->serif ? ( edge->serif - edges ) : -1, edge->blue_edge ? 'y' : 'n', edge->opos / 64.0, edge->pos / 64.0 ); } edges = hints->vert_edges; edge_limit = edges + hints->num_vedges; segments = hints->vert_segments; } } /* A function used to dump the array of linked segments */ void af_outline_hints_dump_segments( AF_OutlineHints hints ) { AF_Segment segments; AF_Segment segment_limit; AF_Point points; FT_Int dimension; points = hints->points; segments = hints->horz_segments; segment_limit = segments + hints->num_hsegments; for ( dimension = 1; dimension >= 0; dimension-- ) { AF_Segment seg; printf ( "Table of %s segments:\n", !dimension ? "vertical" : "horizontal" ); printf ( " [ index | pos | dir | link | serif |" " numl | first | start ]\n" ); for ( seg = segments; seg < segment_limit; seg++ ) { printf ( " [ %5d | %4d | %5s | %4d | %5d | %4d | %5d | %5d ]\n", seg - segments, (int)seg->pos, seg->dir == AF_DIR_UP ? "up" : ( seg->dir == AF_DIR_DOWN ? "down" : ( seg->dir == AF_DIR_LEFT ? "left" : ( seg->dir == AF_DIR_RIGHT ? "right" : "none" ) ) ), seg->link ? ( seg->link - segments ) : -1, seg->serif ? ( seg->serif - segments ) : -1, (int)seg->num_linked, seg->first - points, seg->last - points ); } segments = hints->vert_segments; segment_limit = segments + hints->num_vsegments; } } #endif /* AF_DEBUG */ /* compute the direction value of a given vector */ FT_LOCAL_DEF( AF_Direction ) af_direction_compute( FT_Pos dx, FT_Pos dy ) { AF_Direction dir; FT_Pos ax = ABS( dx ); FT_Pos ay = ABS( dy ); dir = AF_DIR_NONE; /* atan(1/12) == 4.7 degrees */ /* test for vertical direction */ if ( ax * 12 < ay ) { dir = dy > 0 ? AF_DIR_UP : AF_DIR_DOWN; } /* test for horizontal direction */ else if ( ay * 12 < ax ) { dir = dx > 0 ? AF_DIR_RIGHT : AF_DIR_LEFT; } return dir; } /* compute all inflex points in a given glyph */ static void af_outline_hints_compute_inflections( AF_OutlineHints hints ) { AF_Point* contour = hints->contours; AF_Point* contour_limit = contour + hints->num_contours; /* load original coordinates in (u,v) */ af_outline_hints_setup_uv( hints, outline, AF_UV_FXY ); /* do each contour separately */ for ( ; contour < contour_limit; contour++ ) { AF_Point point = contour[0]; AF_Point first = point; AF_Point start = point; AF_Point end = point; AF_Point before; AF_Point after; AF_Angle angle_in, angle_seg, angle_out; AF_Angle diff_in, diff_out; FT_Int finished = 0; /* compute first segment in contour */ first = point; start = end = first; do { end = end->next; if ( end == first ) goto Skip; } while ( end->u == first->u && end->v == first->v ); angle_seg = af_angle( end->u - start->u, end->v - start->v ); /* extend the segment start whenever possible */ before = start; do { do { start = before; before = before->prev; if ( before == first ) goto Skip; } while ( before->u == start->u && before->v == start->v ); angle_in = af_angle( start->u - before->u, start->v - before->v ); } while ( angle_in == angle_seg ); first = start; diff_in = af_angle_diff( angle_in, angle_seg ); /* now, process all segments in the contour */ do { /* first, extend current segment's end whenever possible */ after = end; do { do { end = after; after = after->next; if ( after == first ) finished = 1; } while ( end->u == after->u && end->v == after->v ); vec.x = after->u - end->u; vec.y = after->v - end->v; angle_out = af_angle( after->u - end->u, after->v - end->v ); } while ( angle_out == angle_seg ); diff_out = af_angle_diff( angle_seg, angle_out ); if ( ( diff_in ^ diff_out ) < 0 ) { /* diff_in and diff_out have different signs, we have */ /* inflection points here... */ do { start->flags |= AF_FLAG_INFLECTION; start = start->next; } while ( start != end ); start->flags |= AF_FLAG_INFLECTION; } start = end; end = after; angle_seg = angle_out; diff_in = diff_out; } while ( !finished ); Skip: ; } } FT_LOCAL_DEF( void ) af_outline_hints_init( AF_OutlineHints hints, FT_Memory memory ) { FT_ZERO( hints ); hints->memory = memory; } FT_LOCAL_DEF( void ) af_outline_hints_done( AF_OutlineHints hints ) { if ( hints && hints->memory ) { FT_Memory memory = hints->memory; AF_Dimension dim; /* note that we don't need to free the segment and edge * buffers, since they're really within the hints->points array */ for ( dim = 0; dim < 2; dim++ ) { AF_AxisHints axis = &hints->axis[ dim ]; axis->num_segments = 0; axis->num_edges = 0; axis->segments = NULL; axis->edges = NULL; } FT_FREE( hints->contours ); hints->max_contours = 0; hints->num_contours = 0; FT_FREE( hints->points ); hints->num_points = 0; hints->max_points = 0; hints->memory = NULL; } } FT_LOCAL_DEF( FT_Error ) af_outline_hints_reset( AF_OutlineHints hints, FT_Outline* outline, FT_Fixed x_scale, FT_Fixed y_scale ) { FT_Error error = AF_Err_Ok; FT_UInt old_max, new_max; hints->num_points = 0; hints->num_contours = 0; hints->axis[0].num_segments = 0; hints->axis[0].num_edges = 0; hints->axis[1].num_segments = 0; hints->axis[1].num_edges = 0; /* first of all, reallocate the contours array when necessary */ new_max = (FT_UInt) outline->n_contours; old_max = hints->max_contours; if ( new_max > old_max ) { new_max = (new_max + 3) & ~3; if ( FT_RENEW_ARRAY( hints->contours, old_max, new_max ) ) goto Exit; hints->max_contours = new_max; } /* then, reallocate the points, segments & edges arrays if needed -- * note that we reserved two additional point positions, used to * hint metrics appropriately */ new_max = (FT_UInt)( outline->n_points + 2 ); old_max = hints->max_points; if ( new_max > old_max ) { FT_Byte* items; FT_ULong off1, off2, off3; /* we store in a single buffer the following arrays: * * - an array of N AF_PointRec items * - an array of 2*N AF_SegmentRec items * - an array of 2*N AF_EdgeRec items * */ new_max = ( new_max + 2 + 7 ) & ~7; #undef OFF_INCREMENT #define OFF_INCREMENT( _off, _type, _count ) \ ((((_off) + sizeof(_type)) & ~(sizeof(_type)) + ((_count)*sizeof(_type))) off1 = OFF_INCREMENT( 0, AF_PointRec, new_max ); off2 = OFF_INCREMENT( off1, AF_SegmentRec, new_max ); off3 = OFF_INCREMENT( off2, AF_EdgeRec, new_max*2 ); FT_FREE( hints->points ); if ( FT_ALLOC( items, off3 ) ) { hints->max_points = 0; hints->axis[0].segments = NULL; hints->axis[0].edges = NULL; hints->axis[1].segments = NULL; hints->axis[1].edges = NULL; goto Exit; } /* readjust some pointers */ hints->max_points = new_max; hints->points = (AF_Point) items; hints->axis[0].segments = (AF_Segment)( items + off1 ); hints->axis[1].segments = hints->axis[0].segments + new_max; hints->axis[0].edges = (AF_Edge) ( items + off2 ); hints->axis[1].edges = hints->axis[0].edges + new_max; } hints->num_points = outline->n_points; hints->num_contours = outline->n_contours; /* We can't rely on the value of `FT_Outline.flags' to know the fill */ /* direction used for a glyph, given that some fonts are broken (e.g. */ /* the Arphic ones). We thus recompute it each time we need to. */ /* */ hints->axis[ AF_DIMENSION_HORZ ].major_dir = AF_DIR_UP; hints->axis[ AF_DIMENSION_VERT ].major_dir = AF_DIR_LEFT; if ( FT_Outline_Get_Orientation( outline ) == FT_ORIENTATION_POSTSCRIPT ) { hints->axis[ AF_DIMENSION_HORZ ].major_dir = AF_DIR_DOWN; hints->axis[ AF_DIMENSION_VERT ].major_dir = AF_DIR_RIGHT; } hints->x_scale = x_scale; hints->y_scale = y_scale; points = hints->points; if ( hints->num_points == 0 ) goto Exit; { /* do one thing at a time -- it is easier to understand, and */ /* the code is clearer */ AF_Point point; AF_Point point_limit = points + hints->num_points; /* compute coordinates & bezier flags */ { FT_Vector* vec = outline->points; char* tag = outline->tags; for ( point = points; point < point_limit; point++, vec++, tag++ ) { point->fx = vec->x; point->fy = vec->y; point->ox = point->x = FT_MulFix( vec->x, x_scale ); point->oy = point->y = FT_MulFix( vec->y, y_scale ); switch ( FT_CURVE_TAG( *tag ) ) { case FT_CURVE_TAG_CONIC: point->flags = AF_FLAG_CONIC; break; case FT_CURVE_TAG_CUBIC: point->flags = AF_FLAG_CUBIC; break; default: point->flags = 0; ; } } } /* compute `next' and `prev' */ { FT_Int contour_index; AF_Point prev; AF_Point first; AF_Point end; contour_index = 0; first = points; end = points + outline->contours[0]; prev = end; for ( point = points; point < point_limit; point++ ) { point->prev = prev; if ( point < end ) { point->next = point + 1; prev = point; } else { point->next = first; contour_index++; if ( point + 1 < point_limit ) { end = points + source->contours[contour_index]; first = point + 1; prev = end; } } } } /* set-up the contours array */ { AF_Point* contour = hints->contours; AF_Point* contour_limit = contour + hints->num_contours; short* end = outline->contours; short idx = 0; for ( ; contour < contour_limit; contour++, end++ ) { contour[0] = points + idx; idx = (short)( end[0] + 1 ); } } /* compute directions of in & out vectors */ { for ( point = points; point < point_limit; point++ ) { AF_Point prev; AF_Point next; FT_Pos in_x, in_y, out_x, out_y; prev = point->prev; in_x = point->fx - prev->fx; in_y = point->fy - prev->fy; point->in_dir = af_compute_direction( in_x, in_y ); next = point->next; out_x = next->fx - point->fx; out_y = next->fy - point->fy; point->out_dir = af_compute_direction( out_x, out_y ); if ( point->flags & ( AF_FLAG_CONIC | AF_FLAG_CUBIC ) ) { Is_Weak_Point: point->flags |= AF_FLAG_WEAK_INTERPOLATION; } else if ( point->out_dir == point->in_dir ) { AF_Angle angle_in, angle_out, delta; if ( point->out_dir != AF_DIR_NONE ) goto Is_Weak_Point; angle_in = af_angle( in_x, in_y ); angle_out = af_angle( out_x, out_y ); delta = af_angle_diff( angle_in, angle_out ); if ( delta < 2 && delta > -2 ) goto Is_Weak_Point; } else if ( point->in_dir == -point->out_dir ) goto Is_Weak_Point; } } } /* compute inflection points */ af_outline_hints_compute_inflections( hints ); Exit: return error; } FT_LOCAL_DEF( void ) af_outline_hints_setup_uv( AF_OutlineHints hints, AF_UV source ) { AF_Point point = hints->points; AF_Point point_limit = point + hints->num_points; switch ( source ) { case AF_UV_FXY: for ( ; point < point_limit; point++ ) { point->u = point->fx; point->v = point->fy; } break; case AF_UV_FYX: for ( ; point < point_limit; point++ ) { point->u = point->fy; point->v = point->fx; } break; case AF_UV_OXY: for ( ; point < point_limit; point++ ) { point->u = point->ox; point->v = point->oy; } break; case AF_UV_OYX: for ( ; point < point_limit; point++ ) { point->u = point->oy; point->v = point->ox; } break; case AF_UV_YX: for ( ; point < point_limit; point++ ) { point->u = point->y; point->v = point->x; } break; case AF_UV_OX: for ( ; point < point_limit; point++ ) { point->u = point->x; point->v = point->ox; } break; case AF_UV_OY: for ( ; point < point_limit; point++ ) { point->u = point->y; point->v = point->oy; } break; default: for ( ; point < point_limit; point++ ) { point->u = point->x; point->v = point->y; } } }