ref: ffe2fa169f9fdc411d00e1c75cf3cdc5f3099727
parent: a2bf0508c7256a62d973446fce841504580e2591
author: Ben Harris <[email protected]>
date: Sun Feb 12 17:57:51 EST 2023
Extend fuzzpuzz to test more code Now if the input save file loads correctly, fuzzpuzz asks the back-end to draw the puzzle. All the drawing operations are no-ops, but this tests the drawing code in the back-end.
--- a/fuzzpuzz.c
+++ b/fuzzpuzz.c
@@ -39,6 +39,8 @@
fwrite(buf, 1, len, fp);
}
+static drawing_api drapi = { NULL };
+
int main(int argc, char **argv)
{
const char *err;
@@ -47,6 +49,7 @@
const game *ourgame = NULL;
midend *me;
FILE *in = NULL;
+ int w, h;
if (argc != 1) {
fprintf(stderr, "usage: %s\n", argv[0]);
@@ -93,7 +96,7 @@
continue;
}
- me = midend_new(NULL, ourgame, NULL, NULL);
+ me = midend_new(NULL, ourgame, &drapi, NULL);
rewind(in);
err = midend_deserialise(me, savefile_read, in);
@@ -103,6 +106,9 @@
midend_free(me);
continue;
}
+ w = h = INT_MAX;
+ midend_size(me, &w, &h, false, 1);
+ midend_redraw(me);
midend_serialise(me, savefile_write, stdout);
midend_free(me);
ret = 0;
--- a/nullfe.c
+++ b/nullfe.c
@@ -13,9 +13,10 @@
{ char *c = snewn(1, char); *c = 0; *randseed = c; *randseedsize = 1; }
void deactivate_timer(frontend *fe) {}
void activate_timer(frontend *fe) {}
+struct drawing { char dummy; };
drawing *drawing_new(const drawing_api *api, midend *me, void *handle)
-{ return NULL; }
-void drawing_free(drawing *dr) {}
+{ return snew(drawing); }
+void drawing_free(drawing *dr) { sfree(dr); }
void draw_text(drawing *dr, int x, int y, int fonttype, int fontsize,
int align, int colour, const char *text) {}
void draw_rect(drawing *dr, int x, int y, int w, int h, int colour) {}
@@ -33,8 +34,9 @@
void start_draw(drawing *dr) {}
void draw_update(drawing *dr, int x, int y, int w, int h) {}
void end_draw(drawing *dr) {}
-blitter *blitter_new(drawing *dr, int w, int h) {return NULL;}
-void blitter_free(drawing *dr, blitter *bl) {}
+struct blitter { char dummy; };
+blitter *blitter_new(drawing *dr, int w, int h) { return snew(blitter); }
+void blitter_free(drawing *dr, blitter *bl) { sfree(bl); }
void blitter_save(drawing *dr, blitter *bl, int x, int y) {}
void blitter_load(drawing *dr, blitter *bl, int x, int y) {}
int print_mono_colour(drawing *dr, int grey) { return 0; }