ref: fba22f04d684dfb14d1f74c12ba71dd0b2f7be32
parent: 289342ec338e0eeb2213d0a4cf93531c31bff1ce
author: Ben Harris <[email protected]>
date: Mon Nov 7 18:05:56 EST 2022
js: Make update_pixel_ratio() more robust With very small tile sizes, js_canvas_find_font_midpoint() can throw an exception. When it was called from update_pixel_ratio(), this prevented the new MediaQueryList from being created, which meant that the puzzle stopped noticing changes of device pixel ratio. Now update_pixel_ratio() establishes a new MediaQueryList before calling rescale_puzzle(), so the exception can't break it. Catching the exception properly would be even better, of course.
--- a/emccpre.js
+++ b/emccpre.js
@@ -547,9 +547,9 @@
var dpr = window.devicePixelRatio;
if (mql !== null)
mql.removeListener(update_pixel_ratio);
- rescale_puzzle(nominal_width * dpr, nominal_height * dpr);
mql = window.matchMedia(`(resolution: ${dpr}dppx)`);
mql.addListener(update_pixel_ratio);
+ rescale_puzzle(nominal_width * dpr, nominal_height * dpr);
}
Module.onRuntimeInitialized = function() {