ref: 733e3c6bc741cd1322b00545f600a548fac32563
parent: 71966d06a29099e12aefde94c4c7a81a390ccd4a
author: Simon Tatham <[email protected]>
date: Fri Sep 23 08:43:42 EDT 2005
Fix very strange indentation issue! [originally from svn r6339]
--- a/flip.c
+++ b/flip.c
@@ -1244,14 +1244,14 @@
return TRUE;
}
- static void game_print_size(game_params *params, float *x, float *y)
- {
- }
-
- static void game_print(drawing *dr, game_state *state, int tilesize)
- {
- }
-
+static void game_print_size(game_params *params, float *x, float *y)
+{
+}
+
+static void game_print(drawing *dr, game_state *state, int tilesize)
+{
+}
+
#ifdef COMBINED
#define thegame flip
#endif
--- a/netslide.c
+++ b/netslide.c
@@ -1781,14 +1781,14 @@
return FALSE;
}
- static void game_print_size(game_params *params, float *x, float *y)
- {
- }
-
- static void game_print(drawing *dr, game_state *state, int tilesize)
- {
- }
-
+static void game_print_size(game_params *params, float *x, float *y)
+{
+}
+
+static void game_print(drawing *dr, game_state *state, int tilesize)
+{
+}
+
#ifdef COMBINED
#define thegame netslide
#endif