ref: 4e724b25c276ec84ce5c95041c0cb3c0256fa388
parent: 2b6c6dce34b9867fd18faed4ca9be6caf4e45bf5
author: Ben Harris <[email protected]>
date: Wed Aug 9 16:38:39 EDT 2023
Flip: use move_cursor() for cursor movement
--- a/flip.c
+++ b/flip.c
@@ -982,22 +982,9 @@
return MOVE_NO_EFFECT;
}
}
- }
- else if (IS_CURSOR_MOVE(button)) {
- int dx = 0, dy = 0;
- switch (button) {
- case CURSOR_UP: dy = -1; break;
- case CURSOR_DOWN: dy = 1; break;
- case CURSOR_RIGHT: dx = 1; break;
- case CURSOR_LEFT: dx = -1; break;
- default: assert(!"shouldn't get here");
- }
- ui->cx += dx; ui->cy += dy;
- ui->cx = min(max(ui->cx, 0), state->w - 1);
- ui->cy = min(max(ui->cy, 0), state->h - 1);
- ui->cdraw = true;
- nullret = MOVE_UI_UPDATE;
- }
+ } else if (IS_CURSOR_MOVE(button))
+ nullret = move_cursor(button, &ui->cx, &ui->cy, state->w, state->h,
+ false, &ui->cdraw);
return nullret;
}