ref: 441b11b310a17dbf7751f4c77fe69ca729b0fffb
parent: b3da23806e7023fb579360adf049bb89a68716f5
author: Franklin Wei <[email protected]>
date: Tue Apr 24 14:00:08 EDT 2018
Make static keyword come first everywhere. I somehow missed these instances as well. Oh well.
--- a/towers.c
+++ b/towers.c
@@ -130,7 +130,7 @@
return ret;
}
-const static struct game_params towers_presets[] = {
+static const struct game_params towers_presets[] = {
{ 4, DIFF_EASY },
{ 5, DIFF_EASY },
{ 5, DIFF_HARD },
--- a/unequal.c
+++ b/unequal.c
@@ -111,7 +111,7 @@
#define DEFAULT_PRESET 0
-const static struct game_params unequal_presets[] = {
+static const struct game_params unequal_presets[] = {
{ 4, DIFF_EASY, 0 },
{ 5, DIFF_EASY, 0 },
{ 5, DIFF_SET, 0 },
--- a/unruly.c
+++ b/unruly.c
@@ -94,7 +94,7 @@
static char const unruly_diffchars[] = DIFFLIST(ENCODE);
#define DIFFCONFIG DIFFLIST(CONFIG)
-const static struct game_params unruly_presets[] = {
+static const struct game_params unruly_presets[] = {
{ 8, 8, FALSE, DIFF_EASY},
{ 8, 8, FALSE, DIFF_NORMAL},
{10, 10, FALSE, DIFF_EASY},