ref: 373dadacc06210197e3d68c55a6d611126915120
parent: a46f0c2ba9537d91944b3734f18a3fbfb822c9f8
author: Simon Tatham <[email protected]>
date: Fri Oct 21 03:52:14 EDT 2022
Build fix: take declarations out of for loops. The NestedVM build is still unhappy with this C99ism, unfortunately.
--- a/midend.c
+++ b/midend.c
@@ -386,10 +386,11 @@
static char *encode_params(midend *me, const game_params *params, bool full)
{
char *encoded = me->ourgame->encode_params(params, full);
+ int i;
/* Assert that the params consist of printable ASCII containing
* neither '#' nor ':'. */
- for (int i = 0; encoded[i]; i++)
+ for (i = 0; encoded[i]; i++)
assert(encoded[i] >= 32 && encoded[i] < 127 &&
encoded[i] != '#' && encoded[i] != ':');
return encoded;
@@ -399,7 +400,8 @@
{
/* Assert that s is entirely printable ASCII, and hence safe for
* writing in a save file. */
- for (int i = 0; s[i]; i++)
+ int i;
+ for (i = 0; s[i]; i++)
assert(s[i] >= 32 && s[i] < 127);
}