ref: 2fc204c1e2f5f93dbdd505253289e87e8d3a7621
parent: db743e54e8a453491edbe02be6640f75154d5363
author: Simon Tatham <[email protected]>
date: Thu Mar 1 08:29:53 EST 2007
Amend README so that it makes reasonable sense no matter whether you've got your source code from a tarball (with makefiles) or from svn (without makefiles). While I'm here, mention Makefile.wce. [originally from svn r7352]
--- a/README
+++ b/README
@@ -2,8 +2,14 @@
puzzle collection. The collection's web site is at
<http://www.chiark.greenend.org.uk/~sgtatham/puzzles/>.
-You should find several Makefiles in the source code:
+If you've obtained the source code by downloading a .tar.gz archive
+from the Puzzles web site, you should find several Makefiles in the
+source code. However, if you've checked the source code out from the
+Puzzles Subversion repository, you won't find the Makefiles: they're
+automatically generated by `mkfiles.pl', so run that to create them.
+The Makefiles include:
+
- `Makefile' should work under GNU make on Linux, provided you have
GTK installed to compile and link against. It builds GTK binaries
of the puzzle games.
@@ -19,6 +25,9 @@
application capable of running any of the puzzles, or even more
than one of them at a time.
+ - `Makefile.wce' should work under MS eMbedded Visual C++ on
+ Windows and the Pocket PC SDK; it builds Pocket PC binaries.
+
Many of these Makefiles build a program called `nullgame' in
addition to the actual game binaries. This program doesn't do
anything; it's just a template for people to start from when adding
@@ -30,9 +39,9 @@
DO NOT EDIT THE MAKEFILES DIRECTLY, if you plan to send any changes
back to the maintainer. The makefiles are generated automatically by
-the Perl script `mkfiles.pl' from the file `Recipe'. If you need to
-change the makefiles as part of a patch, you should change Recipe
-and/or mkfiles.pl.
+the Perl script `mkfiles.pl' from the file `Recipe' and the various
+.R files. If you need to change the makefiles as part of a patch,
+you should change Recipe, *.R, and/or mkfiles.pl.
The manual is provided in Windows Help format for the Windows build;
in text format for anyone who needs it; and in HTML for the Mac OS X