ref: 1aa67e7a75ac21d15780d6aaab65a2c0f6f65198
parent: 19401e95e0a75577103e9c1a877611234a0d8ab5
author: Ben Harris <[email protected]>
date: Mon Feb 13 06:13:03 EST 2023
Remember to free the numcolours array from Pattern's drawstate
--- a/pattern.c
+++ b/pattern.c
@@ -1738,6 +1738,7 @@
static void game_free_drawstate(drawing *dr, game_drawstate *ds)
{
sfree(ds->visible);
+ sfree(ds->numcolours);
sfree(ds->strbuf);
sfree(ds);
}