shithub: zuke

Download patch

ref: 4d649c3f4a466315c341169fbe7182c43dd69b3c
parent: 16cfcf740580aa7bf875b1628a9ac92ca19e56cb
author: Sigrid Haflínudóttir <[email protected]>
date: Mon Aug 31 08:27:41 EDT 2020

make currently playing/found item appear on the window on "o", search, and shuffle

--- a/zuke.c
+++ b/zuke.c
@@ -164,6 +164,12 @@
 }
 
 static void
+updatescrollsz(void)
+{
+	scrollsz = (Dy(screen->r) - f->height - 4) / f->height - 1;
+}
+
+static void
 redraw(int full)
 {
 	Image *col;
@@ -173,7 +179,7 @@
 	char tmp[32];
 
 	lockdisplay(display);
-	scrollsz = (Dy(screen->r) - f->height - 4) / f->height - 1;
+	updatescrollsz();
 	left = screen->r.min.x;
 	if(scrollsz < plnum) /* adjust for scrollbar */
 		left += Scrollwidth + 1;
@@ -721,6 +727,15 @@
 }
 
 static void
+recenter(void)
+{
+	updatescrollsz();
+	scroll = pcur - scrollsz/2;
+	if(scroll < 0)
+		scroll = 0;
+}
+
+static void
 search(char d)
 {
 	Meta *m;
@@ -749,6 +764,7 @@
 	}
 	if(i >= 0 && i < plnum){
 		pcur = i;
+		recenter();
 		redraw(1);
 	}
 }
@@ -927,6 +943,7 @@
 	if(shuffled){
 		pcur = nrand(plnum);
 		toggleshuffle();
+		recenter();
 	}
 
 	themeinit();
@@ -1067,6 +1084,7 @@
 				if(pcur == pcurplaying)
 					oldpcur = -1;
 				pcur = pcurplaying;
+				recenter();
 				break;
 			case 'b':
 			case '>':
@@ -1111,6 +1129,7 @@
 				break;
 			case 's':
 				toggleshuffle();
+				recenter();
 				redraw(1);
 				break;
 			case 'c':