ref: 53553f351ed13faa50a4bf8f1ff471cabf9b92db
parent: 40aa2fed03ea48fafe13ccf3e122b9d92c4fd2e9
parent: 0f35049bb49b303333405005c563ed270948f34e
author: Licai Guo <[email protected]>
date: Wed Mar 19 12:28:36 EDT 2014
Merge pull request #542 from volvet/add-scene-change-detector-screen Add scene change detector screen
--- a/codec/processing/interface/IWelsVP.h
+++ b/codec/processing/interface/IWelsVP.h
@@ -143,8 +143,17 @@
LARGE_CHANGED_SCENE, //large changed scene
} ESceneChangeIdc;
+typedef enum {
+ NO_STATIC, // motion block
+ COLLOCATED_STATIC, // collocated static block
+ SCROLLED_STATIC, // scrolled static block
+} EStaticBlockIdc;
+
typedef struct {
ESceneChangeIdc eSceneChangeIdc; // SIMILAR_SCENE, MEDIUM_CHANGED_SCENE, LARGE_CHANGED_SCENE
+ int iMotionBlockNum; // Number of motion blocks
+ int iFrameComplexity; // frame complexity
+ unsigned char * pStaticBlockIdc; // static block idc
} SSceneChangeResult;
typedef struct {
--- a/codec/processing/src/scenechangedetection/SceneChangeDetection.h
+++ b/codec/processing/src/scenechangedetection/SceneChangeDetection.h
@@ -50,13 +50,14 @@
#include "SceneChangeDetectionCommon.h"
#define HIGH_MOTION_BLOCK_THRESHOLD 320
-#define SCENE_CHANGE_MOTION_RATIO 0.85f
+#define SCENE_CHANGE_MOTION_RATIO_LARGE 0.85f
+#define SCENE_CHANGE_MOTION_RATIO_MEDIUM 0.50f
WELSVP_NAMESPACE_BEGIN
class CSceneChangeDetectorVideo {
public:
- CSceneChangeDetectorVideo(int32_t iCpuFlag) {
+ CSceneChangeDetectorVideo(SSceneChangeResult & sParam, int32_t iCpuFlag) : m_sParam(sParam) {
m_pfSad = WelsSampleSad8x8_c;
#ifdef X86_ASM
if (iCpuFlag & WELS_CPU_SSE2){
@@ -71,17 +72,37 @@
}
virtual ~CSceneChangeDetectorVideo() {
}
- virtual int32_t operator () (uint8_t* pSrcY, int32_t iSrcStrideY, uint8_t* pRefY, int32_t iRefStrideY) {
- return m_pfSad(pSrcY, iSrcStrideY, pRefY, iSrcStrideY);
+ virtual void operator () (uint8_t* pSrcY, int32_t iSrcStrideY, uint8_t* pRefY, int32_t iRefStrideY, uint8_t *& pStaticBlockIdc) {
+ int32_t iSad = m_pfSad(pSrcY, iSrcStrideY, pRefY, iSrcStrideY);
+ m_sParam.iMotionBlockNum += iSad > HIGH_MOTION_BLOCK_THRESHOLD;
}
protected:
SadFuncPtr m_pfSad;
+ SSceneChangeResult &m_sParam;
};
+class CSceneChangeDetectorScreen : public CSceneChangeDetectorVideo{
+public:
+ CSceneChangeDetectorScreen(SSceneChangeResult & sParam, int32_t iCpuFlag) : CSceneChangeDetectorVideo(sParam, iCpuFlag) {
+ }
+ virtual ~CSceneChangeDetectorScreen() {
+ }
+ virtual void operator() (uint8_t* pSrcY, int32_t iSrcStrideY, uint8_t* pRefY, int32_t iRefStrideY, uint8_t *& pStaticBlockIdc) {
+ int32_t iSad = m_pfSad(pSrcY, iSrcStrideY, pRefY, iSrcStrideY);
+ if( iSad == 0 ){
+ *pStaticBlockIdc ++ = NO_STATIC;
+ } else {
+ m_sParam.iFrameComplexity += iSad;
+ m_sParam.iMotionBlockNum += iSad > HIGH_MOTION_BLOCK_THRESHOLD;
+ *pStaticBlockIdc ++ = COLLOCATED_STATIC;
+ }
+ }
+};
+
template<typename T>
class CSceneChangeDetection : public IStrategy {
public:
- CSceneChangeDetection (EMethods eMethod, int32_t iCpuFlag): m_cDetector(iCpuFlag) {
+ CSceneChangeDetection (EMethods eMethod, int32_t iCpuFlag): m_cDetector(m_sSceneChangeParam, iCpuFlag) {
m_eMethod = eMethod;
WelsMemset (&m_sSceneChangeParam, 0, sizeof (m_sSceneChangeParam));
}
@@ -96,13 +117,14 @@
int32_t iBlock8x8Width = iWidth >> 3;
int32_t iBlock8x8Height = iHeight >> 3;
int32_t iBlock8x8Num = iBlock8x8Width * iBlock8x8Height;
- int32_t iSceneChangeThreshold = WelsStaticCast (int32_t, SCENE_CHANGE_MOTION_RATIO * iBlock8x8Num + 0.5f + PESN);
+ int32_t iSceneChangeThresholdLarge = WelsStaticCast (int32_t, SCENE_CHANGE_MOTION_RATIO_LARGE * iBlock8x8Num + 0.5f + PESN);
+ int32_t iSceneChangeThresholdMedium = WelsStaticCast(int32_t, SCENE_CHANGE_MOTION_RATIO_MEDIUM * iBlock8x8Num + 0.5f + PESN);
int32_t iBlockSad = 0;
- int32_t iMotionBlockNum = 0;
uint8_t* pRefY = NULL, *pCurY = NULL;
int32_t iRefStride = 0, iCurStride = 0;
int32_t iRefRowStride = 0, iCurRowStride = 0;
uint8_t* pRefTmp = NULL, *pCurTmp = NULL;
+ uint8_t * pStaticBlockIdc = m_sSceneChangeParam.pStaticBlockIdc;
pRefY = (uint8_t*)pRefPixMap->pPixel[0];
pCurY = (uint8_t*)pSrcPixMap->pPixel[0];
@@ -113,6 +135,8 @@
iRefRowStride = pRefPixMap->iStride[0] << 3;
iCurRowStride = pSrcPixMap->iStride[0] << 3;
+ m_sSceneChangeParam.iMotionBlockNum = 0;
+ m_sSceneChangeParam.iFrameComplexity = 0;
m_sSceneChangeParam.eSceneChangeIdc = SIMILAR_SCENE;
for (int32_t j = 0; j < iBlock8x8Height; j ++) {
@@ -120,9 +144,7 @@
pCurTmp = pCurY;
for (int32_t i = 0; i < iBlock8x8Width; i++) {
- iBlockSad = m_cDetector(pRefTmp, iRefStride, pCurTmp, iCurStride);
- iMotionBlockNum += (iBlockSad > HIGH_MOTION_BLOCK_THRESHOLD);
-
+ m_cDetector(pRefTmp, iRefStride, pCurTmp, iCurStride, pStaticBlockIdc);
pRefTmp += 8;
pCurTmp += 8;
}
@@ -131,8 +153,10 @@
pCurY += iCurRowStride;
}
- if (iMotionBlockNum >= iSceneChangeThreshold) {
+ if (m_sSceneChangeParam.iMotionBlockNum >= iSceneChangeThresholdLarge) {
m_sSceneChangeParam.eSceneChangeIdc = LARGE_CHANGED_SCENE;
+ } else if( m_sSceneChangeParam.iMotionBlockNum >= iSceneChangeThresholdMedium ){
+ m_sSceneChangeParam.eSceneChangeIdc = MEDIUM_CHANGED_SCENE;
}
eReturn = RET_SUCCESS;