ref: ba18faf7a066bfceea07e5b03493536676fefd90
parent: 4286237ddc77dfc00b156a9a2414936beb304e90
author: Sigrid Haflínudóttir <[email protected]>
date: Mon Dec 30 19:27:06 EST 2019
fix out of range checks
--- a/README.md
+++ b/README.md
@@ -68,7 +68,6 @@
* optional frame offsets for all commands, perhaps that's easier than
running and stopping the processing all the time
* `reset` command for groups
- * forbid writing values that are out of min/max range: return an error
* add writable `metadata` for each instance
* allow adding new key/values to `metadata`
* add some way to read and write the whole configuration of an instance
--- a/uiglue.c
+++ b/uiglue.c
@@ -48,6 +48,7 @@
static int
ui_write(Aux *a, UI *ui, int type, char *s)
{
+ int failoor;
float v;
if (type != Xuictl)
@@ -56,6 +57,7 @@
/* FIXME optional argument should specify at which frame to apply the change */
v = 0.0f;
+ failoor = 0;
if (strncmp(s, "reset", 5) == 0) { /* FIXME reset for a box should reset ALL controls inside it */
v = ui->init;
} else if (strncmp(s, "add", 3) == 0) {
@@ -66,15 +68,21 @@
v = *ui->zone - atof(s+3);
} else {
v = atof(s);
+ failoor = 1;
}
if (ui->zone != nil) {
- if (a->type == UIButton || a->type == UICheckBox)
+ if (a->type == UIButton || a->type == UICheckBox) {
v = !!v;
- else if (*ui->zone < ui->min)
+ } else if (v < ui->min) {
+ if (failoor)
+ return -1;
v = ui->min;
- else if (*ui->zone > ui->max)
+ } else if (v > ui->max) {
+ if (failoor)
+ return -1;
v = ui->max;
+ }
*ui->zone = v;
}