ref: 792ae38cbd34477041e0662cead5476ff0583006
parent: fb28f3fde84d8f81166bf17f7992a55dabec0589
author: Olav Sørensen <[email protected]>
date: Mon Dec 2 07:35:54 EST 2019
Update HOW-TO-COMPILE.txt
--- a/HOW-TO-COMPILE.txt
+++ b/HOW-TO-COMPILE.txt
@@ -1,4 +1,4 @@
----- Guide on how to compile the FT2 clone for Mac/Windows/Linux ---
+---- Guide on how to compile the FT2 clone for Windows/macOS/Linux ---
LINUX NOTE: This code is NOT big-endian compatible! And converting it would take
a ton of time, as I fread()/fwrite() directly to/from structs and
@@ -18,7 +18,7 @@
Ubuntu/Debian and similar: build-essential libsdl2-dev
Fedora: gcc gcc-c++ alsa-lib-devel SDL2-devel
Others: www.google.com (you want gcc, g++ (or c++), alsa dev and SDL2 dev)
- 2. Compile the FT2 clone: (folder: "ft2-clone-code")
+ 2. Compile the FT2 clone: (folder: "ft2clone")
chmod +x make-linux.sh (only needed once)
./make-linux.sh
@@ -33,7 +33,7 @@
1. Download Visual Studio Community 2019 (it's free)
2. Start the installer and select the "Desktop development with C++" package
3. Install and wait for it to finish...
- 4. Open "ft2-clone-code\vs2019_project\ft2-clone.sln"
+ 4. Open "ft2clone\vs2019_project\ft2-clone.sln"
5. If you're missing the Windows 10 SDK, then you need to change the Windows
SDK version used in the project settings for both debug and release x86/x64.
6. Compile (make sure it's in Release mode. Also note x86/x64)
@@ -44,6 +44,6 @@
2. Download the SDL 2.0.10 framework here:
https://www.libsdl.org/release/SDL2-2.0.10.dmg
3. Inside the package, copy SDL2.framework to /Library/Frameworks/
- 4. Compile the FT2 clone: (folder: "ft2-clone-code"):
+ 4. Compile the FT2 clone: (folder: "ft2clone"):
chmod +x make-macos.sh (only needed once)
./make-macos.sh