ref: baaa888c574e075222ad70b002fe6a140a19098b
dir: /tools/VOICE_clunits.c/
/*************************************************************************/ /* */ /* Language Technologies Institute */ /* Carnegie Mellon University */ /* Copyright (c) 1999-2000 */ /* All Rights Reserved. */ /* */ /* Permission is hereby granted, free of charge, to use and distribute */ /* this software and its documentation without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of this work, and to */ /* permit persons to whom this work is furnished to do so, subject to */ /* the following conditions: */ /* 1. The code must retain the above copyright notice, this list of */ /* conditions and the following disclaimer. */ /* 2. Any modifications must be clearly marked as such. */ /* 3. Original authors' names are not deleted. */ /* 4. The authors' names are not used to endorse or promote products */ /* derived from this software without specific prior written */ /* permission. */ /* */ /* CARNEGIE MELLON UNIVERSITY AND THE CONTRIBUTORS TO THIS WORK */ /* DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING */ /* ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT */ /* SHALL CARNEGIE MELLON UNIVERSITY NOR THE CONTRIBUTORS BE LIABLE */ /* FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES */ /* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN */ /* AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, */ /* ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF */ /* THIS SOFTWARE. */ /* */ /*************************************************************************/ /* Author: Alan W Black ([email protected]) */ /* Date: April 2001 */ /*************************************************************************/ /* */ /* A simple clunits/ldom voice defintion */ /* */ /*************************************************************************/ #include <string.h> #include "flite.h" #include "cst_clunits.h" #include "__FLITELANG__.h" #include "__FLITELEX__.h" static char *__VOICENAME___unit_name(cst_item *s); extern cst_clunit_db __VOICENAME___db; cst_voice *__VOICENAME___clunits = NULL; extern const cst_cart __VOICENAME___dur_cart; extern const dur_stat * const __VOICENAME___dur_stats[]; cst_voice *register___VOICENAME__(const char *voxdir) { cst_voice *v; cst_lexicon *lex; if (__VOICENAME___clunits) return __VOICENAME___clunits; /* Already registered */ v = new_voice(); v->name = "__NICKNAME__"; /* Sets up language specific parameters in the __VOICENAME__. */ __FLITELANG___init(v); /* Things that weren't filled in already. */ flite_feat_set_string(v->features,"name","__VOICENAME__"); /* Duration model */ flite_feat_set(v->features,"dur_cart",cart_val(&__VOICENAME___dur_cart)); flite_feat_set(v->features,"dur_stats",dur_stats_val((dur_stats *)__VOICENAME___dur_stats)); /* Lexicon */ lex = __FLITELEX___init(); flite_feat_set(v->features,"lexicon",lexicon_val(lex)); flite_feat_set(v->features,"postlex_func",uttfunc_val(lex->postlex)); /* Waveform synthesis */ flite_feat_set(v->features,"wave_synth_func",uttfunc_val(&clunits_synth)); flite_feat_set(v->features,"clunit_db",clunit_db_val(&__VOICENAME___db)); flite_feat_set_int(v->features,"sample_rate",__VOICENAME___db.sts->sample_rate); flite_feat_set_string(v->features,"join_type","simple_join"); flite_feat_set_string(v->features,"resynth_type","fixed"); if ((voxdir != NULL) && (__VOICENAME___db.sts->sts == NULL) && (__VOICENAME___db.sts->sts_paged == NULL) && (__VOICENAME___db.sts->frames == NULL)) flite_mmap_clunit_voxdata(voxdir,v); /* Unit selection */ __VOICENAME___db.unit_name_func = __VOICENAME___unit_name; __VOICENAME___clunits = v; return __VOICENAME___clunits; } void unregister___VOICENAME__(cst_voice *vox) { if (vox != __VOICENAME___clunits) return; delete_voice(vox); __VOICENAME___clunits = NULL; } static const char *__VOICENAME___nextvoicing(cst_item *s) { if (cst_streq("+",flite_ffeature_string(s,"n.ph_vc"))) return "V"; else if (cst_streq("+",flite_ffeature_string(s,"n.ph_cvox"))) return "CVox"; else return "UV"; } static char *__VOICENAME___unit_name(cst_item *s) { const char *name; /* This *is* long enough as long as you don't change external things */ char cname[30]; name = flite_ffeature_string(s,"name"); /* Comment this out if you have more complex unit names */ #if 1 if (1 == 1) return cst_strdup(name); else #endif if (cst_streq("+",flite_ffeature_string(s,"ph_vc"))) { cst_sprintf(cname,"%s_%s_%s",name, flite_ffeature_string(s,"R:SylStructure.parent.stress"), __VOICENAME___nextvoicing(s)); } else { cst_sprintf(cname,"%s_%s",name, __VOICENAME___nextvoicing(s)); } return cst_strdup(cname); }