ref: cfa986fe1b9fa783671ea66cf479a26b2a5aff19
parent: 20e9f4df68761e48d44d134ba942e4ecc11446b7
author: Niklas Haas <[email protected]>
date: Tue Nov 13 11:53:10 EST 2018
film_grain: implement film grain synthesis This is using a slightly adapted version of my GPU-based algorithm. The major difference to the algorithm suggested by the spec (and implemented in libaom) is that instead of using a line buffer to hold the previous row's film grain blocks, we compute each row/block fully independently. This opens up the door to exploit parallelism in the future, since we don't have any left->right or top->down dependency except for the PRNG state. (Which we could pre-compute for a massively parallel / GPU implementation) That being said, it's probably somewhat slower than using a line buffer for the serial / single CPU case, although most likely not by much (since the areas with the most redundant work get progressively smaller, down to a single 2x2 square for the worst case).
--- a/include/dav1d/dav1d.h
+++ b/include/dav1d/dav1d.h
@@ -45,6 +45,7 @@
int n_frame_threads;
int n_tile_threads;
Dav1dPicAllocator allocator;
+ int apply_grain;
} Dav1dSettings;
/**
--- /dev/null
+++ b/src/film_grain.h
@@ -1,0 +1,39 @@
+/*
+ * Copyright © 2018, VideoLAN and dav1d authors
+ * Copyright © 2018, Two Orioles, LLC
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this
+ * list of conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice,
+ * this list of conditions and the following disclaimer in the documentation
+ * and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
+ * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
+ * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#ifndef __DAV1D_SRC_FILM_GRAIN_H__
+#define __DAV1D_SRC_FILM_GRAIN_H__
+
+#include "dav1d/dav1d.h"
+
+void dav1d_apply_grain_8bpc(Dav1dPicture *const out,
+ const Dav1dPicture *const in);
+
+void dav1d_apply_grain_10bpc(Dav1dPicture *const out,
+ const Dav1dPicture *const in);
+
+#endif /* __DAV1D_SRC_FILM_GRAIN_H__ */
--- /dev/null
+++ b/src/film_grain_tmpl.c
@@ -1,0 +1,530 @@
+/*
+ * Copyright © 2018, Niklas Haas
+ * Copyright © 2018, VideoLAN and dav1d authors
+ * Copyright © 2018, Two Orioles, LLC
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this
+ * list of conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice,
+ * this list of conditions and the following disclaimer in the documentation
+ * and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
+ * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
+ * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include <assert.h>
+#include <stdint.h>
+
+#include "common.h"
+#include "common/intops.h"
+#include "common/bitdepth.h"
+#include "tables.h"
+
+#include "film_grain.h"
+
+#if BITDEPTH == 8
+typedef int8_t entry;
+#else
+typedef int16_t entry;
+#endif
+
+enum {
+ GRAIN_WIDTH = 82,
+ GRAIN_HEIGHT = 73,
+ SUB_GRAIN_WIDTH = 44,
+ SUB_GRAIN_HEIGHT = 38,
+ SUB_GRAIN_OFFSET = 6,
+ BLOCK_SIZE = 32,
+ SCALING_SIZE = 1 << BITDEPTH,
+};
+
+static inline int get_random_number(const int bits, unsigned *state) {
+ const int r = *state;
+ unsigned bit = ((r >> 0) ^ (r >> 1) ^ (r >> 3) ^ (r >> 12)) & 1;
+ *state = (r >> 1) | (bit << 15);
+
+ return (*state >> (16 - bits)) & ((1 << bits) - 1);
+}
+
+static inline int round2(const int x, const int shift) {
+ return (x + ((1 << shift) >> 1)) >> shift;
+}
+
+enum {
+ GRAIN_CENTER = 128 << (BITDEPTH - 8),
+ GRAIN_MIN = -GRAIN_CENTER,
+ GRAIN_MAX = (256 << (BITDEPTH - 8)) - 1 - GRAIN_CENTER,
+};
+
+static void generate_grain_y(const Dav1dPicture *const in,
+ entry buf[GRAIN_HEIGHT][GRAIN_WIDTH])
+{
+ const Dav1dFilmGrainData *data = &in->p.film_grain;
+ unsigned seed = data->seed;
+ const int shift = 12 - BITDEPTH + data->grain_scale_shift;
+
+ for (int y = 0; y < GRAIN_HEIGHT; y++) {
+ for (int x = 0; x < GRAIN_WIDTH; x++) {
+ const int value = get_random_number(11, &seed);
+ buf[y][x] = round2(dav1d_gaussian_sequence[ value ], shift);
+ }
+ }
+
+ const int ar_pad = 3;
+ const int ar_lag = data->ar_coeff_lag;
+
+ for (int y = ar_pad; y < GRAIN_HEIGHT; y++) {
+ for (int x = ar_pad; x < GRAIN_WIDTH - ar_pad; x++) {
+ const int8_t *coeff = data->ar_coeffs_y;
+ int sum = 0;
+ for (int dy = -ar_lag; dy <= 0; dy++) {
+ for (int dx = -ar_lag; dx <= ar_lag; dx++) {
+ if (!dx && !dy)
+ break;
+ sum += *(coeff++) * buf[y + dy][x + dx];
+ }
+ }
+
+ int grain = buf[y][x] + round2(sum, data->ar_coeff_shift);
+ buf[y][x] = iclip(grain, GRAIN_MIN, GRAIN_MAX);
+ }
+ }
+}
+
+static void generate_grain_uv(const Dav1dPicture *const in, int uv,
+ entry buf[GRAIN_HEIGHT][GRAIN_WIDTH],
+ entry buf_y[GRAIN_HEIGHT][GRAIN_WIDTH])
+{
+ const Dav1dFilmGrainData *data = &in->p.film_grain;
+ unsigned seed = data->seed ^ (uv ? 0x49d8 : 0xb524);
+ const int shift = 12 - BITDEPTH + data->grain_scale_shift;
+
+ const int subx = in->p.layout != DAV1D_PIXEL_LAYOUT_I444;
+ const int suby = in->p.layout == DAV1D_PIXEL_LAYOUT_I420;
+
+ const int chromaW = subx ? SUB_GRAIN_WIDTH : GRAIN_WIDTH;
+ const int chromaH = suby ? SUB_GRAIN_HEIGHT : GRAIN_HEIGHT;
+
+ for (int y = 0; y < chromaH; y++) {
+ for (int x = 0; x < chromaW; x++) {
+ const int value = get_random_number(11, &seed);
+ buf[y][x] = round2(dav1d_gaussian_sequence[ value ], shift);
+ }
+ }
+
+ const int ar_pad = 3;
+ const int ar_lag = data->ar_coeff_lag;
+
+ for (int y = ar_pad; y < chromaH; y++) {
+ for (int x = ar_pad; x < chromaW - ar_pad; x++) {
+ const int8_t *coeff = data->ar_coeffs_uv[uv];
+ int sum = 0;
+ for (int dy = -ar_lag; dy <= 0; dy++) {
+ for (int dx = -ar_lag; dx <= ar_lag; dx++) {
+ // For the final (current) pixel, we need to add in the
+ // contribution from the luma grain texture
+ if (!dx && !dy) {
+ if (!data->num_y_points)
+ break;
+ int luma = 0;
+ const int lumaX = ((x - ar_pad) << subx) + ar_pad;
+ const int lumaY = ((y - ar_pad) << suby) + ar_pad;
+ for (int i = 0; i <= suby; i++) {
+ for (int j = 0; j <= subx; j++) {
+ luma += buf_y[lumaY + i][lumaX + j];
+ }
+ }
+ luma = round2(luma, subx + suby);
+ sum += luma * (*coeff);
+ break;
+ }
+
+ sum += *(coeff++) * buf[y + dy][x + dx];
+ }
+ }
+
+ const int grain = buf[y][x] + round2(sum, data->ar_coeff_shift);
+ buf[y][x] = iclip(grain, GRAIN_MIN, GRAIN_MAX);
+ }
+ }
+}
+
+static void generate_scaling(const uint8_t points[][2], int num,
+ uint8_t scaling[SCALING_SIZE])
+{
+ const int shift_x = BITDEPTH - 8;
+
+ // Fill up the preceding entries with the initial value
+ for (int i = 0; i < points[0][0] << shift_x; i++)
+ scaling[i] = points[0][1];
+
+ // Linearly interpolate the values in the middle
+ for (int i = 0; i < num - 1; i++) {
+ const int bx = points[i][0] << shift_x;
+ const int by = points[i][1];
+ const int ex = points[i+1][0] << shift_x;
+ const int ey = points[i+1][1];
+ const int dx = ex - bx;
+ const int dy = ey - by;
+ const int delta = dy * ((0xFFFF + (dx >> 1))) / dx;
+ for (int x = 0; x < dx; x++) {
+ const int v = by + ((x * delta + 0x8000) >> 16);
+ scaling[bx + x] = v;
+ }
+ }
+
+ // Fill up the remaining entries with the final value
+ for (int i = points[num - 1][0] << shift_x; i < SCALING_SIZE; i++)
+ scaling[i] = points[num - 1][1];
+}
+
+// samples from the correct block of a grain LUT, while taking into account the
+// offsets provided by the offsets cache
+static inline entry sample_lut(entry grain_lut[GRAIN_HEIGHT][GRAIN_WIDTH],
+ int offsets[2][2], int subx, int suby,
+ int bx, int by, int x, int y)
+{
+ const int randval = offsets[bx][by];
+ const int offx = 3 + (2 >> subx) * (3 + (randval >> 4));
+ const int offy = 3 + (2 >> suby) * (3 + (randval & 0xF));
+ return grain_lut[offy + y + (BLOCK_SIZE >> suby) * by]
+ [offx + x + (BLOCK_SIZE >> subx) * bx];
+}
+
+static void apply_to_row_y(Dav1dPicture *const out, const Dav1dPicture *const in,
+ entry grain_lut[GRAIN_HEIGHT][GRAIN_WIDTH],
+ uint8_t scaling[SCALING_SIZE], int row_num)
+{
+ const Dav1dFilmGrainData *const data = &out->p.film_grain;
+ const int rows = 1 + (data->overlap_flag && row_num > 0);
+
+ int min_value, max_value;
+ if (data->clip_to_restricted_range) {
+ min_value = 16 << (BITDEPTH - 8);
+ max_value = 235 << (BITDEPTH - 8);
+ } else {
+ min_value = 0;
+ max_value = (1 << BITDEPTH) - 1;
+ }
+
+ // seed[0] contains the current row, seed[1] contains the previous
+ unsigned seed[2];
+ for (int i = 0; i < rows; i++) {
+ seed[i] = data->seed;
+ seed[i] ^= (((row_num - i) * 37 + 178) & 0xFF) << 8;
+ seed[i] ^= (((row_num - i) * 173 + 105) & 0xFF);
+ }
+
+ const ptrdiff_t stride = out->stride[0];
+ assert(stride % (BLOCK_SIZE * sizeof(pixel)) == 0);
+ assert(stride == in->stride[0]);
+ void *const src_row = in->data[0] + stride * row_num * BLOCK_SIZE;
+ void *const dst_row = out->data[0] + stride * row_num * BLOCK_SIZE;
+
+ // edge extend source pixels
+ const int row_len = (out->p.w + BLOCK_SIZE - 1) & ~(BLOCK_SIZE - 1);
+ for (int x = out->p.w; x < row_len; x++) {
+ for (int y = 0; y < BLOCK_SIZE; y++) {
+ pixel *src = src_row + y * stride + x * sizeof(pixel);
+ *src = 0;
+ }
+ }
+
+ const int row_h = (row_num + 1) * BLOCK_SIZE;
+ for (int y = out->p.h; y < row_h; y++)
+ memset(in->data[0] + stride * y, 0, row_len * sizeof(pixel));
+
+ int offsets[2 /* col offset */][2 /* row offset */];
+
+ // process this row in BLOCK_SIZE^2 blocks
+ for (int bx = 0; bx < out->p.w; bx += BLOCK_SIZE) {
+ if (data->overlap_flag && bx) {
+ // shift previous offsets left
+ for (int i = 0; i < rows; i++)
+ offsets[1][i] = offsets[0][i];
+ }
+
+ // update current offsets
+ for (int i = 0; i < rows; i++)
+ offsets[0][i] = get_random_number(8, &seed[i]);
+
+ // x/y block offsets to compensate for overlapped regions
+ const int ystart = data->overlap_flag && row_num ? 2 : 0;
+ const int xstart = data->overlap_flag && bx ? 2 : 0;
+
+ static const int w[2][2] = { { 27, 17 }, { 17, 27 } };
+
+#define add_noise_y(x, y, grain) \
+ pixel *src = src_row + (y) * stride + (bx + (x)) * sizeof(pixel); \
+ pixel *dst = dst_row + (y) * stride + (bx + (x)) * sizeof(pixel); \
+ int noise = round2(scaling[ *src ] * (grain), data->scaling_shift); \
+ *dst = iclip(*src + noise, min_value, max_value);
+
+ for (int y = ystart; y < BLOCK_SIZE; y++) {
+ // Non-overlapped image region (straightforward)
+ for (int x = xstart; x < BLOCK_SIZE; x++) {
+ int grain = sample_lut(grain_lut, offsets, 0, 0, 0, 0, x, y);
+ add_noise_y(x, y, grain);
+ }
+
+ // Special case for overlapped column
+ for (int x = 0; x < xstart; x++) {
+ int grain = sample_lut(grain_lut, offsets, 0, 0, 0, 0, x, y);
+ int old = sample_lut(grain_lut, offsets, 0, 0, 1, 0, x, y);
+ grain = round2(old * w[x][0] + grain * w[x][1], 5);
+ grain = iclip(grain, GRAIN_MIN, GRAIN_MAX);
+ add_noise_y(x, y, grain);
+ }
+ }
+
+ for (int y = 0; y < ystart; y++) {
+ // Special case for overlapped row (sans corner)
+ for (int x = xstart; x < BLOCK_SIZE; x++) {
+ int grain = sample_lut(grain_lut, offsets, 0, 0, 0, 0, x, y);
+ int old = sample_lut(grain_lut, offsets, 0, 0, 0, 1, x, y);
+ grain = round2(old * w[y][0] + grain * w[y][1], 5);
+ grain = iclip(grain, GRAIN_MIN, GRAIN_MAX);
+ add_noise_y(x, y, grain);
+ }
+
+ // Special case for doubly-overlapped corner
+ for (int x = 0; x < xstart; x++) {
+ // Blend the top pixel with the top left block
+ int top = sample_lut(grain_lut, offsets, 0, 0, 0, 1, x, y);
+ int old = sample_lut(grain_lut, offsets, 0, 0, 1, 1, x, y);
+ top = round2(old * w[x][0] + top * w[x][1], 5);
+ top = iclip(top, GRAIN_MIN, GRAIN_MAX);
+
+ // Blend the current pixel with the left block
+ int grain = sample_lut(grain_lut, offsets, 0, 0, 0, 0, x, y);
+ old = sample_lut(grain_lut, offsets, 0, 0, 1, 0, x, y);
+ grain = round2(old * w[x][0] + grain * w[x][1], 5);
+ grain = iclip(grain, GRAIN_MIN, GRAIN_MAX);
+
+ // Mix the row rows together and apply grain
+ grain = round2(top * w[y][0] + grain * w[y][1], 5);
+ grain = iclip(grain, GRAIN_MIN, GRAIN_MAX);
+ add_noise_y(x, y, grain);
+ }
+ }
+ }
+}
+
+static void apply_to_row_uv(Dav1dPicture *const out, const Dav1dPicture *const in,
+ entry grain_lut[GRAIN_HEIGHT][GRAIN_WIDTH],
+ uint8_t scaling[SCALING_SIZE], int uv, int row_num)
+{
+ const Dav1dFilmGrainData *const data = &out->p.film_grain;
+ const int rows = 1 + (data->overlap_flag && row_num > 0);
+
+ int min_value, max_value;
+ if (data->clip_to_restricted_range) {
+ min_value = 16 << (BITDEPTH - 8);
+ if (out->p.mtrx == DAV1D_MC_IDENTITY) {
+ max_value = 235 << (BITDEPTH - 8);
+ } else {
+ max_value = 240 << (BITDEPTH - 8);
+ }
+ } else {
+ min_value = 0;
+ max_value = (1 << BITDEPTH) - 1;
+ }
+
+ const int sx = in->p.layout != DAV1D_PIXEL_LAYOUT_I444;
+ const int sy = in->p.layout == DAV1D_PIXEL_LAYOUT_I420;
+
+ // seed[0] contains the current row, seed[1] contains the previous
+ unsigned seed[2];
+ for (int i = 0; i < rows; i++) {
+ seed[i] = data->seed;
+ seed[i] ^= (((row_num - i) * 37 + 178) & 0xFF) << 8;
+ seed[i] ^= (((row_num - i) * 173 + 105) & 0xFF);
+ }
+
+ const ptrdiff_t stride = out->stride[1];
+ assert(stride % (BLOCK_SIZE * sizeof(pixel)) == 0);
+ assert(stride == in->stride[1]);
+
+ const int by = row_num * (BLOCK_SIZE >> sy);
+ void *const dst_row = out->data[1 + uv] + stride * by;
+ void *const src_row = in->data[1 + uv] + stride * by;
+ void *const luma_row = out->data[0] + out->stride[0] * row_num * BLOCK_SIZE;
+
+ // edge extend source pixels
+ const int row_len = ((out->p.w >> sx) + (BLOCK_SIZE >> sx) - 1)
+ & ~((BLOCK_SIZE >> sx) - 1);
+ for (int x = out->p.w >> sx; x < row_len; x++) {
+ for (int y = 0; y < BLOCK_SIZE >> sy; y++) {
+ pixel *src = src_row + y * stride + x * sizeof(pixel);
+ *src = 0;
+ }
+ }
+
+ const int row_h = (row_num + 1) * (BLOCK_SIZE >> sy);
+ for (int y = out->p.h >> sy; y < row_h; y++)
+ memset(in->data[1 + uv] + stride * y, 0, row_len * sizeof(pixel));
+
+ int offsets[2 /* col offset */][2 /* row offset */];
+
+ // process this row in BLOCK_SIZE^2 blocks (subsampled)
+ for (int bx = 0; bx < (out->p.w + sx) >> sx; bx += BLOCK_SIZE >> sx) {
+ if (data->overlap_flag && bx) {
+ // shift previous offsets left
+ for (int i = 0; i < rows; i++)
+ offsets[1][i] = offsets[0][i];
+ }
+
+ // update current offsets
+ for (int i = 0; i < rows; i++)
+ offsets[0][i] = get_random_number(8, &seed[i]);
+
+ // x/y block offsets to compensate for overlapped regions
+ const int ystart = data->overlap_flag && row_num ? (2 >> sy) : 0;
+ const int xstart = data->overlap_flag && bx ? (2 >> sx) : 0;
+
+ static const int w[2 /* sub */][2 /* off */][2] = {
+ { { 27, 17 }, { 17, 27 } },
+ { { 23, 22 } },
+ };
+
+#define add_noise_uv(x, y, grain) \
+ const int lx = (bx + x) << sx; \
+ const int ly = y << sy; \
+ pixel *luma = luma_row + ly * out->stride[0] + lx * sizeof(pixel); \
+ pixel avg = luma[0]; \
+ if (sx && lx + 1 < out->p.w) \
+ avg = (avg + luma[1] + 1) >> 1; \
+ \
+ pixel *src = src_row + (y) * stride + (bx + (x)) * sizeof(pixel); \
+ pixel *dst = dst_row + (y) * stride + (bx + (x)) * sizeof(pixel); \
+ int val = avg; \
+ if (!data->chroma_scaling_from_luma) { \
+ int combined = avg * data->uv_luma_mult[uv] + \
+ *src * data->uv_mult[uv]; \
+ val = iclip_pixel( (combined >> 6) + \
+ (data->uv_offset[uv] << (BITDEPTH - 8)) ); \
+ } \
+ \
+ int noise = round2(scaling[ val ] * (grain), data->scaling_shift); \
+ *dst = iclip(*src + noise, min_value, max_value);
+
+ for (int y = ystart; y < BLOCK_SIZE >> sy; y++) {
+ // Non-overlapped image region (straightforward)
+ for (int x = xstart; x < BLOCK_SIZE >> sx; x++) {
+ int grain = sample_lut(grain_lut, offsets, sx, sy, 0, 0, x, y);
+ add_noise_uv(x, y, grain);
+ }
+
+ // Special case for overlapped column
+ for (int x = 0; x < xstart; x++) {
+ int grain = sample_lut(grain_lut, offsets, sx, sy, 0, 0, x, y);
+ int old = sample_lut(grain_lut, offsets, sx, sy, 1, 0, x, y);
+ grain = (old * w[sx][x][0] + grain * w[sx][x][1] + 16) >> 5;
+ grain = iclip(grain, GRAIN_MIN, GRAIN_MAX);
+ add_noise_uv(x, y, grain);
+ }
+ }
+
+ for (int y = 0; y < ystart; y++) {
+ // Special case for overlapped row (sans corner)
+ for (int x = xstart; x < BLOCK_SIZE >> sx; x++) {
+ int grain = sample_lut(grain_lut, offsets, sx, sy, 0, 0, x, y);
+ int old = sample_lut(grain_lut, offsets, sx, sy, 0, 1, x, y);
+ grain = (old * w[sy][y][0] + grain * w[sy][y][1] + 16) >> 5;
+ grain = iclip(grain, GRAIN_MIN, GRAIN_MAX);
+ add_noise_uv(x, y, grain);
+ }
+
+ // Special case for doubly-overlapped corner
+ for (int x = 0; x < xstart; x++) {
+ // Blend the top pixel with the top left block
+ int top = sample_lut(grain_lut, offsets, sx, sy, 0, 1, x, y);
+ int old = sample_lut(grain_lut, offsets, sx, sy, 1, 1, x, y);
+ top = (old * w[sx][x][0] + top * w[sx][x][1] + 16) >> 5;
+ top = iclip(top, GRAIN_MIN, GRAIN_MAX);
+
+ // Blend the current pixel with the left block
+ int grain = sample_lut(grain_lut, offsets, sx, sy, 0, 0, x, y);
+ old = sample_lut(grain_lut, offsets, sx, sy, 1, 0, x, y);
+ grain = (old * w[sx][x][0] + grain * w[sx][x][1] + 16) >> 5;
+ grain = iclip(grain, GRAIN_MIN, GRAIN_MAX);
+
+ // Mix the row rows together and apply to image
+ grain = (top * w[sy][y][0] + grain * w[sy][y][1] + 16) >> 5;
+ grain = iclip(grain, GRAIN_MIN, GRAIN_MAX);
+ add_noise_uv(x, y, grain);
+ }
+ }
+ }
+}
+
+void bitfn(dav1d_apply_grain)(Dav1dPicture *const out,
+ const Dav1dPicture *const in)
+{
+ const Dav1dFilmGrainData *const data = &out->p.film_grain;
+
+ entry grain_lut[3][GRAIN_HEIGHT][GRAIN_WIDTH];
+ uint8_t scaling[3][SCALING_SIZE];
+
+ // Generate grain LUTs as needed
+ generate_grain_y(out, grain_lut[0]); // always needed
+ if (data->num_uv_points[0] || data->chroma_scaling_from_luma)
+ generate_grain_uv(out, 0, grain_lut[1], grain_lut[0]);
+ if (data->num_uv_points[1] || data->chroma_scaling_from_luma)
+ generate_grain_uv(out, 1, grain_lut[2], grain_lut[0]);
+
+ // Generate scaling LUTs as needed
+ if (data->num_y_points)
+ generate_scaling(data->y_points, data->num_y_points, scaling[0]);
+ if (data->num_uv_points[0])
+ generate_scaling(data->uv_points[0], data->num_uv_points[0], scaling[1]);
+ if (data->num_uv_points[1])
+ generate_scaling(data->uv_points[1], data->num_uv_points[1], scaling[2]);
+
+ // Synthesize grain for the affected planes
+ int rows = (out->p.h + 16) >> 5;
+ for (int row = 0; row < rows; row++) {
+ if (data->num_y_points)
+ apply_to_row_y(out, in, grain_lut[0], scaling[0], row);
+
+ if (data->chroma_scaling_from_luma) {
+ apply_to_row_uv(out, in, grain_lut[1], scaling[0], 0, row);
+ apply_to_row_uv(out, in, grain_lut[2], scaling[0], 1, row);
+ } else {
+ if (data->num_uv_points[0])
+ apply_to_row_uv(out, in, grain_lut[1], scaling[1], 0, row);
+ if (data->num_uv_points[1])
+ apply_to_row_uv(out, in, grain_lut[2], scaling[2], 1, row);
+ }
+ }
+
+ // Copy over the non-modified planes
+ // TODO: eliminate in favor of per-plane refs
+ if (!data->num_y_points) {
+ assert(out->stride[0] == in->stride[0]);
+ memcpy(out->data[0], in->data[0], out->p.h * out->stride[0]);
+ }
+
+ for (int i = 0; i < 2; i++) {
+ if (!data->num_uv_points[i] && !data->chroma_scaling_from_luma) {
+ const int suby = in->p.layout == DAV1D_PIXEL_LAYOUT_I420;
+ assert(out->stride[1] == in->stride[1]);
+ memcpy(out->data[1+i], in->data[1+i],
+ (out->p.h >> suby) * out->stride[1]);
+ }
+ }
+}
--- a/src/internal.h
+++ b/src/internal.h
@@ -115,6 +115,7 @@
} intra_edge;
Dav1dPicAllocator allocator;
+ int apply_grain;
};
struct Dav1dFrameContext {
--- a/src/lib.c
+++ b/src/lib.c
@@ -43,6 +43,7 @@
#include "src/ref.h"
#include "src/thread_task.h"
#include "src/wedge.h"
+#include "src/film_grain.h"
static void init_internal(void) {
dav1d_init_wedge_masks();
@@ -57,6 +58,7 @@
void dav1d_default_settings(Dav1dSettings *const s) {
s->n_frame_threads = 1;
s->n_tile_threads = 1;
+ s->apply_grain = 1;
s->allocator.cookie = NULL;
s->allocator.alloc_picture_callback = default_picture_allocator;
s->allocator.release_picture_callback = default_picture_release;
@@ -84,6 +86,7 @@
memset(c, 0, sizeof(*c));
c->allocator = s->allocator;
+ c->apply_grain = s->apply_grain;
c->n_fc = s->n_frame_threads;
c->fc = dav1d_alloc_aligned(sizeof(*c->fc) * s->n_frame_threads, 32);
if (!c->fc) goto error;
@@ -170,6 +173,39 @@
return 0;
}
+static int output_image(Dav1dContext *const c, Dav1dPicture *const out,
+ Dav1dPicture *const in)
+{
+ const Dav1dFilmGrainData *fgdata = &in->p.film_grain;
+ int has_grain = fgdata->num_y_points || fgdata->num_uv_points[0] ||
+ fgdata->num_uv_points[1];
+
+ // If there is nothing to be done, skip the allocation/copy
+ if (!c->apply_grain || !has_grain) {
+ dav1d_picture_move_ref(out, in);
+ return 0;
+ }
+
+ // Apply film grain to a new copy of the image to avoid corrupting refs
+ int res = dav1d_picture_alloc_copy(out, in);
+ if (res < 0)
+ return res;
+
+ switch (out->p.bpc) {
+ case 8:
+ dav1d_apply_grain_8bpc(out, in);
+ break;
+ case 10:
+ dav1d_apply_grain_10bpc(out, in);
+ break;
+ default:
+ assert(!"apply_grain: missing bit depth");
+ }
+
+ dav1d_picture_unref(in);
+ return 0;
+}
+
int dav1d_get_picture(Dav1dContext *const c, Dav1dPicture *const out)
{
int res;
@@ -220,16 +256,12 @@
in->sz -= res;
in->data += res;
if (!in->sz) dav1d_data_unref(in);
- if (c->out.data[0]) {
- dav1d_picture_move_ref(out, &c->out);
- return 0;
- }
+ if (c->out.data[0])
+ break;
}
- if (c->out.data[0]) {
- dav1d_picture_move_ref(out, &c->out);
- return 0;
- }
+ if (c->out.data[0])
+ return output_image(c, out, &c->out);
return -EAGAIN;
}
--- a/src/meson.build
+++ b/src/meson.build
@@ -62,7 +62,8 @@
'cdef_tmpl.c',
'lr_apply_tmpl.c',
'looprestoration_tmpl.c',
- 'recon_tmpl.c'
+ 'recon_tmpl.c',
+ 'film_grain_tmpl.c',
)
# libdav1d entrypoint source files
--- a/src/picture.c
+++ b/src/picture.c
@@ -180,6 +180,21 @@
return res;
}
+int dav1d_picture_alloc_copy(Dav1dPicture *const dst,
+ const Dav1dPicture *const src)
+{
+ struct pic_ctx_context *const pic_ctx = src->ref->user_data;
+ int res = dav1d_picture_alloc(dst, src->p.w, src->p.h, src->p.layout,
+ src->p.bpc, &pic_ctx->allocator);
+
+ if (!res) {
+ dst->poc = src->poc;
+ dst->p = src->p;
+ }
+
+ return res;
+}
+
void dav1d_picture_ref(Dav1dPicture *const dst, const Dav1dPicture *const src) {
validate_input(dst != NULL);
validate_input(dst->data[0] == NULL);
--- a/src/picture.h
+++ b/src/picture.h
@@ -64,6 +64,11 @@
Dav1dPicAllocator *);
/**
+ * Allocate a picture with identical metadata to an existing picture.
+ */
+int dav1d_picture_alloc_copy(Dav1dPicture *dst, const Dav1dPicture *src);
+
+/**
* Create a copy of a picture.
*/
void dav1d_picture_ref(Dav1dPicture *dst, const Dav1dPicture *src);
--- a/src/tables.c
+++ b/src/tables.c
@@ -872,3 +872,194 @@
31, 29, 28, 26, 24, 23, 21, 20, 19, 17, 16, 14, 13, 12, 11, 9,
8, 7, 6, 5, 4, 4, 3, 2, 0, 0, 0, 0, 0, 0, 0, 0,
};
+
+// Taken from the spec. Range is [-2048, 2047], mean is 0 and stddev is 512
+const int16_t dav1d_gaussian_sequence[2048] = {
+ 56, 568, -180, 172, 124, -84, 172, -64, -900, 24, 820,
+ 224, 1248, 996, 272, -8, -916, -388, -732, -104, -188, 800,
+ 112, -652, -320, -376, 140, -252, 492, -168, 44, -788, 588,
+ -584, 500, -228, 12, 680, 272, -476, 972, -100, 652, 368,
+ 432, -196, -720, -192, 1000, -332, 652, -136, -552, -604, -4,
+ 192, -220, -136, 1000, -52, 372, -96, -624, 124, -24, 396,
+ 540, -12, -104, 640, 464, 244, -208, -84, 368, -528, -740,
+ 248, -968, -848, 608, 376, -60, -292, -40, -156, 252, -292,
+ 248, 224, -280, 400, -244, 244, -60, 76, -80, 212, 532,
+ 340, 128, -36, 824, -352, -60, -264, -96, -612, 416, -704,
+ 220, -204, 640, -160, 1220, -408, 900, 336, 20, -336, -96,
+ -792, 304, 48, -28, -1232, -1172, -448, 104, -292, -520, 244,
+ 60, -948, 0, -708, 268, 108, 356, -548, 488, -344, -136,
+ 488, -196, -224, 656, -236, -1128, 60, 4, 140, 276, -676,
+ -376, 168, -108, 464, 8, 564, 64, 240, 308, -300, -400,
+ -456, -136, 56, 120, -408, -116, 436, 504, -232, 328, 844,
+ -164, -84, 784, -168, 232, -224, 348, -376, 128, 568, 96,
+ -1244, -288, 276, 848, 832, -360, 656, 464, -384, -332, -356,
+ 728, -388, 160, -192, 468, 296, 224, 140, -776, -100, 280,
+ 4, 196, 44, -36, -648, 932, 16, 1428, 28, 528, 808,
+ 772, 20, 268, 88, -332, -284, 124, -384, -448, 208, -228,
+ -1044, -328, 660, 380, -148, -300, 588, 240, 540, 28, 136,
+ -88, -436, 256, 296, -1000, 1400, 0, -48, 1056, -136, 264,
+ -528, -1108, 632, -484, -592, -344, 796, 124, -668, -768, 388,
+ 1296, -232, -188, -200, -288, -4, 308, 100, -168, 256, -500,
+ 204, -508, 648, -136, 372, -272, -120, -1004, -552, -548, -384,
+ 548, -296, 428, -108, -8, -912, -324, -224, -88, -112, -220,
+ -100, 996, -796, 548, 360, -216, 180, 428, -200, -212, 148,
+ 96, 148, 284, 216, -412, -320, 120, -300, -384, -604, -572,
+ -332, -8, -180, -176, 696, 116, -88, 628, 76, 44, -516,
+ 240, -208, -40, 100, -592, 344, -308, -452, -228, 20, 916,
+ -1752, -136, -340, -804, 140, 40, 512, 340, 248, 184, -492,
+ 896, -156, 932, -628, 328, -688, -448, -616, -752, -100, 560,
+ -1020, 180, -800, -64, 76, 576, 1068, 396, 660, 552, -108,
+ -28, 320, -628, 312, -92, -92, -472, 268, 16, 560, 516,
+ -672, -52, 492, -100, 260, 384, 284, 292, 304, -148, 88,
+ -152, 1012, 1064, -228, 164, -376, -684, 592, -392, 156, 196,
+ -524, -64, -884, 160, -176, 636, 648, 404, -396, -436, 864,
+ 424, -728, 988, -604, 904, -592, 296, -224, 536, -176, -920,
+ 436, -48, 1176, -884, 416, -776, -824, -884, 524, -548, -564,
+ -68, -164, -96, 692, 364, -692, -1012, -68, 260, -480, 876,
+ -1116, 452, -332, -352, 892, -1088, 1220, -676, 12, -292, 244,
+ 496, 372, -32, 280, 200, 112, -440, -96, 24, -644, -184,
+ 56, -432, 224, -980, 272, -260, 144, -436, 420, 356, 364,
+ -528, 76, 172, -744, -368, 404, -752, -416, 684, -688, 72,
+ 540, 416, 92, 444, 480, -72, -1416, 164, -1172, -68, 24,
+ 424, 264, 1040, 128, -912, -524, -356, 64, 876, -12, 4,
+ -88, 532, 272, -524, 320, 276, -508, 940, 24, -400, -120,
+ 756, 60, 236, -412, 100, 376, -484, 400, -100, -740, -108,
+ -260, 328, -268, 224, -200, -416, 184, -604, -564, -20, 296,
+ 60, 892, -888, 60, 164, 68, -760, 216, -296, 904, -336,
+ -28, 404, -356, -568, -208, -1480, -512, 296, 328, -360, -164,
+ -1560, -776, 1156, -428, 164, -504, -112, 120, -216, -148, -264,
+ 308, 32, 64, -72, 72, 116, 176, -64, -272, 460, -536,
+ -784, -280, 348, 108, -752, -132, 524, -540, -776, 116, -296,
+ -1196, -288, -560, 1040, -472, 116, -848, -1116, 116, 636, 696,
+ 284, -176, 1016, 204, -864, -648, -248, 356, 972, -584, -204,
+ 264, 880, 528, -24, -184, 116, 448, -144, 828, 524, 212,
+ -212, 52, 12, 200, 268, -488, -404, -880, 824, -672, -40,
+ 908, -248, 500, 716, -576, 492, -576, 16, 720, -108, 384,
+ 124, 344, 280, 576, -500, 252, 104, -308, 196, -188, -8,
+ 1268, 296, 1032, -1196, 436, 316, 372, -432, -200, -660, 704,
+ -224, 596, -132, 268, 32, -452, 884, 104, -1008, 424, -1348,
+ -280, 4, -1168, 368, 476, 696, 300, -8, 24, 180, -592,
+ -196, 388, 304, 500, 724, -160, 244, -84, 272, -256, -420,
+ 320, 208, -144, -156, 156, 364, 452, 28, 540, 316, 220,
+ -644, -248, 464, 72, 360, 32, -388, 496, -680, -48, 208,
+ -116, -408, 60, -604, -392, 548, -840, 784, -460, 656, -544,
+ -388, -264, 908, -800, -628, -612, -568, 572, -220, 164, 288,
+ -16, -308, 308, -112, -636, -760, 280, -668, 432, 364, 240,
+ -196, 604, 340, 384, 196, 592, -44, -500, 432, -580, -132,
+ 636, -76, 392, 4, -412, 540, 508, 328, -356, -36, 16,
+ -220, -64, -248, -60, 24, -192, 368, 1040, 92, -24, -1044,
+ -32, 40, 104, 148, 192, -136, -520, 56, -816, -224, 732,
+ 392, 356, 212, -80, -424, -1008, -324, 588, -1496, 576, 460,
+ -816, -848, 56, -580, -92, -1372, -112, -496, 200, 364, 52,
+ -140, 48, -48, -60, 84, 72, 40, 132, -356, -268, -104,
+ -284, -404, 732, -520, 164, -304, -540, 120, 328, -76, -460,
+ 756, 388, 588, 236, -436, -72, -176, -404, -316, -148, 716,
+ -604, 404, -72, -88, -888, -68, 944, 88, -220, -344, 960,
+ 472, 460, -232, 704, 120, 832, -228, 692, -508, 132, -476,
+ 844, -748, -364, -44, 1116, -1104, -1056, 76, 428, 552, -692,
+ 60, 356, 96, -384, -188, -612, -576, 736, 508, 892, 352,
+ -1132, 504, -24, -352, 324, 332, -600, -312, 292, 508, -144,
+ -8, 484, 48, 284, -260, -240, 256, -100, -292, -204, -44,
+ 472, -204, 908, -188, -1000, -256, 92, 1164, -392, 564, 356,
+ 652, -28, -884, 256, 484, -192, 760, -176, 376, -524, -452,
+ -436, 860, -736, 212, 124, 504, -476, 468, 76, -472, 552,
+ -692, -944, -620, 740, -240, 400, 132, 20, 192, -196, 264,
+ -668, -1012, -60, 296, -316, -828, 76, -156, 284, -768, -448,
+ -832, 148, 248, 652, 616, 1236, 288, -328, -400, -124, 588,
+ 220, 520, -696, 1032, 768, -740, -92, -272, 296, 448, -464,
+ 412, -200, 392, 440, -200, 264, -152, -260, 320, 1032, 216,
+ 320, -8, -64, 156, -1016, 1084, 1172, 536, 484, -432, 132,
+ 372, -52, -256, 84, 116, -352, 48, 116, 304, -384, 412,
+ 924, -300, 528, 628, 180, 648, 44, -980, -220, 1320, 48,
+ 332, 748, 524, -268, -720, 540, -276, 564, -344, -208, -196,
+ 436, 896, 88, -392, 132, 80, -964, -288, 568, 56, -48,
+ -456, 888, 8, 552, -156, -292, 948, 288, 128, -716, -292,
+ 1192, -152, 876, 352, -600, -260, -812, -468, -28, -120, -32,
+ -44, 1284, 496, 192, 464, 312, -76, -516, -380, -456, -1012,
+ -48, 308, -156, 36, 492, -156, -808, 188, 1652, 68, -120,
+ -116, 316, 160, -140, 352, 808, -416, 592, 316, -480, 56,
+ 528, -204, -568, 372, -232, 752, -344, 744, -4, 324, -416,
+ -600, 768, 268, -248, -88, -132, -420, -432, 80, -288, 404,
+ -316, -1216, -588, 520, -108, 92, -320, 368, -480, -216, -92,
+ 1688, -300, 180, 1020, -176, 820, -68, -228, -260, 436, -904,
+ 20, 40, -508, 440, -736, 312, 332, 204, 760, -372, 728,
+ 96, -20, -632, -520, -560, 336, 1076, -64, -532, 776, 584,
+ 192, 396, -728, -520, 276, -188, 80, -52, -612, -252, -48,
+ 648, 212, -688, 228, -52, -260, 428, -412, -272, -404, 180,
+ 816, -796, 48, 152, 484, -88, -216, 988, 696, 188, -528,
+ 648, -116, -180, 316, 476, 12, -564, 96, 476, -252, -364,
+ -376, -392, 556, -256, -576, 260, -352, 120, -16, -136, -260,
+ -492, 72, 556, 660, 580, 616, 772, 436, 424, -32, -324,
+ -1268, 416, -324, -80, 920, 160, 228, 724, 32, -516, 64,
+ 384, 68, -128, 136, 240, 248, -204, -68, 252, -932, -120,
+ -480, -628, -84, 192, 852, -404, -288, -132, 204, 100, 168,
+ -68, -196, -868, 460, 1080, 380, -80, 244, 0, 484, -888,
+ 64, 184, 352, 600, 460, 164, 604, -196, 320, -64, 588,
+ -184, 228, 12, 372, 48, -848, -344, 224, 208, -200, 484,
+ 128, -20, 272, -468, -840, 384, 256, -720, -520, -464, -580,
+ 112, -120, 644, -356, -208, -608, -528, 704, 560, -424, 392,
+ 828, 40, 84, 200, -152, 0, -144, 584, 280, -120, 80,
+ -556, -972, -196, -472, 724, 80, 168, -32, 88, 160, -688,
+ 0, 160, 356, 372, -776, 740, -128, 676, -248, -480, 4,
+ -364, 96, 544, 232, -1032, 956, 236, 356, 20, -40, 300,
+ 24, -676, -596, 132, 1120, -104, 532, -1096, 568, 648, 444,
+ 508, 380, 188, -376, -604, 1488, 424, 24, 756, -220, -192,
+ 716, 120, 920, 688, 168, 44, -460, 568, 284, 1144, 1160,
+ 600, 424, 888, 656, -356, -320, 220, 316, -176, -724, -188,
+ -816, -628, -348, -228, -380, 1012, -452, -660, 736, 928, 404,
+ -696, -72, -268, -892, 128, 184, -344, -780, 360, 336, 400,
+ 344, 428, 548, -112, 136, -228, -216, -820, -516, 340, 92,
+ -136, 116, -300, 376, -244, 100, -316, -520, -284, -12, 824,
+ 164, -548, -180, -128, 116, -924, -828, 268, -368, -580, 620,
+ 192, 160, 0, -1676, 1068, 424, -56, -360, 468, -156, 720,
+ 288, -528, 556, -364, 548, -148, 504, 316, 152, -648, -620,
+ -684, -24, -376, -384, -108, -920, -1032, 768, 180, -264, -508,
+ -1268, -260, -60, 300, -240, 988, 724, -376, -576, -212, -736,
+ 556, 192, 1092, -620, -880, 376, -56, -4, -216, -32, 836,
+ 268, 396, 1332, 864, -600, 100, 56, -412, -92, 356, 180,
+ 884, -468, -436, 292, -388, -804, -704, -840, 368, -348, 140,
+ -724, 1536, 940, 372, 112, -372, 436, -480, 1136, 296, -32,
+ -228, 132, -48, -220, 868, -1016, -60, -1044, -464, 328, 916,
+ 244, 12, -736, -296, 360, 468, -376, -108, -92, 788, 368,
+ -56, 544, 400, -672, -420, 728, 16, 320, 44, -284, -380,
+ -796, 488, 132, 204, -596, -372, 88, -152, -908, -636, -572,
+ -624, -116, -692, -200, -56, 276, -88, 484, -324, 948, 864,
+ 1000, -456, -184, -276, 292, -296, 156, 676, 320, 160, 908,
+ -84, -1236, -288, -116, 260, -372, -644, 732, -756, -96, 84,
+ 344, -520, 348, -688, 240, -84, 216, -1044, -136, -676, -396,
+ -1500, 960, -40, 176, 168, 1516, 420, -504, -344, -364, -360,
+ 1216, -940, -380, -212, 252, -660, -708, 484, -444, -152, 928,
+ -120, 1112, 476, -260, 560, -148, -344, 108, -196, 228, -288,
+ 504, 560, -328, -88, 288, -1008, 460, -228, 468, -836, -196,
+ 76, 388, 232, 412, -1168, -716, -644, 756, -172, -356, -504,
+ 116, 432, 528, 48, 476, -168, -608, 448, 160, -532, -272,
+ 28, -676, -12, 828, 980, 456, 520, 104, -104, 256, -344,
+ -4, -28, -368, -52, -524, -572, -556, -200, 768, 1124, -208,
+ -512, 176, 232, 248, -148, -888, 604, -600, -304, 804, -156,
+ -212, 488, -192, -804, -256, 368, -360, -916, -328, 228, -240,
+ -448, -472, 856, -556, -364, 572, -12, -156, -368, -340, 432,
+ 252, -752, -152, 288, 268, -580, -848, -592, 108, -76, 244,
+ 312, -716, 592, -80, 436, 360, 4, -248, 160, 516, 584,
+ 732, 44, -468, -280, -292, -156, -588, 28, 308, 912, 24,
+ 124, 156, 180, -252, 944, -924, -772, -520, -428, -624, 300,
+ -212, -1144, 32, -724, 800, -1128, -212, -1288, -848, 180, -416,
+ 440, 192, -576, -792, -76, -1080, 80, -532, -352, -132, 380,
+ -820, 148, 1112, 128, 164, 456, 700, -924, 144, -668, -384,
+ 648, -832, 508, 552, -52, -100, -656, 208, -568, 748, -88,
+ 680, 232, 300, 192, -408, -1012, -152, -252, -268, 272, -876,
+ -664, -648, -332, -136, 16, 12, 1152, -28, 332, -536, 320,
+ -672, -460, -316, 532, -260, 228, -40, 1052, -816, 180, 88,
+ -496, -556, -672, -368, 428, 92, 356, 404, -408, 252, 196,
+ -176, -556, 792, 268, 32, 372, 40, 96, -332, 328, 120,
+ 372, -900, -40, 472, -264, -592, 952, 128, 656, 112, 664,
+ -232, 420, 4, -344, -464, 556, 244, -416, -32, 252, 0,
+ -412, 188, -696, 508, -476, 324, -1096, 656, -312, 560, 264,
+ -136, 304, 160, -64, -580, 248, 336, -720, 560, -348, -288,
+ -276, -196, -500, 852, -544, -236, -1128, -992, -776, 116, 56,
+ 52, 860, 884, 212, -12, 168, 1020, 512, -552, 924, -148,
+ 716, 188, 164, -340, -520, -184, 880, -152, -680, -208, -1156,
+ -300, -528, -472, 364, 100, -744, -1056, -32, 540, 280, 144,
+ -676, -32, -232, -280, -224, 96, 568, -76, 172, 148, 148,
+ 104, 32, -296, -32, 788, -80, 32, -16, 280, 288, 944,
+ 428, -484
+};
--- a/src/tables.h
+++ b/src/tables.h
@@ -119,4 +119,6 @@
extern const uint8_t dav1d_obmc_masks[64];
+extern const int16_t dav1d_gaussian_sequence[2048]; // for fgs
+
#endif /* __DAV1D_SRC_TABLES_H__ */
--- a/tools/dav1d_cli_parse.c
+++ b/tools/dav1d_cli_parse.c
@@ -48,6 +48,7 @@
ARG_FRAME_THREADS,
ARG_TILE_THREADS,
ARG_VERIFY,
+ ARG_FILM_GRAIN,
};
static const struct option long_opts[] = {
@@ -62,6 +63,7 @@
{ "framethreads", 1, NULL, ARG_FRAME_THREADS },
{ "tilethreads", 1, NULL, ARG_TILE_THREADS },
{ "verify", 1, NULL, ARG_VERIFY },
+ { "filmgrain", 1, NULL, ARG_FILM_GRAIN },
{ NULL, 0, NULL, 0 },
};
@@ -86,6 +88,7 @@
" --version/-v: print version and exit\n"
" --framethreads $num: number of frame threads (default: 1)\n"
" --tilethreads $num: number of tile threads (default: 1)\n"
+ " --filmgrain enable film grain application (default: 1, except if muxer is md5)\n"
" --verify $md5: verify decoded md5. implies --muxer md5, no output\n");
exit(1);
}
@@ -124,6 +127,7 @@
memset(cli_settings, 0, sizeof(*cli_settings));
dav1d_default_settings(lib_settings);
+ int grain_specified = 0;
while ((o = getopt_long(argc, argv, short_opts, long_opts, NULL)) >= 0) {
switch (o) {
@@ -159,6 +163,11 @@
case ARG_VERIFY:
cli_settings->verify = optarg;
break;
+ case ARG_FILM_GRAIN:
+ lib_settings->apply_grain =
+ !!parse_unsigned(optarg, ARG_FILM_GRAIN, argv[0]);
+ grain_specified = 1;
+ break;
case 'v':
fprintf(stderr, "%s\n", dav1d_version());
exit(0);
@@ -176,6 +185,12 @@
cli_settings->outputfile = "-";
if (!cli_settings->muxer)
cli_settings->muxer = "md5";
+ }
+
+ if (!grain_specified && cli_settings->muxer &&
+ !strcmp(cli_settings->muxer, "md5"))
+ {
+ lib_settings->apply_grain = 0;
}
if (!cli_settings->inputfile)