ref: 09de524cb0be6afb9ce838a6dd6b6afaecc7a794
parent: bc803f00fd8c4cf4c5f882583c542d7d4c5e112d
author: Henrik Gramner <[email protected]>
date: Tue Oct 23 18:58:53 EDT 2018
Align wedge mask buffers
--- a/src/wedge.c
+++ b/src/wedge.c
@@ -83,35 +83,35 @@
{ WEDGE_OBLIQUE117, 2, 4 }, { WEDGE_OBLIQUE117, 6, 4 },
};
-static uint8_t wedge_masks_444_32x32[2 * 16 * 32 * 32];
-static uint8_t wedge_masks_444_32x16[2 * 16 * 32 * 16];
-static uint8_t wedge_masks_444_32x8[ 2 * 16 * 32 * 8];
-static uint8_t wedge_masks_444_16x32[2 * 16 * 16 * 32];
-static uint8_t wedge_masks_444_16x16[2 * 16 * 16 * 16];
-static uint8_t wedge_masks_444_16x8[ 2 * 16 * 16 * 8];
-static uint8_t wedge_masks_444_8x32[ 2 * 16 * 8 * 32];
-static uint8_t wedge_masks_444_8x16[ 2 * 16 * 8 * 16];
-static uint8_t wedge_masks_444_8x8[ 2 * 16 * 8 * 8];
+static uint8_t ALIGN(wedge_masks_444_32x32[2 * 16 * 32 * 32], 32);
+static uint8_t ALIGN(wedge_masks_444_32x16[2 * 16 * 32 * 16], 32);
+static uint8_t ALIGN(wedge_masks_444_32x8 [2 * 16 * 32 * 8], 32);
+static uint8_t ALIGN(wedge_masks_444_16x32[2 * 16 * 16 * 32], 32);
+static uint8_t ALIGN(wedge_masks_444_16x16[2 * 16 * 16 * 16], 32);
+static uint8_t ALIGN(wedge_masks_444_16x8 [2 * 16 * 16 * 8], 32);
+static uint8_t ALIGN(wedge_masks_444_8x32 [2 * 16 * 8 * 32], 32);
+static uint8_t ALIGN(wedge_masks_444_8x16 [2 * 16 * 8 * 16], 32);
+static uint8_t ALIGN(wedge_masks_444_8x8 [2 * 16 * 8 * 8], 32);
-static uint8_t wedge_masks_422_16x32[2 * 16 * 16 * 32];
-static uint8_t wedge_masks_422_16x16[2 * 16 * 16 * 16];
-static uint8_t wedge_masks_422_16x8[ 2 * 16 * 16 * 8];
-static uint8_t wedge_masks_422_8x32[ 2 * 16 * 8 * 32];
-static uint8_t wedge_masks_422_8x16[ 2 * 16 * 8 * 16];
-static uint8_t wedge_masks_422_8x8[ 2 * 16 * 8 * 8];
-static uint8_t wedge_masks_422_4x32[ 2 * 16 * 4 * 32];
-static uint8_t wedge_masks_422_4x16[ 2 * 16 * 4 * 16];
-static uint8_t wedge_masks_422_4x8[ 2 * 16 * 4 * 8];
+static uint8_t ALIGN(wedge_masks_422_16x32[2 * 16 * 16 * 32], 32);
+static uint8_t ALIGN(wedge_masks_422_16x16[2 * 16 * 16 * 16], 32);
+static uint8_t ALIGN(wedge_masks_422_16x8 [2 * 16 * 16 * 8], 32);
+static uint8_t ALIGN(wedge_masks_422_8x32 [2 * 16 * 8 * 32], 32);
+static uint8_t ALIGN(wedge_masks_422_8x16 [2 * 16 * 8 * 16], 32);
+static uint8_t ALIGN(wedge_masks_422_8x8 [2 * 16 * 8 * 8], 32);
+static uint8_t ALIGN(wedge_masks_422_4x32 [2 * 16 * 4 * 32], 32);
+static uint8_t ALIGN(wedge_masks_422_4x16 [2 * 16 * 4 * 16], 32);
+static uint8_t ALIGN(wedge_masks_422_4x8 [2 * 16 * 4 * 8], 32);
-static uint8_t wedge_masks_420_16x16[2 * 16 * 16 * 16];
-static uint8_t wedge_masks_420_16x8[ 2 * 16 * 16 * 8];
-static uint8_t wedge_masks_420_16x4[ 2 * 16 * 16 * 4];
-static uint8_t wedge_masks_420_8x16[ 2 * 16 * 8 * 16];
-static uint8_t wedge_masks_420_8x8[ 2 * 16 * 8 * 8];
-static uint8_t wedge_masks_420_8x4[ 2 * 16 * 8 * 4];
-static uint8_t wedge_masks_420_4x16[ 2 * 16 * 4 * 16];
-static uint8_t wedge_masks_420_4x8[ 2 * 16 * 4 * 8];
-static uint8_t wedge_masks_420_4x4[ 2 * 16 * 4 * 4];
+static uint8_t ALIGN(wedge_masks_420_16x16[2 * 16 * 16 * 16], 32);
+static uint8_t ALIGN(wedge_masks_420_16x8 [2 * 16 * 16 * 8], 32);
+static uint8_t ALIGN(wedge_masks_420_16x4 [2 * 16 * 16 * 4], 32);
+static uint8_t ALIGN(wedge_masks_420_8x16 [2 * 16 * 8 * 16], 32);
+static uint8_t ALIGN(wedge_masks_420_8x8 [2 * 16 * 8 * 8], 32);
+static uint8_t ALIGN(wedge_masks_420_8x4 [2 * 16 * 8 * 4], 32);
+static uint8_t ALIGN(wedge_masks_420_4x16 [2 * 16 * 4 * 16], 32);
+static uint8_t ALIGN(wedge_masks_420_4x8 [2 * 16 * 4 * 8], 32);
+static uint8_t ALIGN(wedge_masks_420_4x4 [2 * 16 * 4 * 4], 32);
const uint8_t *dav1d_wedge_masks[N_BS_SIZES][3][2][16];