shithub: cflood

Download patch

ref: 3e6431b3a15aa0c8a51f308eb96e920030e19a35
parent: 3376563bf1bead13cf8703bfe354661d6b1940ca
author: Sigrid Haflínudóttir <[email protected]>
date: Sat Jul 11 11:58:18 EDT 2020

add -b to run in black and white mode

--- a/cflood.c
+++ b/cflood.c
@@ -32,13 +32,13 @@
 	25, 35, 50, 1
 };
 
-static const ulong srccolors[NumColors] = {
-	0x6060a8ff,
-	0xf6f61dff,
-	0x46b0e0ff,
-	0x7ea020ff,
-	0xf070a0ff,
-	0xdc4a20ff
+static const ulong srccolors[NumColors][2] = {
+	{0x6060a8ff, 0x000000ff},
+	{0xf6f61dff, 0x303030ff},
+	{0x46b0e0ff, 0x606060ff},
+	{0x7ea020ff, 0x909090ff},
+	{0xf070a0ff, 0xc0c0c0ff},
+	{0xdc4a20ff, 0xf0f0f0ff},
 };
 
 static char *mstr[] = {
@@ -239,7 +239,7 @@
 static void
 usage(void)
 {
-	fprint(2, "usage: cflood [-s size] [-t turns]\n");
+	fprint(2, "usage: cflood [-b] [-s size] [-t turns]\n");
 	exits("usage");
 }
 
@@ -246,7 +246,7 @@
 void
 main(int argc, char** argv)
 {
-	int key, p, i, oldbuttons, sidmax;
+	int key, p, i, oldbuttons, sidmax, bw;
 	Event e;
 	Mouse m;
 	Menu menu;
@@ -253,6 +253,7 @@
 	Rectangle r;
 
 	sid = Ssmall;
+	bw = 0;
 	ARGBEGIN{
 	case 's':
 		sid = Scustom;
@@ -266,6 +267,9 @@
 		if(turns[sid] < 1)
 			usage();
 		break;
+	case 'b':
+		bw = 1;
+		break;
 	default:
 		usage();
 	}ARGEND
@@ -275,7 +279,7 @@
 
 	r = Rect(0, 0, 1, 1);
 	for(i = 0; i < NumColors; i++)
-		colors[i] = allocimage(display, r, CMAP8, 1, srccolors[i]);
+		colors[i] = allocimage(display, r, RGB24, 1, srccolors[i][bw]);
 
 	colora = display->white;
 	colorb = display->black;
--- a/cflood.man
+++ b/cflood.man
@@ -4,6 +4,9 @@
 .SH SYNOPSIS
 .B cflood
 [
+.I -b
+]
+[
 .I -s size
 ]
 [
@@ -24,6 +27,10 @@
 .B -t
 option sets the number of
 .IR turns .
+.PP
+With
+.B -b
+the game runs in black and white mode.
 .EE
 .PP
 There are three predefined area sizes in the game menu (invoked by button 3).