shithub: dormer

Download patch

ref: c40d66e369235ec021af570553b89bd101a42109
author: glenda <[email protected]>
date: Sat Jan 2 05:00:38 EST 2021

"init"

--- /dev/null
+++ b/canvas.c
@@ -1,0 +1,42 @@
+#include <u.h>
+#include <libc.h>
+#include <draw.h>
+#include "dormer.h"
+
+Canvas*
+canvas(int sn, int tn, long bgcol)
+{
+	int size;
+	size = sizeof(Canvas) 	
+		+ sizeof(Sprite) * sn
+		+ sizeof(Text) * tn;
+	Canvas *c = malloc(size);
+	c->si = 0;
+	c->ti = 0;
+	c->spritev = (Sprite*)(c+1);
+	c->textv = (Text*)(c->spritev+sn);
+	c->bg = allocimagemix(display, bgcol, bgcol);
+
+	vs.canvas = c;
+	return c;
+}
+
+void
+present(void)
+{
+	if(getwindow(display, Refmesg) < 0)
+		fprint(2, "can't reattach to window");
+	draw(screen, screen->r, vs.canvas->bg, 0, ZP);
+
+	int i;
+	for(i=0;i<vs.canvas->si;++i){
+		Point p = {vs.canvas->spritev[i].x, vs.canvas->spritev[i].y};
+		draw(screen, rectaddpt(screen->r, p), vs.canvas->spritev[i].image, 0, ZP);
+	}
+	for(i=0;i<vs.canvas->ti;++i){
+		Point p = {vs.canvas->textv[i].x, vs.canvas->textv[i].y};
+		draw(screen, rectaddpt(screen->r, p), vs.canvas->textv[i].image, 0, ZP);
+	}
+
+	flushimage(display, 1);
+}
\ No newline at end of file
--- /dev/null
+++ b/dormer.c
@@ -1,0 +1,42 @@
+#include <u.h>
+#include <libc.h>
+#include <draw.h>
+#include <event.h>
+#include "dormer.h"
+
+static ulong keys;
+static Event e;
+
+void
+eresized(int new)
+{
+	USED(new);
+	present();
+}
+
+void
+winit()
+{
+	if(initdraw(0, 0, dm.title) < 0){
+		fprint(2, "%s: initdraw failed: %r\n", dm.title);
+		exits("initdraw");
+	}
+
+	keys = Emouse|Ekeyboard;
+	einit(keys);
+}
+
+void
+readev()
+{
+	if(ecanread(keys)){
+		dm.ev = eread(keys, &e);
+		dm.key = e.kbdc;
+		dm.btn = e.mouse.buttons;
+		dm.x = e.mouse.xy.x;
+		dm.y = e.mouse.xy.y;
+	}else{
+		dm.ev = 0;
+	}
+}
+
--- /dev/null
+++ b/dormer.h
@@ -1,0 +1,59 @@
+typedef struct Dormer Dormer;
+typedef struct Visage Visage;
+typedef struct Canvas Canvas;
+typedef struct Sprite Sprite;
+typedef struct Text Text;
+
+struct Dormer
+{
+	void *dis;
+	void *win;
+	char *title;
+	int ev;
+	int key;
+	int btn;
+	int x, y;
+	int width;
+	int height;
+	int screen;
+	int cursor;
+} dm;
+
+struct Visage
+{
+	void *ctx;
+	Canvas *canvas;
+} vs;
+
+struct Sprite
+{
+	void *image;
+	int x, y;
+};
+
+struct Text
+{
+	void *image;
+	void *ft;
+	char *str;
+	int x, y;
+};
+
+struct Canvas
+{
+	void *bg;
+	Sprite *spritev;
+	Text *textv;
+	int si, ti;
+};
+
+extern void winit(void);
+extern void readev(void);
+
+extern void present(void);
+extern Canvas *canvas(int sn, int tn, long fgcol);
+extern Sprite *mksprite(Canvas *c, char *path);
+extern void mvsprite(Sprite *s, int x, int y);
+extern Text *mktext(Canvas *c, char *str, char *ft, int x, int y, long bgcol);
+
+
--- /dev/null
+++ b/mkfile
@@ -1,0 +1,11 @@
+</$objtype/mkfile
+TARG=test
+OFILES=\
+	test.$O\
+	dormer.$O\
+	canvas.$O\
+	sprite.$O\
+	text.$O
+HFILES=\
+	dormer.h
+</sys/src/cmd/mkone
\ No newline at end of file
--- /dev/null
+++ b/sprite.c
@@ -1,0 +1,20 @@
+#include <u.h>
+#include <libc.h>
+#include <draw.h>
+#include <stdio.h>
+#include "dormer.h"
+
+Sprite*
+mksprite(Canvas *c, char *path)
+{
+	c->spritev[c->si].image = readimage(display, open(path, OREAD), 0);
+	Sprite *s = &c->spritev[c->si++];
+	return s;
+}
+
+void
+mvsprite(Sprite *s, int x, int y)
+{
+	s->x = x;
+	s->y = y;
+}
--- /dev/null
+++ b/test.c
@@ -1,0 +1,54 @@
+#include <u.h>
+#include <libc.h>
+#include <draw.h>
+#include <event.h>
+#include <keyboard.h>
+#include "dormer.h"
+
+/* TODO: resize and rotate sprites,
+ *		 handle rgba,
+ *		 play audio,
+ *		 timer (?),
+ *		 animate sprites
+ */
+
+void
+main()
+{
+	int y = 300;
+
+	winit();
+
+	Canvas *c = canvas(3, 2, DBlue);
+	Sprite *black = mksprite(c, "res/glenda4.im");
+	Sprite *white = mksprite(c, "res/glenda.im");
+	Sprite *space = mksprite(c, "res/glenda3.im");
+	mvsprite(black, 100, 100);
+	mvsprite(white, 200, y--);
+	mvsprite(space, 400, 100);
+
+	mktext(c, "helo rofik", "/lib/font/bit/lucidasans/unicode.7.font", 100, 100, DRed);
+	mktext(c, "second", "/lib/font/bit/lucidasans/unicode.7.font", 0, 0, DTransparent);
+
+	present();
+
+	for(;;){
+		readev();
+		switch(dm.ev){
+		case 0:
+			break;
+		case Emouse:
+			break;
+		case Ekeyboard:
+			if(dm.key == 'q'){
+				free(c);
+				exits(0);
+			}
+			if(dm.key == 'w'){
+				mvsprite(white, 200, y--);
+				present();
+			}
+			break;
+		}
+	}
+}
--- /dev/null
+++ b/text.c
@@ -1,0 +1,23 @@
+#include <u.h>
+#include <libc.h>
+#include <draw.h>
+#include "dormer.h"
+
+Text*
+mktext(Canvas *c, char *str, char *ft, int x, int y, long fgcol)
+{
+	Image *fg;
+	Image *im;
+	c->textv[c->ti].ft = openfont(display, ft);
+	c->textv[c->ti].x = x;
+	c->textv[c->ti].y = y;
+	fg = allocimage(display, Rect(0,0,1,1), CMAP8, 1, fgcol);
+
+	Point size = stringsize(c->textv[c->ti].ft, str);
+	c->textv[c->ti].image = allocimage(display, (Rectangle){(Point){0,0},size}, RGBA32, 0, DTransparent);
+	im = c->textv[c->ti].image;
+
+	string(im, (Point){0,0}, fg, ZP, c->textv[c->ti].ft, str);
+	Text *tx = &c->textv[c->ti++];
+	return tx;
+}