ref: 1c93e86c01eaad0143ee193cf11dec5dee82b6c9
parent: 77043bdafc8d7cec0dac4b9375885be2f323f4f9
author: rodri <[email protected]>
date: Wed Jun 24 04:14:16 EDT 2020
ptinpoly: fix colors and polygon countour.
--- a/ptinpoly.c
+++ b/ptinpoly.c
@@ -41,8 +41,9 @@
{
poly->pts = realloc(poly->pts, ++poly->npts*sizeof(Point2));
poly->pts[poly->npts-1] = p;
- poly->scrpts = realloc(poly->scrpts, poly->npts*sizeof(Point));
+ poly->scrpts = realloc(poly->scrpts, (poly->npts+1)*sizeof(Point));
poly->scrpts[poly->npts-1] = toscreen(p);
+ poly->scrpts[poly->npts] = poly->scrpts[0]; /* close the polygon */
}
Polygon*
@@ -58,9 +59,10 @@
poly->npts = 0;
}else{
poly->pts = pts;
- poly->scrpts = malloc(npts*sizeof(Point));
+ poly->scrpts = malloc((npts+1)*sizeof(Point));
for(i = 0; i < npts; i++)
poly->scrpts[i] = toscreen(poly->pts[i]);
+ poly->scrpts[npts] = poly->scrpts[0]; /* close the polygon */
poly->npts = npts;
}
poly->push = polygonpush;
@@ -97,7 +99,7 @@
{
pal[PCBg] = allocimage(display, UR, screen->chan, 1, DWhite);
pal[PCFg] = allocimage(display, UR, screen->chan, 1, DBlack);
- pal[PCPoly] = allocimage(display, UR, screen->chan, 1, DPaleblue);
+ pal[PCPoly] = allocimage(display, UR, screen->chan, 1, DPalebluegreen);
pal[PCPolydark] = allocimage(display, UR, screen->chan, 1, DDarkblue);
pal[PCAux] = allocimage(display, UR, screen->chan, 1, DRed);
}
@@ -122,8 +124,8 @@
lockdisplay(display);
draw(screen, screen->r, pal[PCBg], nil, ZP);
fillpoly(screen, thepoly->scrpts, thepoly->npts, 1, pal[PCPoly], ZP);
- poly(screen, thepoly->scrpts, thepoly->npts, Enddisc, Enddisc, 1, pal[PCPolydark], ZP);
- for(i = 0; i < thepoly->npts; i++)
+ poly(screen, thepoly->scrpts, thepoly->npts > 0? thepoly->npts+1: 0, Enddisc, Enddisc, 1, pal[PCPolydark], ZP);
+ for(i = 0; thepoly->npts > 0 && i < thepoly->npts+1; i++)
fillellipse(screen, thepoly->scrpts[i], 2, 2, pal[PCPolydark], ZP);
fillellipse(screen, toscreen(thepoint), 2, 2, pal[PCAux], ZP);
drawbanner();