ref: 2aa076933897c693f2b6c977c521f7b7f21c121d
parent: f1a31b134c8a03fac753f9ae1b3ee83bbab1d8a5
author: Bernhard Schelling <[email protected]>
date: Tue Oct 17 19:47:15 EDT 2017
Added tst_bank_* functons to play by instrument bank and preset number instead of preset index
--- a/tsf.h
+++ b/tsf.h
@@ -94,14 +94,17 @@
TSFDEF void tsf_close(tsf* f);
// Returns the preset index from a bank and preset number, or -1 if it does not exist in the loaded SoundFont
-TSFDEF int tsf_get_presetindex(tsf* f, int bank, int preset_number);
+TSFDEF int tsf_get_presetindex(const tsf* f, int bank, int preset_number);
// Returns the number of presets in the loaded SoundFont
-TSFDEF int tsf_get_presetcount(tsf* f);
+TSFDEF int tsf_get_presetcount(const tsf* f);
// Returns the name of a preset index >= 0 and < tsf_get_presetcount()
-TSFDEF const char* tsf_get_presetname(tsf* f, int preset_index);
+TSFDEF const char* tsf_get_presetname(const tsf* f, int preset_index);
+// Returns the name of a preset by bank and preset number
+TSFDEF const char* tsf_bank_get_presetname(const tsf* f, int bank, int preset_number);
+
// Supported output modes by the render methods
enum TSFOutputMode
{
@@ -127,13 +130,16 @@
// Start playing a note
// preset_index: preset index >= 0 and < tsf_get_presetcount()
-// can also be looked up by bank with tsf_get_presetindex
// key: note value between 0 and 127 (60 being middle C)
// vel: velocity as a float between 0.0 (equal to note off) and 1.0 (full)
+// bank: instrument bank number (alternative to preset_index)
+// preset_number: preset number (alternative to preset_index)
TSFDEF void tsf_note_on(tsf* f, int preset_index, int key, float vel);
+TSFDEF void tsf_bank_note_on(tsf* f, int bank, int preset_number, int key, float vel);
// Stop playing a note
TSFDEF void tsf_note_off(tsf* f, int preset_index, int key);
+TSFDEF void tsf_bank_note_off(tsf* f, int bank, int preset_number, int key);
// Render output samples into a buffer
// You can either render as signed 16-bit values (tsf_render_short) or
@@ -1097,9 +1103,9 @@
TSF_FREE(f);
}
-TSFDEF int tsf_get_presetindex(tsf* f, int bank, int preset_number)
+TSFDEF int tsf_get_presetindex(const tsf* f, int bank, int preset_number)
{
- struct tsf_preset *presets;
+ const struct tsf_preset *presets;
int i, iMax;
for (presets = f->presets, i = 0, iMax = f->presetNum; i < iMax; i++)
if (presets[i].preset == preset_number && presets[i].bank == bank)
@@ -1107,16 +1113,21 @@
return -1;
}
-TSFDEF int tsf_get_presetcount(tsf* f)
+TSFDEF int tsf_get_presetcount(const tsf* f)
{
return f->presetNum;
}
-TSFDEF const char* tsf_get_presetname(tsf* f, int preset)
+TSFDEF const char* tsf_get_presetname(const tsf* f, int preset)
{
return (preset < 0 || preset >= f->presetNum ? TSF_NULL : f->presets[preset].presetName);
}
+TSFDEF const char* tsf_bank_get_presetname(const tsf* f, int bank, int preset_number)
+{
+ return tsf_get_presetname(f, tsf_get_presetindex(f, bank, preset_number));
+}
+
TSFDEF void tsf_set_output(tsf* f, enum TSFOutputMode outputmode, int samplerate, float globalgaindb)
{
f->outSampleRate = (float)(samplerate >= 1 ? samplerate : 44100.0f);
@@ -1204,6 +1215,11 @@
}
}
+TSFDEF void tsf_bank_note_on(tsf* f, int bank, int preset_number, int key, float vel)
+{
+ tsf_note_on(f, tsf_get_presetindex(f, bank, preset_number), key, vel);
+}
+
TSFDEF void tsf_note_off(tsf* f, int preset_index, int key)
{
struct tsf_voice *v = f->voices, *vEnd = v + f->voiceNum;
@@ -1210,6 +1226,11 @@
for (; v != vEnd; v++)
if (v->playingPreset == preset_index && v->playingKey == key)
tsf_voice_end(v, f->outSampleRate);
+}
+
+TSFDEF void tsf_bank_note_off(tsf* f, int bank, int preset_number, int key)
+{
+ tsf_note_off(f, tsf_get_presetindex(f, bank, preset_number), key);
}
TSFDEF void tsf_render_short(tsf* f, short* buffer, int samples, int flag_mixing)