shithub: sce

Download patch

ref: b09e7e2594189a32716c9c202b42cd33dc8257f2
parent: 5fc2eb49dfbd74b98298494e6b153edde1f8bc62
author: qwx <[email protected]>
date: Tue Sep 22 06:51:57 EDT 2020

grp: experimental pcx palette support

unless we do palette remapping like scbw does, which would
add a ton of complexity to the drawing code, as well as
essentially requiring a special image format or using the
grp files directly and modifying them at runtime, we can
only guess how to use partially transparent sprites.

after countless experiments, i've settled on just generating
a best-effort image with an alpha channel, for which we'll
just do alpha-blending in drw, something simple and easy to
implement.
palette remapping is undocumented, but i'm guessing that the
basic palette is on the first row, and the sprite indices are
actually palette indices, changing the pixel value to a
precomputed value taking into account the  transparency  in
the sprite.  these palettes are per-tileset, another source
of complexity.
with trial and error, we select the column with the best
looking color, then compute transparency values by fitting an
exponential curve with a plateau, to emulate a bias towards
highly opaque values on the upper end and highly transparent
values on the low end.  it looks sort of ok.

overall, the seems like the simplest approach to the problem,
but maybe there exists a better one.
i've failed to identify a better trade-off between simplicity
and graphical fidelity.

--- a/utils/grp.c
+++ b/utils/grp.c
@@ -1,6 +1,7 @@
 #include <u.h>
 #include <libc.h>
 #include <draw.h>
+#include <memdraw.h>
 #include <bio.h>
 
 typedef struct Hdr Hdr;
@@ -12,7 +13,7 @@
 	u32int ofs;
 };
 
-int split;
+int split, pcx, npal, idxonly;
 Biobuf *bf;
 uchar *bufp;
 u32int pal[256], bgcol = 0xffff00;
@@ -31,6 +32,8 @@
 void
 putcol(u32int c)
 {
+	if(pcx)
+		*bufp++ = c >> 24;
 	*bufp++ = c >> 16;
 	*bufp++ = c >> 8;
 	*bufp++ = c;
@@ -65,6 +68,60 @@
 }
 
 void
+getpcxpal(char *f)
+{
+	int i, n, a, fd;
+	uchar *buf, *bp;
+	u32int v, *p;
+	Memimage *im, *im1;
+
+	if((fd = open(f, OREAD)) < 0)
+		sysfatal("getpcxpal: %r");
+	if(memimageinit() < 0)
+		sysfatal("memimageinit: %r");
+	if((im = readmemimage(fd)) == nil)
+		sysfatal("readmemimage: %r");
+	close(fd);
+	if(im->chan != RGBA32){
+		if((im1 = allocmemimage(im->r, RGBA32)) == nil)
+			sysfatal("allocmemimage: %r");
+		memfillcolor(im1, DBlack);
+		memimagedraw(im1, im1->r, im, im->r.min, memopaque, ZP, S);
+		freememimage(im);
+		im = im1;
+	}
+	if(Dx(im->r) != 256)
+		sysfatal("invalid pcx palette: %d columns", Dx(im->r));
+	n = Dx(im->r) * Dy(im->r);
+	npal = Dy(im->r);
+	buf = emalloc(n * sizeof *pal);
+	if(unloadmemimage(im, im->r, buf, n * sizeof *pal) < 0)
+		sysfatal("unloadmemimage: %r");
+	freememimage(im);
+	/* FIXME */
+	//for(i=0, p=pal, bp=buf; i<npal; i++, p++, bp+=256*4){
+	for(i=0, p=pal, bp=buf+20*4; i<npal; i++, p++, bp+=256*4){
+		v = bp[1] << 16 | bp[2]<<8 | bp[3];
+		a = 0x7f;
+		switch(npal){
+		case 63:
+			if(i > 47)
+				a = (0xff + 1) / (1 + exp(-i + 48 - 3.4) / 0.75);
+			else
+				a = (0xff + 1) / (1 + exp(-i + 10.0) / 2.2);
+			break;
+		/* FIXME */
+		case 40: a = i < 33 ? 0xff * i / 32 : 0xff * (6 - (i - 33)) / 6; break;
+		case 32: a = 0xff * i / 30; a = a > 0xff ? 0xff : a; break;
+		case 1: break;
+		default: sysfatal("unknown palette size %d", npal);
+		}
+		*p = a<<24 | v;
+	}
+	free(buf);
+}
+
+void
 getpal(char *f)
 {
 	uchar u[3];
@@ -84,10 +141,19 @@
 void
 usage(void)
 {
-	fprint(2, "usage: %s [-s] [-b bgcol] pal pic\n", argv0);
+	fprint(2, "usage: %s [-csx] [-b bgcol] pal pic\n", argv0);
 	exits("usage");
 }
 
+/* unpack a GRP file containing sprites.
+ * palette may be a plain file with 256 RGB24 entries (3*256 bytes)
+ * or a decoded PCX image serving as a palette.
+ * in that last case, palette must be provided in image(6) format,
+ * and palette indexes in the grp reference a column (palette) in
+ * the PCX image, which is used to implement transparency.
+ * we use the first column to set color and an alpha value for
+ * compositing, rather than use remapping with the PCX palette.
+ */
 void
 main(int argc, char **argv)
 {
@@ -101,12 +167,17 @@
 
 	ARGBEGIN{
 	case 'b': bgcol = strtoul(EARGF(usage()), nil, 0); break;
+	case 'c': idxonly = 1; break;
 	case 's': split = 1; break;
+	case 'x': pcx = 1; break;
 	default: usage();
 	}ARGEND
 	if(argv[0] == nil || argv[1] == nil)
 		usage();
-	getpal(argv[0]);
+	if(pcx)
+		getpcxpal(argv[0]);
+	else
+		getpal(argv[0]);
 	if((fd = open(argv[1], OREAD)) < 0)
 		sysfatal("open: %r");
 	if((bf = Bfdopen(fd, OREAD)) == nil)
@@ -116,7 +187,7 @@
 	maxy = get16();
 	bo = nil;
 	h = emalloc(ni * sizeof *h);
-	buf = emalloc(maxx * maxy * 3 * (split ? 1 : ni));
+	buf = emalloc(maxx * maxy * sizeof(u32int) * (split ? 1 : ni));
 	ofs = emalloc(maxy * sizeof *ofs);
 	s = emalloc(strlen(argv[1]) + strlen(".00000.bit"));
 	for(hp=h; hp<h+ni; hp++){
@@ -129,12 +200,13 @@
 	bufp = buf;
 	if(!split && (bo = Bfdopen(1, OWRITE)) == nil)
 		sysfatal("Bfdopen: %r");
+	chantostr(c, pcx ? RGBA32 : RGB24);
 	for(hp=h; hp<h+ni; hp++){
 		if(split){
 			sprint(s, "%s.%05zd.bit", argv[1], hp-h);
 			if((bo = Bopen(s, OWRITE)) == nil)
 				sysfatal("Bfdopen: %r");
-			Bprint(bo, "%11s %11d %11d %11d %11d ", chantostr(c, RGB24),
+			Bprint(bo, "%11s %11d %11d %11d %11d ", c,
 				hp->dx, hp->dy, hp->dx+hp->w, hp->dy+hp->h);
 		}
 		Bseek(bf, hp->ofs, 0);
@@ -162,12 +234,25 @@
 					n &= 0x3f;
 					x += n;
 					i = get8();
-					while(n-- > 0)
-						putcol(pal[i]);
+					if(pcx && --i >= npal)
+						sysfatal("invalid pal index %d", i);
+					while(n-- > 0){
+						if(!idxonly)
+							putcol(pal[i]);
+						else
+							putcol(0xff0000 | i);
+					}
 				}else{
 					x += i;
-					while(n-- > 0)
-						putcol(pal[get8()]);
+					while(n-- > 0){
+						i = get8();
+						if(pcx && --i >= npal)
+							sysfatal("invalid pal index %d", i);
+						if(!idxonly)
+							putcol(pal[i]);
+						else
+							putcol(0xff0000 | i);
+					}
 				}
 			}
 			if(!split)
@@ -185,7 +270,7 @@
 		}
 	}
 	if(!split){
-		Bprint(bo, "%11s %11d %11d %11d %11d ", chantostr(c, RGB24), 0, 0, maxx, maxy * ni);
+		Bprint(bo, "%11s %11d %11d %11d %11d ", c, 0, 0, maxx, maxy * ni);
 		Bwrite(bo, buf, bufp - buf);
 		Bterm(bo);
 	}