ref: 219ea3130072f8e0fed4bd78d3d5eb668f698a13
parent: c0f37dd92b13f2463a38b17e51f5cf26a4a041c0
author: qwx <[email protected]>
date: Sat Nov 20 21:01:14 EST 2021
sim: rudimentary gather command/state
--- a/com.c
+++ b/com.c
@@ -74,6 +74,40 @@
}
static int
+reqgather(uchar *p, uchar *e)
+{
+ int n;
+ Point click;
+ Mobj reqm, reqt, *mo, *tgt;
+
+ if((n = unpack(p, e, "dldd dd dldd",
+ &reqm.idx, &reqm.uuid, &reqm.x, &reqm.y,
+ &click.x, &click.y,
+ &reqt.idx, &reqt.uuid, &reqt.x, &reqt.y)) < 0)
+ return -1;
+ if((mo = mobjfromreq(&reqm)) == nil)
+ return -1;
+ if((mo->o->f & Fgather) == 0){
+ werrstr("reqgather: object %M not a gatherer", mo);
+ return -1;
+ }
+ if((mo->o->f & Fimmutable) || mo->o->speed == 0.0){
+ werrstr("reqgather: object %M can't move", mo);
+ return -1;
+ }
+ if((tgt = mobjfromreq(&reqt)) == nil)
+ return -1;
+ if(click.x >= nodemapwidth || click.y >= nodemapheight){
+ werrstr("reqgather: invalid location %d,%d", click.x, click.y);
+ return -1;
+ }
+ clearcommands(mo);
+ if(pushgathercommand(click, mo, tgt) < 0)
+ return -1;
+ return n;
+}
+
+static int
reqmovenear(uchar *p, uchar *e)
{
int n;
@@ -166,10 +200,11 @@
while(p < e){
type = *p++;
switch(type){
- case Tpause: fn = reqpause; break;
- case Tmove: fn = reqmove; break;
- case Tmovenear: fn = reqmovenear; break;
- case Teom:
+ case CTpause: fn = reqpause; break;
+ case CTmove: fn = reqmove; break;
+ case CTmovenear: fn = reqmovenear; break;
+ case CTgather: fn = reqgather; break;
+ case CTeom:
if(p < e)
fprint(2, "parsemsg: trailing data\n");
return 0;
@@ -247,17 +282,33 @@
void
endmsg(Msg *m)
{
- packmsg(m, "h", Teom);
+ packmsg(m, "h", CTeom);
pack(m->buf, m->buf + Hdrsz, "s", m->sz - Hdrsz);
}
int
+sendgather(Mobj *mo, Point click, Mobj *tgt)
+{
+ Msg *m;
+
+ m = getclbuf();
+ if(packmsg(m, "h dldd dd dldd", CTgather,
+ mo->idx, mo->uuid, mo->x, mo->y,
+ click.x, click.y,
+ tgt->idx, tgt->uuid, tgt->x, tgt->y) < 0){
+ fprint(2, "sendgather: %r\n");
+ return -1;
+ }
+ return 0;
+}
+
+int
sendmovenear(Mobj *mo, Point click, Mobj *tgt)
{
Msg *m;
m = getclbuf();
- if(packmsg(m, "h dldd dd dldd", Tmovenear,
+ if(packmsg(m, "h dldd dd dldd", CTmovenear,
mo->idx, mo->uuid, mo->x, mo->y,
click.x, click.y,
tgt->idx, tgt->uuid, tgt->x, tgt->y) < 0){
@@ -273,7 +324,7 @@
Msg *m;
m = getclbuf();
- if(packmsg(m, "h dldd dd", Tmove,
+ if(packmsg(m, "h dldd dd", CTmove,
mo->idx, mo->uuid, mo->x, mo->y,
tgt.x, tgt.y) < 0){
fprint(2, "sendmove: %r\n");
@@ -288,7 +339,7 @@
Msg *m;
m = getclbuf();
- if(packmsg(m, "h", Tpause) < 0){
+ if(packmsg(m, "h", CTpause) < 0){
fprint(2, "sendpause: %r\n");
return -1;
}
--- a/dat.h
+++ b/dat.h
@@ -95,6 +95,7 @@
Fmech = 1<<1,
Fair = 1<<2,
Fbuild = 1<<3,
+ Fgather = 1<<4,
Fresource = 1<<14,
Fimmutable = 1<<15,
};
@@ -114,6 +115,7 @@
/* unit */
OSidle = OState0,
OSmove = OState1,
+ OSgather = OState2,
/* resource */
OSrich = OState0,
@@ -192,10 +194,11 @@
Point goal;
Mobj *target1;
Mobj *target2;
+ vlong tc;
int (*initfn)(Mobj*);
void (*stepfn)(Mobj*);
void (*cleanupfn)(Mobj*);
- void (*nextfn)(Mobj*);
+ int (*nextfn)(Mobj*);
};
struct Mobj{
Obj *o;
@@ -256,11 +259,12 @@
extern int scale;
enum{
- Tquit = 0x1f,
- Tpause,
- Tmove,
- Tmovenear,
- Teom,
+ CTquit = 0x1f,
+ CTpause,
+ CTmove,
+ CTmovenear,
+ CTgather,
+ CTeom,
Nbuf = 4096,
};
--- a/drw.c
+++ b/drw.c
@@ -56,7 +56,7 @@
}
void
-select(Point p)
+doselect(Point p)
{
int i;
@@ -68,7 +68,7 @@
}
void
-move(Point p)
+domove(Point p)
{
int i;
Point vp;
--- a/fns.h
+++ b/fns.h
@@ -9,6 +9,8 @@
void stepsnd(void);
void initsnd(void);
void linktomap(Mobj*);
+int pushgathercommand(Point, Mobj*, Mobj*);
+int pushmove(Mobj*);
int pushmovecommand(Point, Mobj*, Mobj*);
void resourcestate(Mobj*);
void idlestate(Mobj*);
@@ -28,8 +30,8 @@
void packcl(char*, ...);
Msg* getclbuf(void);
void dopan(Point);
-void select(Point);
-void move(Point);
+void doselect(Point);
+void domove(Point);
void compose(int, int, u32int);
void redraw(void);
void updatefb(void);
--- a/fs.c
+++ b/fs.c
@@ -503,26 +503,26 @@
}
enum{
- Tmapobj,
- Tobj,
- Tattack,
- Tresource,
- Tspawn,
- Ttileset,
- Tmap,
- Tspr,
- Tgather,
+ TBmapobj,
+ TBobj,
+ TBattack,
+ TBresource,
+ TBspawn,
+ TBtileset,
+ TBmap,
+ TBspr,
+ TBgather,
};
Table table[] = {
- [Tmapobj] {"mapobj", readmapobj, 4, &nobjp},
- [Tobj] {"obj", readobj, 17, &nobj},
- [Tattack] {"attack", readattack, 4, &nattack},
- [Tresource] {"resource", readresource, -1, &nresource},
- [Tspawn] {"spawn", readspawn, -1, nil},
- [Ttileset] {"tileset", readtileset, 1, nil},
- [Tmap] {"map", readmap, -1, &mapheight},
- [Tspr] {"spr", readspr, -1, nil},
- [Tgather] {"gather", readgather, -1, nil},
+ [TBmapobj] {"mapobj", readmapobj, 4, &nobjp},
+ [TBobj] {"obj", readobj, 17, &nobj},
+ [TBattack] {"attack", readattack, 4, &nattack},
+ [TBresource] {"resource", readresource, -1, &nresource},
+ [TBspawn] {"spawn", readspawn, -1, nil},
+ [TBtileset] {"tileset", readtileset, 1, nil},
+ [TBmap] {"map", readmap, -1, &mapheight},
+ [TBspr] {"spr", readspr, -1, nil},
+ [TBgather] {"gather", readgather, -1, nil},
};
static int
--- a/mkfile
+++ b/mkfile
@@ -12,6 +12,7 @@
pheap.$O\
sce.$O\
sim.$O\
+ sim.gather.$O\
sim.idle.$O\
sim.move.$O\
sim.resource.$O\
--- a/sce.c
+++ b/sce.c
@@ -219,11 +219,11 @@
case Amouse:
qlock(&drawlock); /* just for security */
if(me.b & 1)
- select(me);
+ doselect(me);
if(me.b & 2)
dopan(me.Δ);
if(me.b & 4)
- move(me);
+ domove(me);
qunlock(&drawlock);
flushcl();
break;
--- a/sce/sce.db
+++ b/sce/sce.db
@@ -7,8 +7,8 @@
attack,spines,5,10,22
attack,glave wurm,9,96,30
# obj: name, flags, w, h, hp, def, vis, cost[3], time, attack[2], speed, accel, halt, turn
-obj,scv,0x3,4,4,60,0,224,1,50,0,20,fusion cutter,,4.92,67,12227,40
-obj,drone,0x1,4,4,40,0,224,1,50,0,20,spines,,4.92,67,12227,40
+obj,scv,0x13,4,4,60,0,224,1,50,0,20,fusion cutter,,4.92,67,12227,40
+obj,drone,0x11,4,4,40,0,224,1,50,0,20,spines,,4.92,67,12227,40
obj,mutalisk,0x5,4,4,120,0,224,2,100,100,600,glave wurm,glave wurm,6.67,67,21745,40
obj,control,0x8,16,12,1500,1,1,10,400,0,1800,,,0,0,0,0
obj,hatchery,0x8,16,12,1250,1,1,10,300,0,1800,,,0,0,0,0
--- a/sim.c
+++ b/sim.c
@@ -11,6 +11,7 @@
char *statename[OSend] = {
[OSidle] "idle",
[OSmove] "moving",
+ [OSgather] "gathering",
};
static Mobjl mobjl0 = {.l = &mobjl0, .lp = &mobjl0}, *mobjl = &mobjl0;
@@ -71,9 +72,10 @@
c = mo->cmds;
if(c->cleanupfn != nil)
c->cleanupfn(mo);
- if(c->nextfn != nil)
- c->nextfn(mo);
- else
+ if(c->nextfn != nil){
+ c->initfn = c->nextfn;
+ mo->state = OSskymaybe;
+ }else
popcommand(mo);
}
--- /dev/null
+++ b/sim.gather.c
@@ -1,0 +1,63 @@
+#include <u.h>
+#include <libc.h>
+#include <draw.h>
+#include "dat.h"
+#include "fns.h"
+
+/* thanks: https://makingcomputerdothings.com/brood-war-api-the-comprehensive-guide-unit-movement-and-worker-behavios/ */
+/* FIXME: additional bullshit logic */
+
+enum{
+ Tgather = 75, /* FIXME: 37 for gas, define in db? */
+ Namount = 8,
+};
+
+static void
+cleanup(Mobj *)
+{
+}
+
+static void
+step(Mobj *mo)
+{
+ Command *c;
+
+ c = mo->cmds;
+ if(++c->tc >= Tgather){
+ nextstate(mo);
+ return;
+ }
+ // FIXME: butts
+}
+
+static int
+pushgather(Mobj *mo)
+{
+ Command *c;
+
+ c = mo->cmds;
+ /* FIXME: check if resource still exists? (and amount >0) (needs despawning/death) */
+ c->cleanupfn = cleanup;
+ c->stepfn = step;
+ c->nextfn = nil;
+ c->tc = 0;
+ mo->state = OSgather;
+ return 0;
+}
+
+int
+pushgathercommand(Point goal, Mobj *mo, Mobj *target)
+{
+ Command *c;
+
+ if((c = pushcommand(mo)) == nil){
+ fprint(2, "pushmovecommand: %r\n");
+ return -1;
+ }
+ c->name = "gather";
+ c->initfn = pushmove;
+ c->goal = goal;
+ c->target1 = target;
+ c->nextfn = pushgather;
+ return 0;
+}
--- a/sim.move.c
+++ b/sim.move.c
@@ -286,7 +286,7 @@
}
int
-newmove(Mobj *mo)
+pushmove(Mobj *mo)
{
Point goal;
Command *c;
@@ -312,7 +312,7 @@
return -1;
}
c->name = "move";
- c->initfn = newmove;
+ c->initfn = pushmove;
c->goal = goal;
c->target1 = target;
c->nextfn = nil;