ref: bea7b7bf8ccbc2bc41906517079e76fcfb31cb5a
dir: /code/bspc/l_qfiles.h/
/* =========================================================================== Copyright (C) 1999-2005 Id Software, Inc. This file is part of Quake III Arena source code. Quake III Arena source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Quake III Arena source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Foobar; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ #include "../qcommon/unzip.h" #define QFILETYPE_UNKNOWN 0x8000 #define QFILETYPE_PAK 0x0001 #define QFILETYPE_PK3 0x0002 #define QFILETYPE_BSP 0x0004 #define QFILETYPE_MAP 0x0008 #define QFILETYPE_MDL 0x0010 #define QFILETYPE_MD2 0x0020 #define QFILETYPE_MD3 0x0040 #define QFILETYPE_WAL 0x0080 #define QFILETYPE_WAV 0x0100 #define QFILETYPE_AAS 0x4000 #define QFILEEXT_UNKNOWN "" #define QFILEEXT_PAK ".PAK" #define QFILEEXT_PK3 ".PK3" #define QFILEEXT_SIN ".SIN" #define QFILEEXT_BSP ".BSP" #define QFILEEXT_MAP ".MAP" #define QFILEEXT_MDL ".MDL" #define QFILEEXT_MD2 ".MD2" #define QFILEEXT_MD3 ".MD3" #define QFILEEXT_WAL ".WAL" #define QFILEEXT_WAV ".WAV" #define QFILEEXT_AAS ".AAS" //maximum path length #ifndef _MAX_PATH #define _MAX_PATH 1024 #endif //for Sin packs #define MAX_PAK_FILENAME_LENGTH 120 #define SINPAKHEADER (('K'<<24)+('A'<<16)+('P'<<8)+'S') typedef struct { char name[MAX_PAK_FILENAME_LENGTH]; int filepos, filelen; } dsinpackfile_t; typedef struct quakefile_s { char pakfile[_MAX_PATH]; char filename[_MAX_PATH]; char origname[_MAX_PATH]; int zipfile; int type; int offset; int length; unz_s zipinfo; struct quakefile_s *next; } quakefile_t; //returns the file extension for the given type char *QuakeFileTypeExtension(int type); //returns the file type for the given extension int QuakeFileExtensionType(char *extension); //return the Quake file type for the given file int QuakeFileType(char *filename); //returns true if the filename complies to the filter int FileFilter(char *filter, char *filename, int casesensitive); //find Quake files using the given filter quakefile_t *FindQuakeFiles(char *filter); //load the given Quake file, returns the length of the file int LoadQuakeFile(quakefile_t *qf, void **bufferptr); //read part of a Quake file into the buffer int ReadQuakeFile(quakefile_t *qf, void *buffer, int offset, int length);