ref: bea7b7bf8ccbc2bc41906517079e76fcfb31cb5a
dir: /code/bspc/l_bsp_q2.c/
/* =========================================================================== Copyright (C) 1999-2005 Id Software, Inc. This file is part of Quake III Arena source code. Quake III Arena source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Quake III Arena source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Foobar; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ #include "l_cmd.h" #include "l_math.h" #include "l_mem.h" #include "l_log.h" #include "l_poly.h" #include "../botlib/l_script.h" #include "q2files.h" #include "l_bsp_q2.h" #include "l_bsp_ent.h" #define q2_dmodel_t dmodel_t #define q2_lump_t lump_t #define q2_dheader_t dheader_t #define q2_dmodel_t dmodel_t #define q2_dvertex_t dvertex_t #define q2_dplane_t dplane_t #define q2_dnode_t dnode_t #define q2_texinfo_t texinfo_t #define q2_dedge_t dedge_t #define q2_dface_t dface_t #define q2_dleaf_t dleaf_t #define q2_dbrushside_t dbrushside_t #define q2_dbrush_t dbrush_t #define q2_dvis_t dvis_t #define q2_dareaportal_t dareaportal_t #define q2_darea_t darea_t #define q2_nummodels nummodels #define q2_dmodels dmodels #define q2_numleafs numleafs #define q2_dleafs dleafs #define q2_numplanes numplanes #define q2_dplanes dplanes #define q2_numvertexes numvertexes #define q2_dvertexes dvertexes #define q2_numnodes numnodes #define q2_dnodes dnodes #define q2_numtexinfo numtexinfo #define q2_texinfo texinfo #define q2_numfaces numfaces #define q2_dfaces dfaces #define q2_numedges numedges #define q2_dedges dedges #define q2_numleaffaces numleaffaces #define q2_dleaffaces dleaffaces #define q2_numleafbrushes numleafbrushes #define q2_dleafbrushes dleafbrushes #define q2_dsurfedges dsurfedges #define q2_numbrushes numbrushes #define q2_dbrushes dbrushes #define q2_numbrushsides numbrushsides #define q2_dbrushsides dbrushsides #define q2_numareas numareas #define q2_dareas dareas #define q2_numareaportals numareaportals #define q2_dareaportals dareaportals void GetLeafNums (void); //============================================================================= int nummodels; dmodel_t *dmodels;//[MAX_MAP_MODELS]; int visdatasize; byte *dvisdata;//[MAX_MAP_VISIBILITY]; dvis_t *dvis;// = (dvis_t *)dvisdata; int lightdatasize; byte *dlightdata;//[MAX_MAP_LIGHTING]; int entdatasize; char *dentdata;//[MAX_MAP_ENTSTRING]; int numleafs; dleaf_t *dleafs;//[MAX_MAP_LEAFS]; int numplanes; dplane_t *dplanes;//[MAX_MAP_PLANES]; int numvertexes; dvertex_t *dvertexes;//[MAX_MAP_VERTS]; int numnodes; dnode_t *dnodes;//[MAX_MAP_NODES]; //NOTE: must be static for q2 .map to q2 .bsp int numtexinfo; texinfo_t texinfo[MAX_MAP_TEXINFO]; int numfaces; dface_t *dfaces;//[MAX_MAP_FACES]; int numedges; dedge_t *dedges;//[MAX_MAP_EDGES]; int numleaffaces; unsigned short *dleaffaces;//[MAX_MAP_LEAFFACES]; int numleafbrushes; unsigned short *dleafbrushes;//[MAX_MAP_LEAFBRUSHES]; int numsurfedges; int *dsurfedges;//[MAX_MAP_SURFEDGES]; int numbrushes; dbrush_t *dbrushes;//[MAX_MAP_BRUSHES]; int numbrushsides; dbrushside_t *dbrushsides;//[MAX_MAP_BRUSHSIDES]; int numareas; darea_t *dareas;//[MAX_MAP_AREAS]; int numareaportals; dareaportal_t *dareaportals;//[MAX_MAP_AREAPORTALS]; #define MAX_MAP_DPOP 256 byte dpop[MAX_MAP_DPOP]; // char brushsidetextured[MAX_MAP_BRUSHSIDES]; //#ifdef ME int bspallocated = false; int allocatedbspmem = 0; void Q2_AllocMaxBSP(void) { //models nummodels = 0; dmodels = (dmodel_t *) GetClearedMemory(MAX_MAP_MODELS * sizeof(dmodel_t)); allocatedbspmem += MAX_MAP_MODELS * sizeof(dmodel_t); //vis data visdatasize = 0; dvisdata = (byte *) GetClearedMemory(MAX_MAP_VISIBILITY * sizeof(byte)); dvis = (dvis_t *) dvisdata; allocatedbspmem += MAX_MAP_VISIBILITY * sizeof(byte); //light data lightdatasize = 0; dlightdata = (byte *) GetClearedMemory(MAX_MAP_LIGHTING * sizeof(byte)); allocatedbspmem += MAX_MAP_LIGHTING * sizeof(byte); //entity data entdatasize = 0; dentdata = (char *) GetClearedMemory(MAX_MAP_ENTSTRING * sizeof(char)); allocatedbspmem += MAX_MAP_ENTSTRING * sizeof(char); //leafs numleafs = 0; dleafs = (dleaf_t *) GetClearedMemory(MAX_MAP_LEAFS * sizeof(dleaf_t)); allocatedbspmem += MAX_MAP_LEAFS * sizeof(dleaf_t); //planes numplanes = 0; dplanes = (dplane_t *) GetClearedMemory(MAX_MAP_PLANES * sizeof(dplane_t)); allocatedbspmem += MAX_MAP_PLANES * sizeof(dplane_t); //vertexes numvertexes = 0; dvertexes = (dvertex_t *) GetClearedMemory(MAX_MAP_VERTS * sizeof(dvertex_t)); allocatedbspmem += MAX_MAP_VERTS * sizeof(dvertex_t); //nodes numnodes = 0; dnodes = (dnode_t *) GetClearedMemory(MAX_MAP_NODES * sizeof(dnode_t)); allocatedbspmem += MAX_MAP_NODES * sizeof(dnode_t); /* //texture info numtexinfo = 0; texinfo = (texinfo_t *) GetClearedMemory(MAX_MAP_TEXINFO * sizeof(texinfo_t)); allocatedbspmem += MAX_MAP_TEXINFO * sizeof(texinfo_t); //*/ //faces numfaces = 0; dfaces = (dface_t *) GetClearedMemory(MAX_MAP_FACES * sizeof(dface_t)); allocatedbspmem += MAX_MAP_FACES * sizeof(dface_t); //edges numedges = 0; dedges = (dedge_t *) GetClearedMemory(MAX_MAP_EDGES * sizeof(dedge_t)); allocatedbspmem += MAX_MAP_EDGES * sizeof(dedge_t); //leaf faces numleaffaces = 0; dleaffaces = (unsigned short *) GetClearedMemory(MAX_MAP_LEAFFACES * sizeof(unsigned short)); allocatedbspmem += MAX_MAP_LEAFFACES * sizeof(unsigned short); //leaf brushes numleafbrushes = 0; dleafbrushes = (unsigned short *) GetClearedMemory(MAX_MAP_LEAFBRUSHES * sizeof(unsigned short)); allocatedbspmem += MAX_MAP_LEAFBRUSHES * sizeof(unsigned short); //surface edges numsurfedges = 0; dsurfedges = (int *) GetClearedMemory(MAX_MAP_SURFEDGES * sizeof(int)); allocatedbspmem += MAX_MAP_SURFEDGES * sizeof(int); //brushes numbrushes = 0; dbrushes = (dbrush_t *) GetClearedMemory(MAX_MAP_BRUSHES * sizeof(dbrush_t)); allocatedbspmem += MAX_MAP_BRUSHES * sizeof(dbrush_t); //brushsides numbrushsides = 0; dbrushsides = (dbrushside_t *) GetClearedMemory(MAX_MAP_BRUSHSIDES * sizeof(dbrushside_t)); allocatedbspmem += MAX_MAP_BRUSHSIDES * sizeof(dbrushside_t); //areas numareas = 0; dareas = (darea_t *) GetClearedMemory(MAX_MAP_AREAS * sizeof(darea_t)); allocatedbspmem += MAX_MAP_AREAS * sizeof(darea_t); //area portals numareaportals = 0; dareaportals = (dareaportal_t *) GetClearedMemory(MAX_MAP_AREAPORTALS * sizeof(dareaportal_t)); allocatedbspmem += MAX_MAP_AREAPORTALS * sizeof(dareaportal_t); //print allocated memory Log_Print("allocated "); PrintMemorySize(allocatedbspmem); Log_Print(" of BSP memory\n"); } //end of the function Q2_AllocMaxBSP void Q2_FreeMaxBSP(void) { //models nummodels = 0; FreeMemory(dmodels); dmodels = NULL; //vis data visdatasize = 0; FreeMemory(dvisdata); dvisdata = NULL; dvis = NULL; //light data lightdatasize = 0; FreeMemory(dlightdata); dlightdata = NULL; //entity data entdatasize = 0; FreeMemory(dentdata); dentdata = NULL; //leafs numleafs = 0; FreeMemory(dleafs); dleafs = NULL; //planes numplanes = 0; FreeMemory(dplanes); dplanes = NULL; //vertexes numvertexes = 0; FreeMemory(dvertexes); dvertexes = NULL; //nodes numnodes = 0; FreeMemory(dnodes); dnodes = NULL; /* //texture info numtexinfo = 0; FreeMemory(texinfo); texinfo = NULL; //*/ //faces numfaces = 0; FreeMemory(dfaces); dfaces = NULL; //edges numedges = 0; FreeMemory(dedges); dedges = NULL; //leaf faces numleaffaces = 0; FreeMemory(dleaffaces); dleaffaces = NULL; //leaf brushes numleafbrushes = 0; FreeMemory(dleafbrushes); dleafbrushes = NULL; //surface edges numsurfedges = 0; FreeMemory(dsurfedges); dsurfedges = NULL; //brushes numbrushes = 0; FreeMemory(dbrushes); dbrushes = NULL; //brushsides numbrushsides = 0; FreeMemory(dbrushsides); dbrushsides = NULL; //areas numareas = 0; FreeMemory(dareas); dareas = NULL; //area portals numareaportals = 0; FreeMemory(dareaportals); dareaportals = NULL; // Log_Print("freed "); PrintMemorySize(allocatedbspmem); Log_Print(" of BSP memory\n"); allocatedbspmem = 0; } //end of the function Q2_FreeMaxBSP #define WCONVEX_EPSILON 0.5 int InsideWinding(winding_t *w, vec3_t point, int planenum) { int i; float dist; vec_t *v1, *v2; vec3_t normal, edgevec; dplane_t *plane; for (i = 1; i <= w->numpoints; i++) { v1 = w->p[i % w->numpoints]; v2 = w->p[(i + 1) % w->numpoints]; VectorSubtract(v2, v1, edgevec); plane = &dplanes[planenum]; CrossProduct(plane->normal, edgevec, normal); VectorNormalize(normal); dist = DotProduct(normal, v1); // if (DotProduct(normal, point) - dist > WCONVEX_EPSILON) return false; } //end for return true; } //end of the function InsideWinding int InsideFace(dface_t *face, vec3_t point) { int i, edgenum, side; float dist; vec_t *v1, *v2; vec3_t normal, edgevec; dplane_t *plane; for (i = 0; i < face->numedges; i++) { //get the first and second vertex of the edge edgenum = dsurfedges[face->firstedge + i]; side = edgenum < 0; v1 = dvertexes[dedges[abs(edgenum)].v[side]].point; v2 = dvertexes[dedges[abs(edgenum)].v[!side]].point; //create a plane through the edge vector, orthogonal to the face plane //and with the normal vector pointing out of the face VectorSubtract(v1, v2, edgevec); plane = &dplanes[face->planenum]; CrossProduct(plane->normal, edgevec, normal); VectorNormalize(normal); dist = DotProduct(normal, v1); // if (DotProduct(normal, point) - dist > WCONVEX_EPSILON) return false; } //end for return true; } //end of the function InsideFace //=========================================================================== // returns the amount the face and the winding overlap // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== float Q2_FaceOnWinding(q2_dface_t *face, winding_t *winding) { int i, edgenum, side; float dist, area; q2_dplane_t plane; vec_t *v1, *v2; vec3_t normal, edgevec; winding_t *w; // w = CopyWinding(winding); memcpy(&plane, &q2_dplanes[face->planenum], sizeof(q2_dplane_t)); //check on which side of the plane the face is if (face->side) { VectorNegate(plane.normal, plane.normal); plane.dist = -plane.dist; } //end if for (i = 0; i < face->numedges && w; i++) { //get the first and second vertex of the edge edgenum = q2_dsurfedges[face->firstedge + i]; side = edgenum > 0; //if the face plane is flipped v1 = q2_dvertexes[q2_dedges[abs(edgenum)].v[side]].point; v2 = q2_dvertexes[q2_dedges[abs(edgenum)].v[!side]].point; //create a plane through the edge vector, orthogonal to the face plane //and with the normal vector pointing inward VectorSubtract(v1, v2, edgevec); CrossProduct(edgevec, plane.normal, normal); VectorNormalize(normal); dist = DotProduct(normal, v1); // ChopWindingInPlace(&w, normal, dist, -0.1); //CLIP_EPSILON } //end for if (w) { area = WindingArea(w); FreeWinding(w); return area; } //end if return 0; } //end of the function Q2_FaceOnWinding //=========================================================================== // creates a winding for the given brush side on the given brush // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== winding_t *Q2_BrushSideWinding(dbrush_t *brush, dbrushside_t *baseside) { int i; dplane_t *baseplane, *plane; winding_t *w; dbrushside_t *side; //create a winding for the brush side with the given planenumber baseplane = &dplanes[baseside->planenum]; w = BaseWindingForPlane(baseplane->normal, baseplane->dist); for (i = 0; i < brush->numsides && w; i++) { side = &dbrushsides[brush->firstside + i]; //don't chop with the base plane if (side->planenum == baseside->planenum) continue; //also don't use planes that are almost equal plane = &dplanes[side->planenum]; if (DotProduct(baseplane->normal, plane->normal) > 0.999 && fabs(baseplane->dist - plane->dist) < 0.01) continue; // plane = &dplanes[side->planenum^1]; ChopWindingInPlace(&w, plane->normal, plane->dist, -0.1); //CLIP_EPSILON); } //end for return w; } //end of the function Q2_BrushSideWinding //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== int Q2_HintSkipBrush(dbrush_t *brush) { int j; dbrushside_t *brushside; for (j = 0; j < brush->numsides; j++) { brushside = &dbrushsides[brush->firstside + j]; if (brushside->texinfo > 0) { if (texinfo[brushside->texinfo].flags & (SURF_SKIP|SURF_HINT)) { return true; } //end if } //end if } //end for return false; } //end of the function Q2_HintSkipBrush //=========================================================================== // fix screwed brush texture references // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== qboolean WindingIsTiny(winding_t *w); void Q2_FixTextureReferences(void) { int i, j, k, we; dbrushside_t *brushside; dbrush_t *brush; dface_t *face; winding_t *w; memset(brushsidetextured, false, MAX_MAP_BRUSHSIDES); //go over all the brushes for (i = 0; i < numbrushes; i++) { brush = &dbrushes[i]; //hint brushes are not textured if (Q2_HintSkipBrush(brush)) continue; //go over all the sides of the brush for (j = 0; j < brush->numsides; j++) { brushside = &dbrushsides[brush->firstside + j]; // w = Q2_BrushSideWinding(brush, brushside); if (!w) { brushsidetextured[brush->firstside + j] = true; continue; } //end if else { //RemoveEqualPoints(w, 0.2); if (WindingIsTiny(w)) { FreeWinding(w); brushsidetextured[brush->firstside + j] = true; continue; } //end if else { we = WindingError(w); if (we == WE_NOTENOUGHPOINTS || we == WE_SMALLAREA || we == WE_POINTBOGUSRANGE // || we == WE_NONCONVEX ) { FreeWinding(w); brushsidetextured[brush->firstside + j] = true; continue; } //end if } //end else } //end else if (WindingArea(w) < 20) { brushsidetextured[brush->firstside + j] = true; } //end if //find a face for texturing this brush for (k = 0; k < numfaces; k++) { face = &dfaces[k]; //if the face is in the same plane as the brush side if ((face->planenum&~1) != (brushside->planenum&~1)) continue; //if the face is partly or totally on the brush side if (Q2_FaceOnWinding(face, w)) { brushside->texinfo = face->texinfo; brushsidetextured[brush->firstside + j] = true; break; } //end if } //end for FreeWinding(w); } //end for } //end for } //end of the function Q2_FixTextureReferences*/ //#endif //ME /* =============== CompressVis =============== */ int Q2_CompressVis (byte *vis, byte *dest) { int j; int rep; int visrow; byte *dest_p; dest_p = dest; // visrow = (r_numvisleafs + 7)>>3; visrow = (dvis->numclusters + 7)>>3; for (j=0 ; j<visrow ; j++) { *dest_p++ = vis[j]; if (vis[j]) continue; rep = 1; for ( j++; j<visrow ; j++) if (vis[j] || rep == 255) break; else rep++; *dest_p++ = rep; j--; } return dest_p - dest; } /* =================== DecompressVis =================== */ void Q2_DecompressVis (byte *in, byte *decompressed) { int c; byte *out; int row; // row = (r_numvisleafs+7)>>3; row = (dvis->numclusters+7)>>3; out = decompressed; do { if (*in) { *out++ = *in++; continue; } c = in[1]; if (!c) Error ("DecompressVis: 0 repeat"); in += 2; while (c) { *out++ = 0; c--; } } while (out - decompressed < row); } //============================================================================= /* ============= SwapBSPFile Byte swaps all data in a bsp file. ============= */ void Q2_SwapBSPFile (qboolean todisk) { int i, j; dmodel_t *d; // models for (i=0 ; i<nummodels ; i++) { d = &dmodels[i]; d->firstface = LittleLong (d->firstface); d->numfaces = LittleLong (d->numfaces); d->headnode = LittleLong (d->headnode); for (j=0 ; j<3 ; j++) { d->mins[j] = LittleFloat(d->mins[j]); d->maxs[j] = LittleFloat(d->maxs[j]); d->origin[j] = LittleFloat(d->origin[j]); } } // // vertexes // for (i=0 ; i<numvertexes ; i++) { for (j=0 ; j<3 ; j++) dvertexes[i].point[j] = LittleFloat (dvertexes[i].point[j]); } // // planes // for (i=0 ; i<numplanes ; i++) { for (j=0 ; j<3 ; j++) dplanes[i].normal[j] = LittleFloat (dplanes[i].normal[j]); dplanes[i].dist = LittleFloat (dplanes[i].dist); dplanes[i].type = LittleLong (dplanes[i].type); } // // texinfos // for (i=0 ; i<numtexinfo ; i++) { for (j=0 ; j<8 ; j++) texinfo[i].vecs[0][j] = LittleFloat (texinfo[i].vecs[0][j]); texinfo[i].flags = LittleLong (texinfo[i].flags); texinfo[i].value = LittleLong (texinfo[i].value); texinfo[i].nexttexinfo = LittleLong (texinfo[i].nexttexinfo); } // // faces // for (i=0 ; i<numfaces ; i++) { dfaces[i].texinfo = LittleShort (dfaces[i].texinfo); dfaces[i].planenum = LittleShort (dfaces[i].planenum); dfaces[i].side = LittleShort (dfaces[i].side); dfaces[i].lightofs = LittleLong (dfaces[i].lightofs); dfaces[i].firstedge = LittleLong (dfaces[i].firstedge); dfaces[i].numedges = LittleShort (dfaces[i].numedges); } // // nodes // for (i=0 ; i<numnodes ; i++) { dnodes[i].planenum = LittleLong (dnodes[i].planenum); for (j=0 ; j<3 ; j++) { dnodes[i].mins[j] = LittleShort (dnodes[i].mins[j]); dnodes[i].maxs[j] = LittleShort (dnodes[i].maxs[j]); } dnodes[i].children[0] = LittleLong (dnodes[i].children[0]); dnodes[i].children[1] = LittleLong (dnodes[i].children[1]); dnodes[i].firstface = LittleShort (dnodes[i].firstface); dnodes[i].numfaces = LittleShort (dnodes[i].numfaces); } // // leafs // for (i=0 ; i<numleafs ; i++) { dleafs[i].contents = LittleLong (dleafs[i].contents); dleafs[i].cluster = LittleShort (dleafs[i].cluster); dleafs[i].area = LittleShort (dleafs[i].area); for (j=0 ; j<3 ; j++) { dleafs[i].mins[j] = LittleShort (dleafs[i].mins[j]); dleafs[i].maxs[j] = LittleShort (dleafs[i].maxs[j]); } dleafs[i].firstleafface = LittleShort (dleafs[i].firstleafface); dleafs[i].numleaffaces = LittleShort (dleafs[i].numleaffaces); dleafs[i].firstleafbrush = LittleShort (dleafs[i].firstleafbrush); dleafs[i].numleafbrushes = LittleShort (dleafs[i].numleafbrushes); } // // leaffaces // for (i=0 ; i<numleaffaces ; i++) dleaffaces[i] = LittleShort (dleaffaces[i]); // // leafbrushes // for (i=0 ; i<numleafbrushes ; i++) dleafbrushes[i] = LittleShort (dleafbrushes[i]); // // surfedges // for (i=0 ; i<numsurfedges ; i++) dsurfedges[i] = LittleLong (dsurfedges[i]); // // edges // for (i=0 ; i<numedges ; i++) { dedges[i].v[0] = LittleShort (dedges[i].v[0]); dedges[i].v[1] = LittleShort (dedges[i].v[1]); } // // brushes // for (i=0 ; i<numbrushes ; i++) { dbrushes[i].firstside = LittleLong (dbrushes[i].firstside); dbrushes[i].numsides = LittleLong (dbrushes[i].numsides); dbrushes[i].contents = LittleLong (dbrushes[i].contents); } // // areas // for (i=0 ; i<numareas ; i++) { dareas[i].numareaportals = LittleLong (dareas[i].numareaportals); dareas[i].firstareaportal = LittleLong (dareas[i].firstareaportal); } // // areasportals // for (i=0 ; i<numareaportals ; i++) { dareaportals[i].portalnum = LittleLong (dareaportals[i].portalnum); dareaportals[i].otherarea = LittleLong (dareaportals[i].otherarea); } // // brushsides // for (i=0 ; i<numbrushsides ; i++) { dbrushsides[i].planenum = LittleShort (dbrushsides[i].planenum); dbrushsides[i].texinfo = LittleShort (dbrushsides[i].texinfo); } // // visibility // if (todisk) j = dvis->numclusters; else j = LittleLong(dvis->numclusters); dvis->numclusters = LittleLong (dvis->numclusters); for (i=0 ; i<j ; i++) { dvis->bitofs[i][0] = LittleLong (dvis->bitofs[i][0]); dvis->bitofs[i][1] = LittleLong (dvis->bitofs[i][1]); } } //end of the function Q2_SwapBSPFile dheader_t *header; int Q2_CopyLump (int lump, void *dest, int size, int maxsize) { int length, ofs; length = header->lumps[lump].filelen; ofs = header->lumps[lump].fileofs; if (length % size) Error ("LoadBSPFile: odd lump size"); if ((length/size) > maxsize) Error ("Q2_LoadBSPFile: exceeded max size for lump %d size %d > maxsize %d\n", lump, (length/size), maxsize); memcpy (dest, (byte *)header + ofs, length); return length / size; } //end of the function Q2_CopyLump /* ============= LoadBSPFile ============= */ void Q2_LoadBSPFile(char *filename, int offset, int length) { int i; // // load the file header // LoadFile (filename, (void **)&header, offset, length); // swap the header for (i=0 ; i< sizeof(dheader_t)/4 ; i++) ((int *)header)[i] = LittleLong ( ((int *)header)[i]); if (header->ident != IDBSPHEADER) Error ("%s is not a IBSP file", filename); if (header->version != BSPVERSION) Error ("%s is version %i, not %i", filename, header->version, BSPVERSION); nummodels = Q2_CopyLump (LUMP_MODELS, dmodels, sizeof(dmodel_t), MAX_MAP_MODELS); numvertexes = Q2_CopyLump (LUMP_VERTEXES, dvertexes, sizeof(dvertex_t), MAX_MAP_VERTS); numplanes = Q2_CopyLump (LUMP_PLANES, dplanes, sizeof(dplane_t), MAX_MAP_PLANES); numleafs = Q2_CopyLump (LUMP_LEAFS, dleafs, sizeof(dleaf_t), MAX_MAP_LEAFS); numnodes = Q2_CopyLump (LUMP_NODES, dnodes, sizeof(dnode_t), MAX_MAP_NODES); numtexinfo = Q2_CopyLump (LUMP_TEXINFO, texinfo, sizeof(texinfo_t), MAX_MAP_TEXINFO); numfaces = Q2_CopyLump (LUMP_FACES, dfaces, sizeof(dface_t), MAX_MAP_FACES); numleaffaces = Q2_CopyLump (LUMP_LEAFFACES, dleaffaces, sizeof(dleaffaces[0]), MAX_MAP_LEAFFACES); numleafbrushes = Q2_CopyLump (LUMP_LEAFBRUSHES, dleafbrushes, sizeof(dleafbrushes[0]), MAX_MAP_LEAFBRUSHES); numsurfedges = Q2_CopyLump (LUMP_SURFEDGES, dsurfedges, sizeof(dsurfedges[0]), MAX_MAP_SURFEDGES); numedges = Q2_CopyLump (LUMP_EDGES, dedges, sizeof(dedge_t), MAX_MAP_EDGES); numbrushes = Q2_CopyLump (LUMP_BRUSHES, dbrushes, sizeof(dbrush_t), MAX_MAP_BRUSHES); numbrushsides = Q2_CopyLump (LUMP_BRUSHSIDES, dbrushsides, sizeof(dbrushside_t), MAX_MAP_BRUSHSIDES); numareas = Q2_CopyLump (LUMP_AREAS, dareas, sizeof(darea_t), MAX_MAP_AREAS); numareaportals = Q2_CopyLump (LUMP_AREAPORTALS, dareaportals, sizeof(dareaportal_t), MAX_MAP_AREAPORTALS); visdatasize = Q2_CopyLump (LUMP_VISIBILITY, dvisdata, 1, MAX_MAP_VISIBILITY); lightdatasize = Q2_CopyLump (LUMP_LIGHTING, dlightdata, 1, MAX_MAP_LIGHTING); entdatasize = Q2_CopyLump (LUMP_ENTITIES, dentdata, 1, MAX_MAP_ENTSTRING); Q2_CopyLump (LUMP_POP, dpop, 1, MAX_MAP_DPOP); FreeMemory(header); // everything has been copied out // // swap everything // Q2_SwapBSPFile (false); Q2_FixTextureReferences(); } //end of the function Q2_LoadBSPFile /* ============= LoadBSPFileTexinfo Only loads the texinfo lump, so qdata can scan for textures ============= */ void Q2_LoadBSPFileTexinfo (char *filename) { int i; FILE *f; int length, ofs; header = GetMemory(sizeof(dheader_t)); f = fopen (filename, "rb"); fread (header, sizeof(dheader_t), 1, f); // swap the header for (i=0 ; i< sizeof(dheader_t)/4 ; i++) ((int *)header)[i] = LittleLong ( ((int *)header)[i]); if (header->ident != IDBSPHEADER) Error ("%s is not a IBSP file", filename); if (header->version != BSPVERSION) Error ("%s is version %i, not %i", filename, header->version, BSPVERSION); length = header->lumps[LUMP_TEXINFO].filelen; ofs = header->lumps[LUMP_TEXINFO].fileofs; fseek (f, ofs, SEEK_SET); fread (texinfo, length, 1, f); fclose (f); numtexinfo = length / sizeof(texinfo_t); FreeMemory(header); // everything has been copied out Q2_SwapBSPFile (false); } //end of the function Q2_LoadBSPFileTexinfo //============================================================================ FILE *wadfile; dheader_t outheader; void Q2_AddLump (int lumpnum, void *data, int len) { lump_t *lump; lump = &header->lumps[lumpnum]; lump->fileofs = LittleLong( ftell(wadfile) ); lump->filelen = LittleLong(len); SafeWrite (wadfile, data, (len+3)&~3); } //end of the function Q2_AddLump /* ============= WriteBSPFile Swaps the bsp file in place, so it should not be referenced again ============= */ void Q2_WriteBSPFile (char *filename) { header = &outheader; memset (header, 0, sizeof(dheader_t)); Q2_SwapBSPFile (true); header->ident = LittleLong (IDBSPHEADER); header->version = LittleLong (BSPVERSION); wadfile = SafeOpenWrite (filename); SafeWrite (wadfile, header, sizeof(dheader_t)); // overwritten later Q2_AddLump (LUMP_PLANES, dplanes, numplanes*sizeof(dplane_t)); Q2_AddLump (LUMP_LEAFS, dleafs, numleafs*sizeof(dleaf_t)); Q2_AddLump (LUMP_VERTEXES, dvertexes, numvertexes*sizeof(dvertex_t)); Q2_AddLump (LUMP_NODES, dnodes, numnodes*sizeof(dnode_t)); Q2_AddLump (LUMP_TEXINFO, texinfo, numtexinfo*sizeof(texinfo_t)); Q2_AddLump (LUMP_FACES, dfaces, numfaces*sizeof(dface_t)); Q2_AddLump (LUMP_BRUSHES, dbrushes, numbrushes*sizeof(dbrush_t)); Q2_AddLump (LUMP_BRUSHSIDES, dbrushsides, numbrushsides*sizeof(dbrushside_t)); Q2_AddLump (LUMP_LEAFFACES, dleaffaces, numleaffaces*sizeof(dleaffaces[0])); Q2_AddLump (LUMP_LEAFBRUSHES, dleafbrushes, numleafbrushes*sizeof(dleafbrushes[0])); Q2_AddLump (LUMP_SURFEDGES, dsurfedges, numsurfedges*sizeof(dsurfedges[0])); Q2_AddLump (LUMP_EDGES, dedges, numedges*sizeof(dedge_t)); Q2_AddLump (LUMP_MODELS, dmodels, nummodels*sizeof(dmodel_t)); Q2_AddLump (LUMP_AREAS, dareas, numareas*sizeof(darea_t)); Q2_AddLump (LUMP_AREAPORTALS, dareaportals, numareaportals*sizeof(dareaportal_t)); Q2_AddLump (LUMP_LIGHTING, dlightdata, lightdatasize); Q2_AddLump (LUMP_VISIBILITY, dvisdata, visdatasize); Q2_AddLump (LUMP_ENTITIES, dentdata, entdatasize); Q2_AddLump (LUMP_POP, dpop, sizeof(dpop)); fseek (wadfile, 0, SEEK_SET); SafeWrite (wadfile, header, sizeof(dheader_t)); fclose (wadfile); } //end of the function Q2_WriteBSPFile //============================================================================ /* ============= PrintBSPFileSizes Dumps info about current file ============= */ void Q2_PrintBSPFileSizes (void) { if (!num_entities) Q2_ParseEntities(); printf ("%6i models %7i\n" ,nummodels, (int)(nummodels*sizeof(dmodel_t))); printf ("%6i brushes %7i\n" ,numbrushes, (int)(numbrushes*sizeof(dbrush_t))); printf ("%6i brushsides %7i\n" ,numbrushsides, (int)(numbrushsides*sizeof(dbrushside_t))); printf ("%6i planes %7i\n" ,numplanes, (int)(numplanes*sizeof(dplane_t))); printf ("%6i texinfo %7i\n" ,numtexinfo, (int)(numtexinfo*sizeof(texinfo_t))); printf ("%6i entdata %7i\n", num_entities, entdatasize); printf ("\n"); printf ("%6i vertexes %7i\n" ,numvertexes, (int)(numvertexes*sizeof(dvertex_t))); printf ("%6i nodes %7i\n" ,numnodes, (int)(numnodes*sizeof(dnode_t))); printf ("%6i faces %7i\n" ,numfaces, (int)(numfaces*sizeof(dface_t))); printf ("%6i leafs %7i\n" ,numleafs, (int)(numleafs*sizeof(dleaf_t))); printf ("%6i leaffaces %7i\n" ,numleaffaces, (int)(numleaffaces*sizeof(dleaffaces[0]))); printf ("%6i leafbrushes %7i\n" ,numleafbrushes, (int)(numleafbrushes*sizeof(dleafbrushes[0]))); printf ("%6i surfedges %7i\n" ,numsurfedges, (int)(numsurfedges*sizeof(dsurfedges[0]))); printf ("%6i edges %7i\n" ,numedges, (int)(numedges*sizeof(dedge_t))); //NEW printf ("%6i areas %7i\n" ,numareas, (int)(numareas*sizeof(darea_t))); printf ("%6i areaportals %7i\n" ,numareaportals, (int)(numareaportals*sizeof(dareaportal_t))); //ENDNEW printf (" lightdata %7i\n", lightdatasize); printf (" visdata %7i\n", visdatasize); } //end of the function Q2_PrintBSPFileSizes /* ================ ParseEntities Parses the dentdata string into entities ================ */ void Q2_ParseEntities (void) { script_t *script; num_entities = 0; script = LoadScriptMemory(dentdata, entdatasize, "*Quake2 bsp file"); SetScriptFlags(script, SCFL_NOSTRINGWHITESPACES | SCFL_NOSTRINGESCAPECHARS); while(ParseEntity(script)) { } //end while FreeScript(script); } //end of the function Q2_ParseEntities /* ================ UnparseEntities Generates the dentdata string from all the entities ================ */ void Q2_UnparseEntities (void) { char *buf, *end; epair_t *ep; char line[2048]; int i; char key[1024], value[1024]; buf = dentdata; end = buf; *end = 0; for (i=0 ; i<num_entities ; i++) { ep = entities[i].epairs; if (!ep) continue; // ent got removed strcat (end,"{\n"); end += 2; for (ep = entities[i].epairs ; ep ; ep=ep->next) { strcpy (key, ep->key); StripTrailing (key); strcpy (value, ep->value); StripTrailing (value); sprintf (line, "\"%s\" \"%s\"\n", key, value); strcat (end, line); end += strlen(line); } strcat (end,"}\n"); end += 2; if (end > buf + MAX_MAP_ENTSTRING) Error ("Entity text too long"); } entdatasize = end - buf + 1; } //end of the function Q2_UnparseEntities