shithub: qk3

ref: bea7b7bf8ccbc2bc41906517079e76fcfb31cb5a
dir: /code/botlib/be_aas_bspq3.c/

View raw version
/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.

This file is part of Quake III Arena source code.

Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.

Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with Foobar; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
===========================================================================
*/

/*****************************************************************************
 * name:		be_aas_bspq3.c
 *
 * desc:		BSP, Environment Sampling
 *
 * $Archive: /MissionPack/code/botlib/be_aas_bspq3.c $
 *
 *****************************************************************************/

#include "../game/q_shared.h"
#include "l_memory.h"
#include "l_script.h"
#include "l_precomp.h"
#include "l_struct.h"
#include "aasfile.h"
#include "../game/botlib.h"
#include "../game/be_aas.h"
#include "be_aas_funcs.h"
#include "be_aas_def.h"

extern botlib_import_t botimport;

//#define TRACE_DEBUG

#define ON_EPSILON		0.005
//#define DEG2RAD( a ) (( a * M_PI ) / 180.0F)

#define MAX_BSPENTITIES		2048

typedef struct rgb_s
{
	int red;
	int green;
	int blue;
} rgb_t;

//bsp entity epair
typedef struct bsp_epair_s
{
	char *key;
	char *value;
	struct bsp_epair_s *next;
} bsp_epair_t;

//bsp data entity
typedef struct bsp_entity_s
{
	bsp_epair_t *epairs;
} bsp_entity_t;

//id Sofware BSP data
typedef struct bsp_s
{
	//true when bsp file is loaded
	int loaded;
	//entity data
	int entdatasize;
	char *dentdata;
	//bsp entities
	int numentities;
	bsp_entity_t entities[MAX_BSPENTITIES];
} bsp_t;

//global bsp
bsp_t bspworld;


#ifdef BSP_DEBUG
typedef struct cname_s
{
	int value;
	char *name;
} cname_t;

cname_t contentnames[] =
{
	{CONTENTS_SOLID,"CONTENTS_SOLID"},
	{CONTENTS_WINDOW,"CONTENTS_WINDOW"},
	{CONTENTS_AUX,"CONTENTS_AUX"},
	{CONTENTS_LAVA,"CONTENTS_LAVA"},
	{CONTENTS_SLIME,"CONTENTS_SLIME"},
	{CONTENTS_WATER,"CONTENTS_WATER"},
	{CONTENTS_MIST,"CONTENTS_MIST"},
	{LAST_VISIBLE_CONTENTS,"LAST_VISIBLE_CONTENTS"},

	{CONTENTS_AREAPORTAL,"CONTENTS_AREAPORTAL"},
	{CONTENTS_PLAYERCLIP,"CONTENTS_PLAYERCLIP"},
	{CONTENTS_MONSTERCLIP,"CONTENTS_MONSTERCLIP"},
	{CONTENTS_CURRENT_0,"CONTENTS_CURRENT_0"},
	{CONTENTS_CURRENT_90,"CONTENTS_CURRENT_90"},
	{CONTENTS_CURRENT_180,"CONTENTS_CURRENT_180"},
	{CONTENTS_CURRENT_270,"CONTENTS_CURRENT_270"},
	{CONTENTS_CURRENT_UP,"CONTENTS_CURRENT_UP"},
	{CONTENTS_CURRENT_DOWN,"CONTENTS_CURRENT_DOWN"},
	{CONTENTS_ORIGIN,"CONTENTS_ORIGIN"},
	{CONTENTS_MONSTER,"CONTENTS_MONSTER"},
	{CONTENTS_DEADMONSTER,"CONTENTS_DEADMONSTER"},
	{CONTENTS_DETAIL,"CONTENTS_DETAIL"},
	{CONTENTS_TRANSLUCENT,"CONTENTS_TRANSLUCENT"},
	{CONTENTS_LADDER,"CONTENTS_LADDER"},
	{0, 0}
};

void PrintContents(int contents)
{
	int i;

	for (i = 0; contentnames[i].value; i++)
	{
		if (contents & contentnames[i].value)
		{
			botimport.Print(PRT_MESSAGE, "%s\n", contentnames[i].name);
		} //end if
	} //end for
} //end of the function PrintContents

#endif // BSP_DEBUG
//===========================================================================
// traces axial boxes of any size through the world
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
bsp_trace_t AAS_Trace(vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, int passent, int contentmask)
{
	bsp_trace_t bsptrace;
	botimport.Trace(&bsptrace, start, mins, maxs, end, passent, contentmask);
	return bsptrace;
} //end of the function AAS_Trace
//===========================================================================
// returns the contents at the given point
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
int AAS_PointContents(vec3_t point)
{
	return botimport.PointContents(point);
} //end of the function AAS_PointContents
//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
qboolean AAS_EntityCollision(int entnum,
					vec3_t start, vec3_t boxmins, vec3_t boxmaxs, vec3_t end,
								int contentmask, bsp_trace_t *trace)
{
	bsp_trace_t enttrace;

	botimport.EntityTrace(&enttrace, start, boxmins, boxmaxs, end, entnum, contentmask);
	if (enttrace.fraction < trace->fraction)
	{
		Com_Memcpy(trace, &enttrace, sizeof(bsp_trace_t));
		return qtrue;
	} //end if
	return qfalse;
} //end of the function AAS_EntityCollision
//===========================================================================
// returns true if in Potentially Hearable Set
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
qboolean AAS_inPVS(vec3_t p1, vec3_t p2)
{
	return botimport.inPVS(p1, p2);
} //end of the function AAS_InPVS
//===========================================================================
// returns true if in Potentially Visible Set
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
qboolean AAS_inPHS(vec3_t p1, vec3_t p2)
{
	return qtrue;
} //end of the function AAS_inPHS
//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
void AAS_BSPModelMinsMaxsOrigin(int modelnum, vec3_t angles, vec3_t mins, vec3_t maxs, vec3_t origin)
{
	botimport.BSPModelMinsMaxsOrigin(modelnum, angles, mins, maxs, origin);
} //end of the function AAS_BSPModelMinsMaxs
//===========================================================================
// unlinks the entity from all leaves
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
void AAS_UnlinkFromBSPLeaves(bsp_link_t *leaves)
{
} //end of the function AAS_UnlinkFromBSPLeaves
//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
bsp_link_t *AAS_BSPLinkEntity(vec3_t absmins, vec3_t absmaxs, int entnum, int modelnum)
{
	return NULL;
} //end of the function AAS_BSPLinkEntity
//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
int AAS_BoxEntities(vec3_t absmins, vec3_t absmaxs, int *list, int maxcount)
{
	return 0;
} //end of the function AAS_BoxEntities
//===========================================================================
//
// Parameter:			-
// Returns:				-
// Changes Globals:		-
//===========================================================================
int AAS_NextBSPEntity(int ent)
{
	ent++;
	if (ent >= 1 && ent < bspworld.numentities) return ent;
	return 0;
} //end of the function AAS_NextBSPEntity
//===========================================================================
//
// Parameter:			-
// Returns:				-
// Changes Globals:		-
//===========================================================================
int AAS_BSPEntityInRange(int ent)
{
	if (ent <= 0 || ent >= bspworld.numentities)
	{
		botimport.Print(PRT_MESSAGE, "bsp entity out of range\n");
		return qfalse;
	} //end if
	return qtrue;
} //end of the function AAS_BSPEntityInRange
//===========================================================================
//
// Parameter:			-
// Returns:				-
// Changes Globals:		-
//===========================================================================
int AAS_ValueForBSPEpairKey(int ent, char *key, char *value, int size)
{
	bsp_epair_t *epair;

	value[0] = '\0';
	if (!AAS_BSPEntityInRange(ent)) return qfalse;
	for (epair = bspworld.entities[ent].epairs; epair; epair = epair->next)
	{
		if (!strcmp(epair->key, key))
		{
			strncpy(value, epair->value, size-1);
			value[size-1] = '\0';
			return qtrue;
		} //end if
	} //end for
	return qfalse;
} //end of the function AAS_FindBSPEpair
//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
int AAS_VectorForBSPEpairKey(int ent, char *key, vec3_t v)
{
	char buf[MAX_EPAIRKEY];
	double v1, v2, v3;

	VectorClear(v);
	if (!AAS_ValueForBSPEpairKey(ent, key, buf, MAX_EPAIRKEY)) return qfalse;
	//scanf into doubles, then assign, so it is vec_t size independent
	v1 = v2 = v3 = 0;
	sscanf(buf, "%lf %lf %lf", &v1, &v2, &v3);
	v[0] = v1;
	v[1] = v2;
	v[2] = v3;
	return qtrue;
} //end of the function AAS_VectorForBSPEpairKey
//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
int AAS_FloatForBSPEpairKey(int ent, char *key, float *value)
{
	char buf[MAX_EPAIRKEY];
	
	*value = 0;
	if (!AAS_ValueForBSPEpairKey(ent, key, buf, MAX_EPAIRKEY)) return qfalse;
	*value = atof(buf);
	return qtrue;
} //end of the function AAS_FloatForBSPEpairKey
//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
int AAS_IntForBSPEpairKey(int ent, char *key, int *value)
{
	char buf[MAX_EPAIRKEY];
	
	*value = 0;
	if (!AAS_ValueForBSPEpairKey(ent, key, buf, MAX_EPAIRKEY)) return qfalse;
	*value = atoi(buf);
	return qtrue;
} //end of the function AAS_IntForBSPEpairKey
//===========================================================================
//
// Parameter:			-
// Returns:				-
// Changes Globals:		-
//===========================================================================
void AAS_FreeBSPEntities(void)
{
	int i;
	bsp_entity_t *ent;
	bsp_epair_t *epair, *nextepair;

	for (i = 1; i < bspworld.numentities; i++)
	{
		ent = &bspworld.entities[i];
		for (epair = ent->epairs; epair; epair = nextepair)
		{
			nextepair = epair->next;
			//
			if (epair->key) FreeMemory(epair->key);
			if (epair->value) FreeMemory(epair->value);
			FreeMemory(epair);
		} //end for
	} //end for
	bspworld.numentities = 0;
} //end of the function AAS_FreeBSPEntities
//===========================================================================
//
// Parameter:			-
// Returns:				-
// Changes Globals:		-
//===========================================================================
void AAS_ParseBSPEntities(void)
{
	script_t *script;
	token_t token;
	bsp_entity_t *ent;
	bsp_epair_t *epair;

	script = LoadScriptMemory(bspworld.dentdata, bspworld.entdatasize, "entdata");
	SetScriptFlags(script, SCFL_NOSTRINGWHITESPACES|SCFL_NOSTRINGESCAPECHARS);//SCFL_PRIMITIVE);

	bspworld.numentities = 1;

	while(PS_ReadToken(script, &token))
	{
		if (strcmp(token.string, "{"))
		{
			ScriptError(script, "invalid %s\n", token.string);
			AAS_FreeBSPEntities();
			FreeScript(script);
			return;
		} //end if
		if (bspworld.numentities >= MAX_BSPENTITIES)
		{
			botimport.Print(PRT_MESSAGE, "too many entities in BSP file\n");
			break;
		} //end if
		ent = &bspworld.entities[bspworld.numentities];
		bspworld.numentities++;
		ent->epairs = NULL;
		while(PS_ReadToken(script, &token))
		{
			if (!strcmp(token.string, "}")) break;
			epair = (bsp_epair_t *) GetClearedHunkMemory(sizeof(bsp_epair_t));
			epair->next = ent->epairs;
			ent->epairs = epair;
			if (token.type != TT_STRING)
			{
				ScriptError(script, "invalid %s\n", token.string);
				AAS_FreeBSPEntities();
				FreeScript(script);
				return;
			} //end if
			StripDoubleQuotes(token.string);
			epair->key = (char *) GetHunkMemory(strlen(token.string) + 1);
			strcpy(epair->key, token.string);
			if (!PS_ExpectTokenType(script, TT_STRING, 0, &token))
			{
				AAS_FreeBSPEntities();
				FreeScript(script);
				return;
			} //end if
			StripDoubleQuotes(token.string);
			epair->value = (char *) GetHunkMemory(strlen(token.string) + 1);
			strcpy(epair->value, token.string);
		} //end while
		if (strcmp(token.string, "}"))
		{
			ScriptError(script, "missing }\n");
			AAS_FreeBSPEntities();
			FreeScript(script);
			return;
		} //end if
	} //end while
	FreeScript(script);
} //end of the function AAS_ParseBSPEntities
//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
int AAS_BSPTraceLight(vec3_t start, vec3_t end, vec3_t endpos, int *red, int *green, int *blue)
{
	return 0;
} //end of the function AAS_BSPTraceLight
//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
void AAS_DumpBSPData(void)
{
	AAS_FreeBSPEntities();

	if (bspworld.dentdata) FreeMemory(bspworld.dentdata);
	bspworld.dentdata = NULL;
	bspworld.entdatasize = 0;
	//
	bspworld.loaded = qfalse;
	Com_Memset( &bspworld, 0, sizeof(bspworld) );
} //end of the function AAS_DumpBSPData
//===========================================================================
// load an bsp file
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
int AAS_LoadBSPFile(void)
{
	AAS_DumpBSPData();
	bspworld.entdatasize = strlen(botimport.BSPEntityData()) + 1;
	bspworld.dentdata = (char *) GetClearedHunkMemory(bspworld.entdatasize);
	Com_Memcpy(bspworld.dentdata, botimport.BSPEntityData(), bspworld.entdatasize);
	AAS_ParseBSPEntities();
	bspworld.loaded = qtrue;
	return BLERR_NOERROR;
} //end of the function AAS_LoadBSPFile