ref: b8c0e4deccffcd668f7d08ffc1fe16147e9e894a
dir: /code/unix/unix_shared.c/
/* =========================================================================== Copyright (C) 1999-2005 Id Software, Inc. This file is part of Quake III Arena source code. Quake III Arena source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Quake III Arena source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Foobar; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ #include "../game/q_shared.h" #include "../qcommon/qcommon.h" //============================================================================= // Used to determine CD Path static char cdPath[MAX_OSPATH]; // Used to determine local installation path static char installPath[MAX_OSPATH]; // Used to determine where to store user-specific files static char homePath[MAX_OSPATH]; //============================================ #define MAX_FOUND_FILES 0x1000 static void Sys_ListFilteredFiles(char *basedir, char *subdirs, char *filter, char **list, int *numfiles) { char search[MAX_OSPATH], newsubdirs[MAX_OSPATH], filename[MAX_OSPATH]; int fd, i, n; Dir *d; if(*numfiles >= MAX_FOUND_FILES - 1) return; if(strlen(subdirs)) Com_sprintf(search, sizeof search, "%s/%s", basedir, subdirs); else Com_sprintf(search, sizeof search, "%s", basedir); if((fd = open(search, OREAD)) < 0) return; n = dirreadall(fd, &d); close(fd); if(n < 0) return; for(i=0; i<n; i++){ if(d[i].mode & DMDIR){ if(strlen(subdirs) != 0) Com_sprintf(newsubdirs, sizeof newsubdirs, "%s/%s", subdirs, d[i].name); else Com_sprintf(newsubdirs, sizeof newsubdirs, "%s", d[i].name); Sys_ListFilteredFiles(basedir, newsubdirs, filter, list, numfiles); } if(*numfiles >= MAX_FOUND_FILES-1) break; Com_sprintf(filename, sizeof filename, "%s/%s", subdirs, d[i].name); if(!Com_FilterPath(filter, filename, qfalse)) continue; list[*numfiles] = CopyString(filename); (*numfiles)++; } } char ** Sys_ListFiles(char *directory, char *extension, char *filter, int *numfiles, qboolean wantsubs) { qboolean dironly = wantsubs; int nfiles; char **listCopy; char *list[MAX_FOUND_FILES]; int fd, i, n, extLen; Dir *d; if (filter) { nfiles = 0; Sys_ListFilteredFiles( directory, "", filter, list, &nfiles ); list[ nfiles ] = 0; *numfiles = nfiles; if (!nfiles) return NULL; listCopy = Z_Malloc( ( nfiles + 1 ) * sizeof( *listCopy ) ); for ( i = 0 ; i < nfiles ; i++ ) { listCopy[i] = list[i]; } listCopy[i] = NULL; return listCopy; } if ( !extension) extension = ""; if ( extension[0] == '/' && extension[1] == 0 ) { extension = ""; dironly = qtrue; } extLen = strlen( extension ); // search nfiles = 0; if((fd = open(directory, OREAD)) < 0) goto err; n = dirreadall(fd, &d); close(fd); if(n < 0) goto err; for(i=0; i<n; i++){ if(dironly ^ d[i].mode & DMDIR) continue; if (*extension) { if(strlen(d[i].name) < strlen(extension) || Q_stricmp(d[i].name + strlen(d[i].name) - strlen(extension), extension)) continue; // didn't match } if ( nfiles == MAX_FOUND_FILES - 1 ) break; list[ nfiles ] = CopyString( d[i].name ); nfiles++; } list[ nfiles ] = 0; // return a copy of the list *numfiles = nfiles; if ( !nfiles ) { return NULL; } listCopy = Z_Malloc( ( nfiles + 1 ) * sizeof( *listCopy ) ); for ( i = 0 ; i < nfiles ; i++ ) { listCopy[i] = list[i]; } listCopy[i] = NULL; return listCopy; err: *numfiles = 0; return NULL; } void Sys_FreeFileList( char **list ) { int i; if ( !list ) { return; } for ( i = 0 ; list[i] ; i++ ) { Z_Free( list[i] ); } Z_Free( list ); } char *Sys_Cwd( void ) { static char cwd[MAX_OSPATH]; getwd(cwd, sizeof(cwd) - 1); cwd[MAX_OSPATH-1] = 0; return cwd; } void Sys_SetDefaultCDPath(const char *path) { Q_strncpyz(cdPath, path, sizeof(cdPath)); } char *Sys_DefaultCDPath(void) { return cdPath; } void Sys_SetDefaultInstallPath(const char *path) { Q_strncpyz(installPath, path, sizeof(installPath)); } char *Sys_DefaultInstallPath(void) { if (*installPath) return installPath; else return Sys_Cwd(); } void Sys_SetDefaultHomePath(const char *path) { Q_strncpyz(homePath, path, sizeof(homePath)); } char *Sys_DefaultHomePath(void) { char *p; if (*homePath) return homePath; if ((p = getenv("home")) != NULL) { Q_strncpyz(homePath, p, sizeof(homePath)); free(p); Q_strcat(homePath, sizeof(homePath), "/lib/quake3"); if(Sys_Mkdir(homePath) < 0) Sys_Error("Unable to create directory \"%s\"\n", homePath); return homePath; } return ""; // assume current dir } //============================================ int Sys_GetProcessorId( void ) { return CPUID_GENERIC; } void Sys_ShowConsole( int visLevel, qboolean quitOnClose ) { } char *Sys_GetCurrentUser( void ) { return getuser(); } unsigned int Sys_ProcessorCount() { return 1; }