ref: f447b03876ddf74796f10c04450d880c966b3042
parent: 2f05d0cc81d8f7af5816cab71bf531698c6f2125
author: Sigrid Solveig Haflínudóttir <[email protected]>
date: Mon Oct 16 08:30:01 EDT 2023
detect fence-like textures but ignore them when drawing - they look like shit
--- a/d_edge.c
+++ b/d_edge.c
@@ -185,6 +185,9 @@
if (!s->spans)
continue;
+ if (s->flags & SURF_TRANS)
+ continue;
+
r_drawnpolycount++;
d_zistepu = s->d_zistepu;
--- a/d_modech.c
+++ b/d_modech.c
@@ -9,7 +9,7 @@
int d_y_aspect_shift, d_pix_min, d_pix_max, d_pix_shift;
int d_scantable[MAXHEIGHT];
-uzint *zspantable[MAXHEIGHT];
+uzint *zspantable[MAXHEIGHT];
/*
================
--- a/d_zpoint.c
+++ b/d_zpoint.c
@@ -25,4 +25,3 @@
*pdest = r_zpointdesc.color;
}
}
-
--- a/model.c
+++ b/model.c
@@ -776,16 +776,17 @@
out->samples = (i = le32(in)) < 0 ? nil : loadmodel->lightdata + i;
// set the drawing flags flag
-
+
if(strncmp(out->texinfo->texture->name, "sky", 3) == 0)
out->flags |= SURF_DRAWSKY | SURF_DRAWTILED;
- else if(strncmp(out->texinfo->texture->name, "*", 1) == 0){ // turbulent
+ else if(out->texinfo->texture->name[0] == '*'){ // turbulent
out->flags |= SURF_DRAWTURB | SURF_DRAWTILED;
for (i=0 ; i<2 ; i++){
out->extents[i] = 16384;
out->texturemins[i] = -8192;
}
- }
+ }else if(out->texinfo->texture->name[0] == '{')
+ out->flags |= SURF_TRANS | SURF_FENCE;
}
}
--- a/model.h
+++ b/model.h
@@ -55,13 +55,16 @@
unsigned offsets[MIPLEVELS]; // four mip maps stored
} texture_t;
-
-#define SURF_PLANEBACK 2
-#define SURF_DRAWSKY 4
-#define SURF_DRAWSPRITE 8
-#define SURF_DRAWTURB 0x10
-#define SURF_DRAWTILED 0x20
-#define SURF_DRAWBACKGROUND 0x40
+enum {
+ SURF_PLANEBACK = 1<<1,
+ SURF_DRAWSKY = 1<<2,
+ SURF_DRAWSPRITE = 1<<3,
+ SURF_DRAWTURB = 1<<4,
+ SURF_DRAWTILED = 1<<5,
+ SURF_DRAWBACKGROUND = 1<<6,
+ SURF_TRANS = 1<<8,
+ SURF_FENCE = 1<<9,
+};
// !!! if this is changed, it must be changed in asm_draw.h too !!!
typedef struct
--- a/r_bsp.c
+++ b/r_bsp.c
@@ -327,6 +327,8 @@
for (i=0 ; i<numsurfaces ; i++, psurf++)
{
+ if(psurf->flags & SURF_TRANS)
+ continue;
// find which side of the node we are on
pplane = psurf->plane;
@@ -404,6 +406,9 @@
for (i=0 ; i<numsurfaces ; i++, psurf++)
{
+ if(psurf->flags & SURF_TRANS)
+ continue;
+
// find which side of the node we are on
pplane = psurf->plane;
--- a/r_draw.c
+++ b/r_draw.c
@@ -382,6 +382,9 @@
return;
}
+ if(fa->flags & SURF_TRANS)
+ return;
+
c_faceclip++;
// set up clip planes