ref: dd29da46bb1cacce17e3028543aaa02a42cffe2e
parent: 42c95cd58ab07b80d1af936b55b3ed663cc01b8f
author: Sigrid Solveig Haflínudóttir <[email protected]>
date: Sun Jan 7 13:21:23 EST 2024
sdl: a bunch of hints and v_sync
--- a/vid_sdl.c
+++ b/vid_sdl.c
@@ -12,8 +12,33 @@
static cvar_t v_snail = {"v_snail", "0"};
static cvar_t v_fullscreen = {"v_fullscreen", "0", true};
+static cvar_t v_sync = {"v_sync", "1", true};
static int oldvidbuffersz;
+static int
+curwinmode(void)
+{
+ Uint32 fl;
+
+ fl = (win != nil ? SDL_GetWindowFlags(win) : 0) & (SDL_WINDOW_FULLSCREEN_DESKTOP|SDL_WINDOW_FULLSCREEN);
+ if(fl == SDL_WINDOW_FULLSCREEN_DESKTOP)
+ return 2;
+ if(fl == SDL_WINDOW_FULLSCREEN)
+ return 1;
+
+ return 0;
+}
+
+static int
+cvarwinflags(void)
+{
+ if(v_fullscreen.value >= 2)
+ return SDL_WINDOW_FULLSCREEN_DESKTOP;
+ if(v_fullscreen.value >= 1)
+ return SDL_WINDOW_FULLSCREEN;
+ return 0;
+}
+
static void
resetfb(void)
{
@@ -20,6 +45,8 @@
void *surfcache;
int hunkvbuf, scachesz, n;
+ setcvar(v_fullscreen.name, va("%d", curwinmode()));
+
/* lower than 320x240 doesn't really make sense,
* but at least this prevents a crash, beyond that
* it's your funeral */
@@ -70,6 +97,7 @@
memset(dvars.zbuffer, 0, hunkvbuf);
surfcache = (byte *)(dvars.zbuffer + vid.width * vid.height);
D_InitCaches(surfcache, scachesz);
+ vid.resized = false;
}
void
@@ -108,6 +136,17 @@
}
static void
+v_fullscreen_cb(cvar_t *var)
+{
+ int oldmode, mode;
+
+ oldmode = curwinmode();
+ mode = var->value;
+ if(oldmode != mode && SDL_SetWindowFullscreen(win, mode) == 0)
+ vid.resized = true;
+}
+
+static void
v_snail_cb(cvar_t *var)
{
sys_snail(var->value != 0);
@@ -114,23 +153,66 @@
}
static void
-v_fullscreen_cb(cvar_t *var)
+hints(void)
{
- static int oldmode = 0;
- int mode;
+ SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "0");
+ SDL_SetHint(SDL_HINT_VIDEO_DOUBLE_BUFFER, "1");
+ SDL_SetHint(SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR, "1");
+ SDL_SetHint(SDL_HINT_VIDEO_X11_NET_WM_PING, "0");
+ SDL_SetHint(SDL_HINT_RENDER_VSYNC, v_sync.value ? "1" : "0");
+}
- if(var->value >= 2)
- mode = SDL_WINDOW_FULLSCREEN_DESKTOP;
- else if(var->value >= 1)
- mode = SDL_WINDOW_FULLSCREEN;
- else
- mode = 0;
- if(oldmode != mode && SDL_SetWindowFullscreen(win, mode) == 0){
- vid.resized = true;
- oldmode = mode;
+static void
+makewindow(void)
+{
+ int x, y, w, h;
+
+ if(win != nil){
+ SDL_GetWindowPosition(win, &x, &y);
+ SDL_GetWindowSize(win, &w, &h);
+ }else{
+ x = SDL_WINDOWPOS_CENTERED;
+ y = SDL_WINDOWPOS_CENTERED;
+ w = 800;
+ h = 600;
}
+
+ if(fbi != nil)
+ SDL_DestroyTexture(fbi);
+ if(rend != nil)
+ SDL_DestroyRenderer(rend);
+ if(win != nil)
+ SDL_DestroyWindow(win);
+
+ hints();
+ win = SDL_CreateWindow("quake", x, y, w, h, cvarwinflags() | SDL_WINDOW_RESIZABLE);
+ if(win == nil)
+ fatal("SDL_CreateWindow: %s", SDL_GetError());
+ SDL_SetWindowResizable(win, SDL_TRUE);
+ SDL_SetWindowMinimumSize(win, 320, 240);
+ rend = SDL_CreateRenderer(win, -1,
+ (v_sync.value ? SDL_RENDERER_PRESENTVSYNC : 0) |
+ SDL_RENDERER_SOFTWARE
+ );
+ if(rend == nil)
+ fatal("SDL_CreateRenderer: %s", SDL_GetError());
+ SDL_SetRenderDrawColor(rend, 0, 0, 0, 255);
+ SDL_RenderClear(rend);
+ SDL_RenderPresent(rend);
+ vid.resized = true;
}
+static void
+v_sync_cb(cvar_t *var)
+{
+ static int vsync;
+
+ if(vsync == (var->value != 0))
+ return;
+ vsync = var->value != 0;
+ makewindow();
+}
+
void
initfb(void)
{
@@ -141,23 +223,14 @@
if(SDL_Init(SDL_INIT_VIDEO | SDL_INIT_EVENTS) < 0)
fatal("SDL_Init: %s", SDL_GetError());
- win = SDL_CreateWindow("quake", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 800, 600, 0);
- if(win == nil)
- fatal("SDL_CreateWindow: %s", SDL_GetError());
- if((rend = SDL_CreateRenderer(win, -1, 0)) == NULL)
- fatal("SDL_CreateRenderer: %s", SDL_GetError());
- SDL_SetRenderDrawColor(rend, 0, 0, 0, 255);
- SDL_RenderClear(rend);
- SDL_RenderPresent(rend);
- SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "0");
-
+ makewindow();
resetfb();
- SDL_SetWindowResizable(win, SDL_TRUE);
- SDL_SetWindowMinimumSize(win, 320, 240);
IN_Grabm(1);
- Cvar_RegisterVariable(&v_snail);
+ v_fullscreen.cb = v_fullscreen_cb;
v_snail.cb = v_snail_cb;
+ v_sync.cb = v_sync_cb;
Cvar_RegisterVariable(&v_fullscreen);
- v_fullscreen.cb = v_fullscreen_cb;
+ Cvar_RegisterVariable(&v_snail);
+ Cvar_RegisterVariable(&v_sync);
}