ref: da3a52a4ad18fa6deb154e0e4b71b755699d5b3b
parent: f2f725ccdcee661c2eb432ba7abb0d0f332dbc25
author: Sigrid Solveig Haflínudóttir <[email protected]>
date: Thu Nov 2 14:41:01 EDT 2023
snd: stop reallocating channels, just increase the limit
--- a/snd.c
+++ b/snd.c
@@ -17,7 +17,7 @@
Ssamp = Srate / Fpsmin,
Snbuf = Ssamp * Sblk,
- Nchan = 128,
+ Nchan = 256,
Ndyn = 8,
Sstat = Ndyn + Namb
};
@@ -36,7 +36,6 @@
int n;
};
-static int nchan;
static Chan *chans, *che;
static int afd = -1, mixbufi;
@@ -583,7 +582,7 @@
{
if(afd < 0)
return;
- memset(chans, 0, sizeof(*chans)*nchan);
+ memset(chans, 0, sizeof(*chans)*Nchan);
che = chans + Sstat;
}
@@ -686,12 +685,8 @@
Chan *c;
sfxcache_t *sc;
- if(sfx == nil)
+ if(sfx == nil || che >= chans+Nchan)
return;
- if(che >= chans + nchan){
- nchan *= 2;
- chans = realloc(chans, nchan*sizeof(*chans));
- }
c = che++;
if(sc = loadsfx(sfx), sc == nil)
return;
@@ -868,8 +863,7 @@
Cvar_RegisterVariable(&ambient_level);
Cvar_RegisterVariable(&ambient_fade);
- nchan = Nchan;
- chans = calloc(nchan, sizeof(*chans));
+ chans = calloc(Nchan, sizeof(*chans));
known_sfx = Hunk_Alloc(MAX_SOUNDS * sizeof *known_sfx);
num_sfx = 0;