shithub: qk1

Download patch

ref: d68c16a284098755891b6c700dc4046b1c4cc808
parent: 4fe828ca722d298bcb90d8874df9c0aae6fa68cc
author: Sigrid Solveig Haflínudóttir <[email protected]>
date: Tue Nov 21 17:06:45 EST 2023

make particles drawing less complex code-wise, change size according to distance

--- a/d_iface.h
+++ b/d_iface.h
@@ -99,11 +99,9 @@
 void D_DrawPoly (void);
 void D_DrawSprite (void);
 void D_DrawSurfaces (void);
-void D_EndParticles (void);
 void D_Init (void);
 void D_ViewChanged (void);
 void D_SetupFrame (void);
-void D_StartParticles (void);
 void D_WarpScreen (void);
 
 void D_DrawRect (void);
--- a/d_local.h
+++ b/d_local.h
@@ -67,14 +67,11 @@
 
 extern int	d_vrectx, d_vrecty, d_vrectright_particle, d_vrectbottom_particle;
 
-extern int	d_y_aspect_shift, d_pix_min, d_pix_max, d_pix_shift;
-
-extern pixel_t	*d_viewbuffer;
-
-extern uzint	*zspantable[MAXHEIGHT];
-
-extern int		d_minmip;
-extern float	d_scalemip[3];
+extern int d_pix_min, d_pix_max;
+extern pixel_t *d_viewbuffer;
+extern uzint *zspantable[MAXHEIGHT];
+extern int d_minmip;
+extern float d_scalemip[3];
 
 enum {
 	// perhaps a bit too much, but looks ok
--- a/d_modech.c
+++ b/d_modech.c
@@ -1,60 +1,33 @@
 #include "quakedef.h"
 
-int	d_vrectx, d_vrecty, d_vrectright_particle, d_vrectbottom_particle;
+double d_pix_scale;
+int d_vrectx, d_vrecty, d_vrectright_particle, d_vrectbottom_particle;
+int d_pix_min, d_pix_max;
+int d_scantable[MAXHEIGHT];
+uzint *zspantable[MAXHEIGHT];
 
-int	d_y_aspect_shift, d_pix_min, d_pix_max, d_pix_shift;
-
-int		d_scantable[MAXHEIGHT];
-uzint	*zspantable[MAXHEIGHT];
-
-/*
-================
-D_ViewChanged
-================
-*/
-void D_ViewChanged (void)
+void
+D_ViewChanged (void)
 {
-	int rowbytes;
+	int rowbytes, i;
 
-	if (r_dowarp)
-		rowbytes = WARP_WIDTH;
-	else
-		rowbytes = vid.rowbytes;
-
-	scale_for_mip = xscale;
-	if (yscale > xscale)
-		scale_for_mip = yscale;
-
 	d_zwidth = vid.width;
+	rowbytes = r_dowarp ? WARP_WIDTH : vid.rowbytes;
+	scale_for_mip = max(xscale, yscale);
 
-	d_pix_min = r_refdef.vrect.width / 320;
-	if (d_pix_min < 1)
-		d_pix_min = 1;
+	d_pix_scale = 90.0 / r_refdef.fov_x;
+	d_pix_min = (r_refdef.vrect.width / 320.0) * d_pix_scale;
+	d_pix_max = 0.5 + d_pix_min*4.0;
+	d_pix_max = max(d_pix_max, d_pix_min+1);
 
-	d_pix_max = (int)(((float)r_refdef.vrect.width / (320.0 / 4.0) + 0.5) * r_part_scale.value * 90.0/r_refdef.fov_x);
-	d_pix_shift = 8 - (int)((float)r_refdef.vrect.width / 320.0 + 0.5);
-	if (d_pix_max < 1)
-		d_pix_max = 1;
-
-	if (pixelAspect > 1.4)
-		d_y_aspect_shift = 1;
-	else
-		d_y_aspect_shift = 0;
-
 	d_vrectx = r_refdef.vrect.x;
 	d_vrecty = r_refdef.vrect.y;
 	d_vrectright_particle = r_refdef.vrectright - d_pix_max;
-	d_vrectbottom_particle =
-			r_refdef.vrectbottom - (d_pix_max << d_y_aspect_shift);
+	d_vrectbottom_particle = r_refdef.vrectbottom - d_pix_max;
 
-	{
-		int		i;
-
-		for (i=0 ; i<vid.height; i++)
-		{
-			d_scantable[i] = i*rowbytes;
-			zspantable[i] = d_pzbuffer + i*d_zwidth;
-		}
+	for(i = 0; i < vid.height; i++){
+		d_scantable[i] = i*rowbytes;
+		zspantable[i] = d_pzbuffer + i*d_zwidth;
 	}
 }
 
--- a/d_part.c
+++ b/d_part.c
@@ -1,55 +1,31 @@
 #include "quakedef.h"
 
-/*
-==============
-D_EndParticles
-==============
-*/
-void D_EndParticles (void)
-{
-	// not used by software driver
-}
+extern double d_pix_scale;
 
-
-/*
-==============
-D_StartParticles
-==============
-*/
-void D_StartParticles (void)
+void
+D_DrawParticle (particle_t *pparticle)
 {
-	// not used by software driver
-}
+	vec3_t local, transformed;
+	double zi;
+	byte *pdest, color;
+	uzint *pz;
+	int i, izi, pix, count, u, v;
 
-
-/*
-==============
-D_DrawParticle
-==============
-*/
-void D_DrawParticle (particle_t *pparticle)
-{
-	vec3_t	local, transformed;
-	float	zi;
-	byte	*pdest;
-	uzint	*pz;
-	int		i, izi, pix, count, u, v;
-
 	// transform point
-	VectorSubtract (pparticle->org, r_origin, local);
+	VectorSubtract(pparticle->org, r_origin, local);
 
 	transformed[0] = DotProduct(local, r_pright);
 	transformed[1] = DotProduct(local, r_pup);
 	transformed[2] = DotProduct(local, r_ppn);
 
-	if (transformed[2] < PARTICLE_Z_CLIP)
+	if(transformed[2] < PARTICLE_Z_CLIP)
 		return;
 
 	// project the point
 	// FIXME: preadjust xcenter and ycenter
 	zi = 1.0 / transformed[2];
-	u = (int)(xcenter + zi * transformed[0] + 0.5);
-	v = (int)(ycenter - zi * transformed[1] + 0.5);
+	u = xcenter + zi * transformed[0] + 0.5;
+	v = ycenter - zi * transformed[1] + 0.5;
 
 	if ((v > d_vrectbottom_particle) ||
 		(u > d_vrectright_particle) ||
@@ -59,121 +35,22 @@
 		return;
 	}
 
-	pz = d_pzbuffer + (d_zwidth * v) + u;
+	pz = d_pzbuffer + d_zwidth*v + u;
 	pdest = d_viewbuffer + d_scantable[v] + u;
-	izi = (int)(zi * 0x8000);
+	izi = zi * 0x8000;
 
-	pix = izi >> d_pix_shift;
+	zi = 1024.0 * d_pix_scale / Length(local);
+	pix = clamp(zi, d_pix_min, d_pix_max) * r_part_scale.value;
+	if(pix < 1)
+		pix = 1;
+	color = pparticle->color;
 
-	if (pix < d_pix_min)
-		pix = d_pix_min;
-	else if (pix > d_pix_max)
-		pix = d_pix_max;
-
-	switch (pix)
-	{
-	case 1:
-		count = 1 << d_y_aspect_shift;
-
-		for ( ; count ; count--, pz += d_zwidth, pdest += screenwidth)
-		{
-			if (pz[0] <= izi)
-			{
-				pz[0] = izi;
-				pdest[0] = pparticle->color;
+	for(count = pix; count; count--, pz += d_zwidth, pdest += screenwidth){
+		for(i = 0; i < pix; i++){
+			if(pz[i] <= izi){
+				pz[i] = izi;
+				pdest[i] = color;
 			}
 		}
-		break;
-
-	case 2:
-		count = 2 << d_y_aspect_shift;
-
-		for ( ; count ; count--, pz += d_zwidth, pdest += screenwidth)
-		{
-			if (pz[0] <= izi)
-			{
-				pz[0] = izi;
-				pdest[0] = pparticle->color;
-			}
-
-			if (pz[1] <= izi)
-			{
-				pz[1] = izi;
-				pdest[1] = pparticle->color;
-			}
-		}
-		break;
-
-	case 3:
-		count = 3 << d_y_aspect_shift;
-
-		for ( ; count ; count--, pz += d_zwidth, pdest += screenwidth)
-		{
-			if (pz[0] <= izi)
-			{
-				pz[0] = izi;
-				pdest[0] = pparticle->color;
-			}
-
-			if (pz[1] <= izi)
-			{
-				pz[1] = izi;
-				pdest[1] = pparticle->color;
-			}
-
-			if (pz[2] <= izi)
-			{
-				pz[2] = izi;
-				pdest[2] = pparticle->color;
-			}
-		}
-		break;
-
-	case 4:
-		count = 4 << d_y_aspect_shift;
-
-		for ( ; count ; count--, pz += d_zwidth, pdest += screenwidth)
-		{
-			if (pz[0] <= izi)
-			{
-				pz[0] = izi;
-				pdest[0] = pparticle->color;
-			}
-
-			if (pz[1] <= izi)
-			{
-				pz[1] = izi;
-				pdest[1] = pparticle->color;
-			}
-
-			if (pz[2] <= izi)
-			{
-				pz[2] = izi;
-				pdest[2] = pparticle->color;
-			}
-
-			if (pz[3] <= izi)
-			{
-				pz[3] = izi;
-				pdest[3] = pparticle->color;
-			}
-		}
-		break;
-
-	default:
-		count = pix << d_y_aspect_shift;
-
-		for ( ; count ; count--, pz += d_zwidth, pdest += screenwidth)
-		{
-			for (i=0 ; i<pix ; i++)
-			{
-				if (pz[i] <= izi)
-				{
-					pz[i] = izi;
-					pdest[i] = pparticle->color;
-				}
-			}
-		}
-		break;
 	}
 }
--- a/r_main.c
+++ b/r_main.c
@@ -82,7 +82,7 @@
 cvar_t	r_numedges = {"r_numedges", "0"};
 static cvar_t r_aliastransbase = {"r_aliastransbase", "200"};
 static cvar_t r_aliastransadj = {"r_aliastransadj", "100"};
-cvar_t	r_part_scale = {"r_part_scale", "0.75", true};
+cvar_t	r_part_scale = {"r_part_scale", "1", true};
 cvar_t	r_wateralpha = {"r_wateralpha", "1", true};
 cvar_t	r_lavaalpha = {"r_lavaalpha", "1", true};
 cvar_t	r_slimealpha = {"r_slimealpha", "1", true};
--- a/r_part.c
+++ b/r_part.c
@@ -510,8 +510,6 @@
 	float			dvel;
 	float			frametime;
 
-	D_StartParticles ();
-
 	VectorScale (vright, xscaleshrink, r_pright);
 	VectorScale (vup, yscaleshrink, r_pup);
 	VectorCopy (vpn, r_ppn);
@@ -608,7 +606,5 @@
 			break;
 		}
 	}
-
-	D_EndParticles ();
 }