ref: d1d313fc2b61a28454d3f72715afdb965c294604
parent: 523e376afd75e46eed53cc160ecd1704ff8d1d9e
author: Sigrid Solveig Haflínudóttir <[email protected]>
date: Sun Dec 17 13:26:30 EST 2023
fix a warning
--- a/d_scan.c
+++ b/d_scan.c
@@ -215,6 +215,7 @@
do{
// calculate s and t at the far end of the span
spancount = min(count, 16);
+ spancountminus1 = spancount - 1;
count -= spancount;
if(count){
@@ -241,7 +242,6 @@
// can't step off polygon), clamp, calculate s and t steps across
// span by division, biasing steps low so we don't run off the
// texture
- spancountminus1 = spancount - 1;
sdivz += d_sdivzstepu * spancountminus1;
tdivz += d_tdivzstepu * spancountminus1;
z = (float)0x10000 / (zi + d_zistepu * spancountminus1); // prescale to 16.16 fixed-point