ref: 944716cf2fa3ee9191f8619a0ee9eae33e5fdaef
parent: 02d16fad3aa65b08b6e947d4c2e8745d041638c4
author: Sigrid Solveig Haflínudóttir <[email protected]>
date: Thu Nov 9 22:28:39 EST 2023
more header cleanup
--- a/bspfile.h
+++ b/bspfile.h
@@ -1,32 +1,32 @@
// upper design bounds
+enum {
+ MAX_MAP_HULLS = 4,
+ MAX_MAP_MODELS = 256,
+ MAX_MAP_BRUSHES = 4096,
+ MAX_MAP_ENTSTRING = 65536,
+ MAX_MAP_PLANES = 32767,
+ MAX_MAP_NODES = 32767, // because negative shorts are contents
+ MAX_MAP_CLIPNODES = 32767, // same here
+ MAX_MAP_VERTS = 65535,
+ MAX_MAP_FACES = 65535,
+ MAX_MAP_MARKSURFACES = 65535,
+ MAX_MAP_TEXINFO = 4096,
+ MAX_MAP_EDGES = 256000,
+ MAX_MAP_SURFEDGES = 512000,
+ MAX_MAP_TEXTURES = 512,
+ MAX_MAP_MIPTEX = 0x200000,
+ MAX_MAP_LIGHTING = 0x100000,
+ MAX_MAP_VISIBILITY = 0x100000,
+ MAX_MAP_PORTALS = 65536,
-#define MAX_MAP_HULLS 4
+ // key / value pair sizes
+ MAX_KEY = 32,
+ MAX_VALUE = 1024,
-#define MAX_MAP_MODELS 256
-#define MAX_MAP_BRUSHES 4096
-#define MAX_MAP_ENTSTRING 65536
+ MIPLEVELS = 4,
+ MAXLIGHTMAPS = 4,
+};
-#define MAX_MAP_PLANES 32767
-#define MAX_MAP_NODES 32767 // because negative shorts are contents
-#define MAX_MAP_CLIPNODES 32767 //
-#define MAX_MAP_VERTS 65535
-#define MAX_MAP_FACES 65535
-#define MAX_MAP_MARKSURFACES 65535
-#define MAX_MAP_TEXINFO 4096
-#define MAX_MAP_EDGES 256000
-#define MAX_MAP_SURFEDGES 512000
-#define MAX_MAP_TEXTURES 512
-#define MAX_MAP_MIPTEX 0x200000
-#define MAX_MAP_LIGHTING 0x100000
-#define MAX_MAP_VISIBILITY 0x100000
-
-#define MAX_MAP_PORTALS 65536
-
-// key / value pair sizes
-
-#define MAX_KEY 32
-#define MAX_VALUE 1024
-
//=============================================================================
#define BSPVERSION 29
@@ -44,24 +44,25 @@
int fileofs, filelen;
} lump_t;
-#define LUMP_ENTITIES 0
-#define LUMP_PLANES 1
-#define LUMP_TEXTURES 2
-#define LUMP_VERTEXES 3
-#define LUMP_VISIBILITY 4
-#define LUMP_NODES 5
-#define LUMP_TEXINFO 6
-#define LUMP_FACES 7
-#define LUMP_LIGHTING 8
-#define LUMP_CLIPNODES 9
-#define LUMP_LEAFS 10
-#define LUMP_MARKSURFACES 11
-#define LUMP_EDGES 12
-#define LUMP_SURFEDGES 13
-#define LUMP_MODELS 14
+enum {
+ LUMP_ENTITIES,
+ LUMP_PLANES,
+ LUMP_TEXTURES,
+ LUMP_VERTEXES,
+ LUMP_VISIBILITY,
+ LUMP_NODES,
+ LUMP_TEXINFO,
+ LUMP_FACES,
+ LUMP_LIGHTING,
+ LUMP_CLIPNODES,
+ LUMP_LEAFS,
+ LUMP_MARKSURFACES,
+ LUMP_EDGES,
+ LUMP_SURFEDGES,
+ LUMP_MODELS,
+ HEADER_LUMPS,
+};
-#define HEADER_LUMPS 15
-
typedef struct
{
float mins[3], maxs[3];
@@ -83,7 +84,6 @@
int dataofs[4]; // [nummiptex]
} dmiptexlump_t;
-#define MIPLEVELS 4
typedef struct miptex_s
{
char name[16];
@@ -114,23 +114,23 @@
int type; // PLANE_X - PLANE_ANYZ ?remove? trivial to regenerate
} dplane_t;
-#define CONTENTS_EMPTY -1
-#define CONTENTS_SOLID -2
-#define CONTENTS_WATER -3
-#define CONTENTS_SLIME -4
-#define CONTENTS_LAVA -5
-#define CONTENTS_SKY -6
-#define CONTENTS_ORIGIN -7 // removed at csg time
-#define CONTENTS_CLIP -8 // changed to contents_solid
+enum {
+ CONTENTS_CURRENT_DOWN = -14,
+ CONTENTS_CURRENT_UP,
+ CONTENTS_CURRENT_270,
+ CONTENTS_CURRENT_180,
+ CONTENTS_CURRENT_90,
+ CONTENTS_CURRENT_0,
+ CONTENTS_CLIP, // changed to contents_solid
+ CONTENTS_ORIGIN, // removed at csg time
+ CONTENTS_SKY,
+ CONTENTS_LAVA,
+ CONTENTS_SLIME,
+ CONTENTS_WATER,
+ CONTENTS_SOLID,
+ CONTENTS_EMPTY,
+};
-#define CONTENTS_CURRENT_0 -9
-#define CONTENTS_CURRENT_90 -10
-#define CONTENTS_CURRENT_180 -11
-#define CONTENTS_CURRENT_270 -12
-#define CONTENTS_CURRENT_UP -13
-#define CONTENTS_CURRENT_DOWN -14
-
-
// !!! if this is changed, it must be changed in asm_i386.h too !!!
typedef struct
{
@@ -164,6 +164,10 @@
int children[2]; // negative numbers are contents
} bsp2_dclipnode_t;
+enum {
+ TEX_SPECIAL = 1<<0, // sky or slime, no lightmap or 256 subdivision
+};
+
typedef struct texinfo_s
{
float vecs[2][4]; // [s/t][xyz offset]
@@ -170,7 +174,6 @@
int miptex;
int flags;
} texinfo_t;
-#define TEX_SPECIAL 1 // sky or slime, no lightmap or 256 subdivision
// note that edge 0 is never used, because negative edge nums are used for
// counterclockwise use of the edge in a face
@@ -184,7 +187,6 @@
unsigned int v[2];
} bsp2_dedge_t;
-#define MAXLIGHTMAPS 4
typedef struct
{
short planenum;
@@ -247,69 +249,4 @@
#pragma pack off
#else
#pragma pack(0)
-#endif
-
-
-//============================================================================
-
-#ifndef QUAKE_GAME
-
-#define ANGLE_UP -1
-#define ANGLE_DOWN -2
-
-
-// the utilities get to be lazy and just use large static arrays
-
-extern int nummodels;
-extern dmodel_t dmodels[MAX_MAP_MODELS];
-
-extern int visdatasize;
-extern byte dvisdata[MAX_MAP_VISIBILITY];
-
-extern int lightdatasize;
-extern byte dlightdata[MAX_MAP_LIGHTING];
-
-extern int texdatasize;
-extern byte dtexdata[MAX_MAP_MIPTEX]; // (dmiptexlump_t)
-
-extern int entdatasize;
-extern char dentdata[MAX_MAP_ENTSTRING];
-
-extern int numleafs;
-extern dleaf_t dleafs[MAX_MAP_LEAFS];
-
-extern int numplanes;
-extern dplane_t dplanes[MAX_MAP_PLANES];
-
-extern int numvertexes;
-extern dvertex_t dvertexes[MAX_MAP_VERTS];
-
-extern int numnodes;
-extern dnode_t dnodes[MAX_MAP_NODES];
-
-extern int numtexinfo;
-extern texinfo_t texinfo[MAX_MAP_TEXINFO];
-
-extern int numfaces;
-extern dface_t dfaces[MAX_MAP_FACES];
-
-extern int numclipnodes;
-extern dclipnode_t dclipnodes[MAX_MAP_CLIPNODES];
-
-extern int numedges;
-extern dedge_t dedges[MAX_MAP_EDGES];
-
-extern int nummarksurfaces;
-extern unsigned short dmarksurfaces[MAX_MAP_MARKSURFACES];
-
-extern int numsurfedges;
-extern int dsurfedges[MAX_MAP_SURFEDGES];
-
-
-int CompressVis (byte *vis, byte *dest);
-
-void LoadBSPFile (char *filename);
-void WriteBSPFile (char *filename);
-void PrintBSPFileSizes (void);
-
#endif
--- a/model.c
+++ b/model.c
@@ -1409,7 +1409,7 @@
sizeof (pheader->frames[0]));
pheader->model = (byte *)pmodel - (byte *)pheader;
-// mod->cache.data = pheader;
+ //mod->cache.data = pheader;
mod->flags = LittleLong (pinmodel->flags);
// endian-adjust and copy the data, starting with the alias model header