ref: 78fe6348a53f18d6d477366590d07b75d6833dc3
dir: /qw/d_fill.c/
// d_clear: clears a specified rectangle to the specified color #include <u.h> #include <libc.h> #include <stdio.h> #include "quakedef.h" /* ================ D_FillRect ================ */ void D_FillRect (vrect_t *rect, int color) { int rx, ry, rwidth, rheight; unsigned char *dest; unsigned *ldest; rx = rect->x; ry = rect->y; rwidth = rect->width; rheight = rect->height; if (rx < 0) { rwidth += rx; rx = 0; } if (ry < 0) { rheight += ry; ry = 0; } if (rx+rwidth > vid.width) rwidth = vid.width - rx; if (ry+rheight > vid.height) rheight = vid.height - rx; if (rwidth < 1 || rheight < 1) return; dest = ((byte *)vid.buffer + ry*vid.rowbytes + rx); if (((rwidth & 0x03) == 0) && (((uintptr)dest & 0x03) == 0)) { // faster aligned dword clear ldest = (unsigned *)dest; color += color << 16; rwidth >>= 2; color += color << 8; for (ry=0 ; ry<rheight ; ry++) { for (rx=0 ; rx<rwidth ; rx++) ldest[rx] = color; ldest = (unsigned *)((byte*)ldest + vid.rowbytes); } } else { // slower byte-by-byte clear for unaligned cases for (ry=0 ; ry<rheight ; ry++) { for (rx=0 ; rx<rwidth ; rx++) dest[rx] = color; dest += vid.rowbytes; } } }