ref: 28eafdc8ebdc8f0c05196cc45cc9bb38ae4550a6
dir: /model.c/
#include "quakedef.h" static char loadname[32]; // for hunk tags void Mod_LoadSpriteModel (model_t *mod, byte *buffer, int total); void Mod_LoadBrushModel (model_t *mod, byte *buffer, int total); void Mod_LoadAliasModel (model_t *mod, void *buffer); model_t *Mod_LoadModel (model_t *mod, bool crash); #define MAX_MOD_KNOWN 4096 static model_t *mod_known; static int mod_numknown; // values for model_t's needload #define NL_PRESENT 0 #define NL_NEEDS_LOADED 1 #define NL_UNREFERENCED 2 void Mod_Init(void) { mod_known = Hunk_Alloc(MAX_MOD_KNOWN * sizeof(*mod_known)); } /* =============== Mod_Extradata Caches the data if needed =============== */ void *Mod_Extradata (model_t *mod) { void *r; r = Cache_Check (&mod->cache); if (r) return r; Mod_LoadModel (mod, true); if (!mod->cache.data) Host_Error("Mod_Extradata: caching failed: %s", mod->name); return mod->cache.data; } /* =============== Mod_PointInLeaf =============== */ mleaf_t *Mod_PointInLeaf (vec3_t p, model_t *model) { mnode_t *node; float d; mplane_t *plane; if(!model || !model->nodes) Host_Error("Mod_PointInLeaf: bad model"); node = model->nodes; while(1){ if (node->contents < 0) return (mleaf_t *)node; plane = node->plane; d = DotProduct(p, plane->normal) - plane->dist; node = node->children[d <= 0]; } } /* =================== Mod_DecompressVis =================== */ static byte *Mod_DecompressVis (byte *in, model_t *model, int *outsz) { static byte *decompressed; static int decompressed_size; int c; byte *out; int row; row = (model->numleafs+7)/8; if(decompressed == nil || row > decompressed_size){ decompressed_size = row; decompressed = realloc(decompressed, decompressed_size); } out = decompressed; *outsz = row; if(!in){ // no vis info, so make all visible memset(out, 0xff, row); return decompressed; } do{ if (*in){ *out++ = *in++; continue; } c = in[1]; in += 2; while(c){ *out++ = 0; c--; } }while(out - decompressed < row); return decompressed; } byte *Mod_LeafPVS (mleaf_t *leaf, model_t *model, int *outsz) { static byte *mod_novis; static int mod_novis_size; int sz; sz = ((model->numleafs+7)/8 + 3) & ~3; *outsz = sz; if (leaf == model->leafs) { if(mod_novis == nil || mod_novis_size < sz){ mod_novis = realloc(mod_novis, sz); mod_novis_size = sz; } memset(mod_novis, 0xff, mod_novis_size); return mod_novis; } return Mod_DecompressVis (leaf->compressed_vis, model, outsz); } /* =================== Mod_ClearAll =================== */ void Mod_ClearAll (void) { int i; model_t *mod; for (i=0 , mod=mod_known ; i<mod_numknown ; i++, mod++) { mod->needload = NL_UNREFERENCED; //FIX FOR CACHE_ALLOC ERRORS: if (mod->type == mod_sprite) mod->cache.data = nil; } } /* ================== Mod_FindName ================== */ model_t *Mod_FindName (char *name) { int i; model_t *mod; model_t *avail = nil; if (!name[0]) Host_Error("Mod_FindName: nil name"); // search the currently loaded models for (i=0 , mod=mod_known ; i<mod_numknown ; i++, mod++) { if(strcmp(mod->name, name) == 0) break; if(mod->needload == NL_UNREFERENCED) if (!avail || mod->type != mod_alias) avail = mod; } if (i == mod_numknown) { if (mod_numknown == MAX_MOD_KNOWN) { if (avail) { mod = avail; if (mod->type == mod_alias) if (Cache_Check (&mod->cache)) Cache_Free (&mod->cache); } else Host_Error("mod_numknown == MAX_MOD_KNOWN"); } else mod_numknown++; strcpy (mod->name, name); mod->needload = NL_NEEDS_LOADED; } return mod; } /* ================== Mod_TouchModel ================== */ void Mod_TouchModel (char *name) { model_t *mod; mod = Mod_FindName (name); if (mod->needload == NL_PRESENT) { if (mod->type == mod_alias) Cache_Check (&mod->cache); } } /* ================== Mod_LoadModel Loads a model into the cache ================== */ model_t *Mod_LoadModel (model_t *mod, bool crash) { byte *buf; int len; if(mod->type == mod_alias){ if(Cache_Check(&mod->cache)){ mod->needload = NL_PRESENT; return mod; } }else if(mod->needload == NL_PRESENT) return mod; // because the world is so huge, load it one piece at a time if((buf = loadstklmp(mod->name, nil, 0, &len)) == nil){ if(crash) Host_Error("Mod_LoadModel: %s", lerr()); return nil; } // allocate a new model radix(mod->name, loadname); // fill it in // call the apropriate loader mod->needload = NL_PRESENT; switch(LittleLong(*(unsigned *)buf)) { case IDPOLYHEADER: Mod_LoadAliasModel(mod, buf); break; case IDSPRITEHEADER: Mod_LoadSpriteModel(mod, buf, len); break; default: Mod_LoadBrushModel(mod, buf, len); break; } return mod; } /* ================== Mod_ForName Loads in a model for the given name ================== */ model_t * Mod_ForName(char *name, bool crash) { return Mod_LoadModel(Mod_FindName(name), crash); } /* ================ Mod_Print ================ */ void Mod_Print (void) { int i; model_t *mod; Con_Printf ("Cached models:\n"); for (i=0, mod=mod_known ; i < mod_numknown ; i++, mod++) { Con_Printf ("%8p : %s",mod->cache.data, mod->name); if (mod->needload & NL_UNREFERENCED) Con_Printf (" (!R)"); if (mod->needload & NL_NEEDS_LOADED) Con_Printf (" (!P)"); Con_Printf ("\n"); } }