ref: 23ae8382f4e27c5246acd4df7a0a4183027f40a0
parent: 6d916b0985f31acc22b98bb53a42086c63367baa
author: Sigrid Solveig Haflínudóttir <[email protected]>
date: Sun Dec 31 16:25:29 EST 2023
vid_sdl: no longer a streaming texture
--- a/vid_sdl.c
+++ b/vid_sdl.c
@@ -39,7 +39,7 @@
if(fbi != nil)
SDL_DestroyTexture(fbi);
- fbi = SDL_CreateTexture(rend, SDL_PIXELFORMAT_RGB888, SDL_TEXTUREACCESS_STREAMING, vid.width, vid.height);
+ fbi = SDL_CreateTexture(rend, SDL_PIXELFORMAT_RGB888, SDL_TEXTUREACCESS_STATIC, vid.width, vid.height);
if(fbi == NULL)
fatal("SDL_CreateTexture: %s", SDL_GetError());
SDL_SetTextureBlendMode(fbi, SDL_BLENDMODE_NONE);
@@ -70,9 +70,6 @@
void
flipfb(void)
{
- int pitch;
- void *p;
-
if(resized){ /* skip this frame if window resize */
stopfb();
resized = 0;
@@ -83,10 +80,8 @@
return;
}
- SDL_LockTexture(fbi, NULL, &p, &pitch);
- memmove(p, vidbuffer, vid.width*vid.height*4);
- SDL_UnlockTexture(fbi);
- SDL_RenderCopy(rend, fbi, NULL, NULL);
+ SDL_UpdateTexture(fbi, nil, vidbuffer, vid.width*4);
+ SDL_RenderCopy(rend, fbi, nil, nil);
SDL_RenderPresent(rend);
}