ref: bef4378c5cac18cea163dcdd6aea424e08e56ebf
dir: /graveyard/doomn-waitvbl/
I_WaitVBL is used as a delay twice: once in the netcode on disconnect, to wait a little before sending notice to the next node, and once on exit, to allow playing one last sound effect. requires doom-sndmus.patch (since sound is handled on a different proc). diff -Naur a/sys/src/games/doom/i_video.c b/sys/src/games/doom/i_video.c --- a/sys/src/games/doom/i_video.c Wed Jul 29 13:45:35 2015 +++ b/sys/src/games/doom/i_video.c Tue Aug 11 14:25:16 2015 @@ -185,8 +185,9 @@ { } -void I_WaitVBL(int) +void I_WaitVBL(int s) { + sleep(s * (1000/70)); }