ref: 92282c1ae42187c3a5606cddd8cddabdcc7ed8bd
parent: f1deb29cd6fe2a83d6972c4f24e7b591b37704c5
author: Jean-Marc Valin <[email protected]>
date: Wed Nov 2 13:59:32 EDT 2016
Improves CELT bit allocation at very low bitrates We now try not to fold below band 17 since that produces a lot of harshness. This mostly helps around 32-40 kb/s.
--- a/celt/rate.c
+++ b/celt/rate.c
@@ -348,12 +348,17 @@
/*This if() block is the only part of the allocation function that
is not a mandatory part of the bitstream: any bands we choose to
skip here must be explicitly signaled.*/
- /*Choose a threshold with some hysteresis to keep bands from
- fluctuating in and out.*/
+ int depth_threshold;
+ /*We choose a threshold with some hysteresis to keep bands from
+ fluctuating in and out, but we try not to fold below a certain point. */
+ if (codedBands > 17)
+ depth_threshold = j<prev ? 7 : 9;
+ else
+ depth_threshold = 0;
#ifdef FUZZING
if ((rand()&0x1) == 0)
#else
- if (codedBands<=start+2 || (band_bits > ((j<prev?7:9)*band_width<<LM<<BITRES)>>4 && j<=signalBandwidth))
+ if (codedBands<=start+2 || (band_bits > (depth_threshold*band_width<<LM<<BITRES)>>4 && j<=signalBandwidth))
#endif
{
ec_enc_bit_logp(ec, 1, 1);