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ref: 92282c1ae42187c3a5606cddd8cddabdcc7ed8bd
parent: f1deb29cd6fe2a83d6972c4f24e7b591b37704c5
author: Jean-Marc Valin <[email protected]>
date: Wed Nov 2 13:59:32 EDT 2016

Improves CELT bit allocation at very low bitrates

We now try not to fold below band 17 since that produces a lot of harshness.
This mostly helps around 32-40 kb/s.

--- a/celt/rate.c
+++ b/celt/rate.c
@@ -348,12 +348,17 @@
             /*This if() block is the only part of the allocation function that
                is not a mandatory part of the bitstream: any bands we choose to
                skip here must be explicitly signaled.*/
-            /*Choose a threshold with some hysteresis to keep bands from
-               fluctuating in and out.*/
+            int depth_threshold;
+            /*We choose a threshold with some hysteresis to keep bands from
+               fluctuating in and out, but we try not to fold below a certain point. */
+            if (codedBands > 17)
+               depth_threshold = j<prev ? 7 : 9;
+            else
+               depth_threshold = 0;
 #ifdef FUZZING
             if ((rand()&0x1) == 0)
 #else
-            if (codedBands<=start+2 || (band_bits > ((j<prev?7:9)*band_width<<LM<<BITRES)>>4 && j<=signalBandwidth))
+            if (codedBands<=start+2 || (band_bits > (depth_threshold*band_width<<LM<<BITRES)>>4 && j<=signalBandwidth))
 #endif
             {
                ec_enc_bit_logp(ec, 1, 1);