ref: f0e667390f5f9e9e1cf366e8db032f1f9718b9d2
parent: e76d34a16eec236618daed706029093ce2a91440
author: phil9 <[email protected]>
date: Thu Dec 1 01:13:35 EST 2022
expose mouseX and mouseY variables these variables are exposed to lua and can be used to draw based on the mouse position: line(0, 0, mouseX, mouseY)
--- a/a.h
+++ b/a.h
@@ -8,10 +8,11 @@
#include <lauxlib.h>
#include <lualib.h>
+void lset(lua_State*, const char*, int);
void resize(lua_State*, int, int);
void drawcanvas(void);
-void initstate(void);
+void initstate(lua_State*);
void registerfuncs(lua_State*);
Image* color(int, int, int);
@@ -21,3 +22,4 @@
extern Image* canvas;
extern int width;
extern int height;
+extern Point origin;
--- a/api.c
+++ b/api.c
@@ -11,7 +11,7 @@
Point origin;
void
-initstate(void)
+initstate(lua_State *L)
{
Rectangle r;
@@ -25,6 +25,8 @@
nofill = 0;
fill = display->white;
origin = ZP;
+ lset(L, "mouseX", 0);
+ lset(L, "mouseY", 0);
}
void
--- a/slug.c
+++ b/slug.c
@@ -83,6 +83,17 @@
}
void
+emouse(lua_State *L, Mouse m)
+{
+ Point xy;
+
+ xy = subpt(m.xy, screen->r.min);
+ xy = subpt(xy, origin);
+ lset(L, "mouseX", xy.x);
+ lset(L, "mouseY", xy.y);
+}
+
+void
threadmain(int argc, char *argv[])
{
lua_State *L;
@@ -107,7 +118,7 @@
alts[2].c = kc->c;
L = linit(argc, argv);
registerfuncs(L);
- initstate();
+ initstate(L);
resize(L, width, height);
drawing = 0;
lcall(L, "setup");
@@ -116,6 +127,7 @@
lcall(L, "draw");
switch(alt(alts)){
case 0:
+ emouse(L, m);
break;
case 1:
if(getwindow(display, Refnone)<0)