ref: 738012524b8f90c8e824b2d5ee965cd22a0ac8ed
parent: 944a4bd1141c0d49a834c1d76bc22e0b1926789e
author: phil9 <[email protected]>
date: Wed Nov 30 12:26:58 EST 2022
implement transpose() function
--- a/api.c
+++ b/api.c
@@ -8,6 +8,7 @@
int strokewidth;
int nofill;
Image *fill;
+Point origin;
void
initstate(void)
@@ -23,6 +24,7 @@
strokewidth = 1;
nofill = 0;
fill = display->white;
+ origin = ZP;
}
void
@@ -142,8 +144,8 @@
y1 = luaL_checkinteger(L, 2);
x2 = luaL_checkinteger(L, 3);
y2 = luaL_checkinteger(L, 4);
- p1 = Pt(x1, y1);
- p2 = Pt(x2, y2);
+ p1 = addpt(origin, Pt(x1, y1));
+ p2 = addpt(origin, Pt(x2, y2));
if(!nostroke)
line(canvas, p1, p2, 0, 0, strokewidth, stroke, ZP);
return 0;
@@ -159,7 +161,7 @@
x = luaL_checkinteger(L, 1);
y = luaL_checkinteger(L, 2);
w = luaL_checkinteger(L, 3);
- p1 = Pt(x, y);
+ p1 = addpt(origin, Pt(x, y));
p2 = addpt(p1, Pt(w, w));
r = Rpt(p1, p2);
if(!nofill)
@@ -180,7 +182,7 @@
y = luaL_checkinteger(L, 2);
w = luaL_checkinteger(L, 3);
h = luaL_checkinteger(L, 4);
- p1 = Pt(x, y);
+ p1 = addpt(origin, Pt(x, y));
p2 = addpt(p1, Pt(w, h));
r = Rpt(p1, p2);
if(!nofill)
@@ -199,7 +201,7 @@
x = luaL_checkinteger(L, 1);
y = luaL_checkinteger(L, 2);
a = luaL_checkinteger(L, 3);
- p = Pt(x, y);
+ p = addpt(origin, Pt(x, y));
if(!nofill)
fillellipse(canvas, p, a, a, fill, ZP);
if(!nostroke)
@@ -217,7 +219,7 @@
y = luaL_checkinteger(L, 2);
a = luaL_checkinteger(L, 3);
b = luaL_checkinteger(L, 4);
- p = Pt(x, y);
+ p = addpt(origin, Pt(x, y));
if(!nofill)
fillellipse(canvas, p, a, b, fill, ZP);
if(!nostroke)
@@ -237,7 +239,7 @@
b = luaL_checkinteger(L, 4);
c = luaL_checkinteger(L, 5);
d = luaL_checkinteger(L, 6);
- p = Pt(x, y);
+ p = addpt(origin, Pt(x, y));
if(!nofill)
fillarc(canvas, p, a, b, fill, ZP, c, d);
if(!nostroke)
@@ -257,9 +259,9 @@
y2 = luaL_checkinteger(L, 4);
x3 = luaL_checkinteger(L, 5);
y3 = luaL_checkinteger(L, 6);
- p[0] = Pt(x1, y1);
- p[1] = Pt(x2, y2);
- p[2] = Pt(x3, y3);
+ p[0] = addpt(origin, Pt(x1, y1));
+ p[1] = addpt(origin, Pt(x2, y2));
+ p[2] = addpt(origin, Pt(x3, y3));
p[3] = p[0];
if(!nofill)
fillpoly(canvas, p, 3, 0, fill, ZP);
@@ -268,6 +270,16 @@
return 0;
}
+int ctranspose(lua_State *L)
+{
+ int x, y;
+
+ x = luaL_checkinteger(L, 1);
+ y = luaL_checkinteger(L, 2);
+ origin = Pt(x, y);
+ return 0;
+}
+
void
registerfunc(lua_State *L, const char *name, int(*f)(lua_State*))
{
@@ -292,5 +304,6 @@
registerfunc(L, "ellipse", cellipse);
registerfunc(L, "arc", carc);
registerfunc(L, "triangle", ctriangle);
+ registerfunc(L, "transpose", ctranspose);
}