ref: 0013776c4e5e6cdb9da6b90157bd58da960c872a
parent: a1eb886641fb413b2c2a30681a3f693fdaeb7fc6
author: phil9 <[email protected]>
date: Wed Nov 30 03:06:00 EST 2022
code refactoring
--- /dev/null
+++ b/a.h
@@ -1,0 +1,23 @@
+#include <u.h>
+#include <libc.h>
+#include <thread.h>
+#include <draw.h>
+#include <mouse.h>
+#include <keyboard.h>
+#include <lua.h>
+#include <lauxlib.h>
+#include <lualib.h>
+
+typedef struct Color Color;
+
+struct Color
+{
+ ulong color;
+ Image *i;
+};
+
+void initstate(void);
+void registerfuncs(lua_State*);
+
+Image* getcolor(int);
+
--- /dev/null
+++ b/api.c
@@ -1,0 +1,214 @@
+#include "a.h"
+
+int nostroke;
+Image *stroke;
+int strokewidth;
+int nofill;
+Image *fill;
+
+void
+initstate(void)
+{
+ nostroke = 0;
+ stroke = display->black;
+ strokewidth = 1;
+ nofill = 0;
+ fill = display->white;
+}
+
+int
+cbackground(lua_State *L)
+{
+ Image *i;
+ int n;
+
+ n = luaL_checkinteger(L, 1);
+ i = getcolor(n);
+ draw(screen, screen->r, i, nil, ZP);
+ return 0;
+}
+
+int
+cnostroke(lua_State*)
+{
+ nostroke = 1;
+ return 0;
+}
+
+int
+cstroke(lua_State *L)
+{
+ int n;
+
+ n = luaL_checkinteger(L, 1);
+ stroke = getcolor(n);
+ nostroke = 0;
+ return 0;
+}
+
+int
+cnofill(lua_State*)
+{
+ nofill = 1;
+ return 0;
+}
+
+int
+cfill(lua_State *L)
+{
+ int n;
+
+ n = luaL_checkinteger(L, 1);
+ fill = getcolor(n);
+ nofill = 0;
+ return 0;
+}
+
+
+int
+cstrokewidth(lua_State *L)
+{
+ int n;
+
+ n = luaL_checkinteger(L, 1);
+ strokewidth = n;
+ return 0;
+}
+
+int
+cline(lua_State *L)
+{
+ Point p1, p2;
+ int x1, x2, y1, y2;
+
+ x1 = luaL_checkinteger(L, 1);
+ y1 = luaL_checkinteger(L, 2);
+ x2 = luaL_checkinteger(L, 3);
+ y2 = luaL_checkinteger(L, 4);
+ p1 = addpt(screen->r.min, Pt(x1, y1));
+ p2 = addpt(screen->r.min, Pt(x2, y2));
+ if(!nostroke)
+ line(screen, p1, p2, 0, 0, strokewidth, stroke, ZP);
+ return 0;
+}
+
+int
+csquare(lua_State *L)
+{
+ Rectangle r;
+ Point p1, p2;
+ int x, y, w;
+
+ x = luaL_checkinteger(L, 1);
+ y = luaL_checkinteger(L, 2);
+ w = luaL_checkinteger(L, 3);
+ p1 = addpt(screen->r.min, Pt(x, y));
+ p2 = addpt(p1, Pt(w, w));
+ r = Rpt(p1, p2);
+ if(!nofill)
+ draw(screen, r, fill, nil, ZP);
+ if(!nostroke)
+ border(screen, r, strokewidth, stroke, ZP);
+ return 0;
+}
+
+int
+crect(lua_State *L)
+{
+ Rectangle r;
+ Point p1, p2;
+ int x, y, w, h;
+
+ x = luaL_checkinteger(L, 1);
+ y = luaL_checkinteger(L, 2);
+ w = luaL_checkinteger(L, 3);
+ h = luaL_checkinteger(L, 4);
+ p1 = addpt(screen->r.min, Pt(x, y));
+ p2 = addpt(p1, Pt(w, h));
+ r = Rpt(p1, p2);
+ if(!nofill)
+ draw(screen, r, fill, nil, ZP);
+ if(!nostroke)
+ border(screen, r, strokewidth, stroke, ZP);
+ return 0;
+}
+
+int
+ccircle(lua_State *L)
+{
+ Point p;
+ int x, y, a;
+
+ x = luaL_checkinteger(L, 1);
+ y = luaL_checkinteger(L, 2);
+ a = luaL_checkinteger(L, 3);
+ p = addpt(screen->r.min, Pt(x, y));
+ if(!nofill)
+ fillellipse(screen, p, a, a, fill, ZP);
+ if(!nostroke)
+ ellipse(screen, p, a, a, strokewidth, stroke, ZP);
+ return 0;
+}
+
+int
+cellipse(lua_State *L)
+{
+ Point p;
+ int x, y, a, b;
+
+ x = luaL_checkinteger(L, 1);
+ y = luaL_checkinteger(L, 2);
+ a = luaL_checkinteger(L, 3);
+ b = luaL_checkinteger(L, 4);
+ p = addpt(screen->r.min, Pt(x, y));
+ if(!nofill)
+ fillellipse(screen, p, a, b, fill, ZP);
+ if(!nostroke)
+ ellipse(screen, p, a, b, strokewidth, stroke, ZP);
+ return 0;
+}
+
+int
+carc(lua_State *L)
+{
+ Point p;
+ int x, y, a, b, c, d;
+
+ x = luaL_checkinteger(L, 1);
+ y = luaL_checkinteger(L, 2);
+ a = luaL_checkinteger(L, 3);
+ b = luaL_checkinteger(L, 4);
+ c = luaL_checkinteger(L, 5);
+ d = luaL_checkinteger(L, 6);
+ p = addpt(screen->r.min, Pt(x, y));
+ if(!nofill)
+ fillarc(screen, p, a, b, fill, ZP, c, d);
+ if(!nostroke)
+ arc(screen, p, a, b, strokewidth, stroke, ZP, c, d);
+ return 0;
+}
+
+void
+registerfunc(lua_State *L, const char *name, int(*f)(lua_State*))
+{
+ lua_pushcfunction(L, f);
+ lua_setglobal(L, name);
+}
+
+void
+registerfuncs(lua_State *L)
+{
+ registerfunc(L, "background", cbackground);
+ registerfunc(L, "noStroke", cnostroke);
+ registerfunc(L, "stroke", cstroke);
+ registerfunc(L, "strokeWidth", cstrokewidth);
+ registerfunc(L, "noFill", cnofill);
+ registerfunc(L, "fill", cfill);
+ registerfunc(L, "line", cline);
+ registerfunc(L, "square", csquare);
+ registerfunc(L, "rect", crect);
+ registerfunc(L, "circle", ccircle);
+ registerfunc(L, "ellipse", cellipse);
+ registerfunc(L, "arc", carc);
+}
+
--- a/mkfile
+++ b/mkfile
@@ -3,8 +3,8 @@
BIN=/$objtype/bin
TARG=slug
LIB=lua/liblua.a.$O
-HFILES=
-OFILES=slug.$O
+HFILES=a.h
+OFILES=slug.$O api.$O
</sys/src/cmd/mkone
--- a/slug.c
+++ b/slug.c
@@ -1,35 +1,11 @@
-#include <u.h>
-#include <libc.h>
-#include <thread.h>
-#include <draw.h>
-#include <mouse.h>
-#include <keyboard.h>
-#include <lua.h>
-#include <lauxlib.h>
-#include <lualib.h>
-
-typedef struct Color Color;
-
-struct Color
-{
- ulong color;
- Image *i;
-};
-
+#include "a.h"
#include "colors.h"
-lua_State *L;
Mousectl *mc;
Keyboardctl *kc;
-int nostroke;
-Image *stroke;
-int strokewidth;
-int nofill;
-Image *fill;
-
void
-lsetup(void)
+lsetup(lua_State *L)
{
lua_getglobal(L, "setup");
if(!lua_isfunction(L, -1))
@@ -39,7 +15,7 @@
}
void
-ldraw(void)
+ldraw(lua_State *L)
{
lua_getglobal(L, "draw");
if(!lua_isfunction(L, -1))
@@ -60,215 +36,10 @@
return palette[n].i;
}
-int
-cbackground(lua_State *L)
-{
- Image *i;
- int n;
-
- n = luaL_checkinteger(L, 1);
- i = getcolor(n);
- draw(screen, screen->r, i, nil, ZP);
- return 0;
-}
-
-int
-cnostroke(lua_State*)
-{
- nostroke = 1;
- return 0;
-}
-
-int
-cstroke(lua_State *L)
-{
- int n;
-
- n = luaL_checkinteger(L, 1);
- stroke = getcolor(n);
- nostroke = 0;
- return 0;
-}
-
-int
-cnofill(lua_State*)
-{
- nofill = 1;
- return 0;
-}
-
-int
-cfill(lua_State *L)
-{
- int n;
-
- n = luaL_checkinteger(L, 1);
- fill = getcolor(n);
- nofill = 0;
- return 0;
-}
-
-
-int
-cstrokewidth(lua_State *L)
-{
- int n;
-
- n = luaL_checkinteger(L, 1);
- strokewidth = n;
- return 0;
-}
-
-int
-cline(lua_State *L)
-{
- Point p1, p2;
- int x1, x2, y1, y2;
-
- x1 = luaL_checkinteger(L, 1);
- y1 = luaL_checkinteger(L, 2);
- x2 = luaL_checkinteger(L, 3);
- y2 = luaL_checkinteger(L, 4);
- p1 = addpt(screen->r.min, Pt(x1, y1));
- p2 = addpt(screen->r.min, Pt(x2, y2));
- if(!nostroke)
- line(screen, p1, p2, 0, 0, strokewidth, stroke, ZP);
- return 0;
-}
-
-int
-csquare(lua_State *L)
-{
- Rectangle r;
- Point p1, p2;
- int x, y, w;
-
- x = luaL_checkinteger(L, 1);
- y = luaL_checkinteger(L, 2);
- w = luaL_checkinteger(L, 3);
- p1 = addpt(screen->r.min, Pt(x, y));
- p2 = addpt(p1, Pt(w, w));
- r = Rpt(p1, p2);
- if(!nofill)
- draw(screen, r, fill, nil, ZP);
- if(!nostroke)
- border(screen, r, strokewidth, stroke, ZP);
- return 0;
-}
-
-int
-crect(lua_State *L)
-{
- Rectangle r;
- Point p1, p2;
- int x, y, w, h;
-
- x = luaL_checkinteger(L, 1);
- y = luaL_checkinteger(L, 2);
- w = luaL_checkinteger(L, 3);
- h = luaL_checkinteger(L, 4);
- p1 = addpt(screen->r.min, Pt(x, y));
- p2 = addpt(p1, Pt(w, h));
- r = Rpt(p1, p2);
- if(!nofill)
- draw(screen, r, fill, nil, ZP);
- if(!nostroke)
- border(screen, r, strokewidth, stroke, ZP);
- return 0;
-}
-
-int
-ccircle(lua_State *L)
-{
- Point p;
- int x, y, a;
-
- x = luaL_checkinteger(L, 1);
- y = luaL_checkinteger(L, 2);
- a = luaL_checkinteger(L, 3);
- p = addpt(screen->r.min, Pt(x, y));
- if(!nofill)
- fillellipse(screen, p, a, a, fill, ZP);
- if(!nostroke)
- ellipse(screen, p, a, a, strokewidth, stroke, ZP);
- return 0;
-}
-
-int
-cellipse(lua_State *L)
-{
- Point p;
- int x, y, a, b;
-
- x = luaL_checkinteger(L, 1);
- y = luaL_checkinteger(L, 2);
- a = luaL_checkinteger(L, 3);
- b = luaL_checkinteger(L, 4);
- p = addpt(screen->r.min, Pt(x, y));
- if(!nofill)
- fillellipse(screen, p, a, b, fill, ZP);
- if(!nostroke)
- ellipse(screen, p, a, b, strokewidth, stroke, ZP);
- return 0;
-}
-
-int
-carc(lua_State *L)
-{
- Point p;
- int x, y, a, b, c, d;
-
- x = luaL_checkinteger(L, 1);
- y = luaL_checkinteger(L, 2);
- a = luaL_checkinteger(L, 3);
- b = luaL_checkinteger(L, 4);
- c = luaL_checkinteger(L, 5);
- d = luaL_checkinteger(L, 6);
- p = addpt(screen->r.min, Pt(x, y));
- if(!nofill)
- fillarc(screen, p, a, b, fill, ZP, c, d);
- if(!nostroke)
- arc(screen, p, a, b, strokewidth, stroke, ZP, c, d);
- return 0;
-}
-
void
-initcontext(void)
-{
- nostroke = 0;
- stroke = display->black;
- strokewidth = 1;
- nofill = 0;
- fill = display->white;
-}
-
-void
-registerfunc(const char *name, int(*f)(lua_State*))
-{
- lua_pushcfunction(L, f);
- lua_setglobal(L, name);
-}
-
-void
-registerfuncs(void)
-{
- registerfunc("background", cbackground);
- registerfunc("noStroke", cnostroke);
- registerfunc("stroke", cstroke);
- registerfunc("strokeWidth", cstrokewidth);
- registerfunc("noFill", cnofill);
- registerfunc("fill", cfill);
- registerfunc("line", cline);
- registerfunc("square", csquare);
- registerfunc("rect", crect);
- registerfunc("circle", ccircle);
- registerfunc("ellipse", cellipse);
- registerfunc("arc", carc);
-}
-
-void
threadmain(int argc, char *argv[])
{
+ lua_State *L;
Rune k;
const char *s;
int r;
@@ -294,11 +65,11 @@
s = luaL_checkstring(L, lua_gettop(L));
fprint(2, "error: %s\n", s);
}
- registerfuncs();
- initcontext();
- lsetup();
+ registerfuncs(L);
+ initstate();
+ lsetup(L);
for(;;){
- ldraw();
+ ldraw(L);
switch(alt(alts)){
case 0:
if(getwindow(display, Refnone)<0)